The White Dot
Alpha
- Joined
- Jul 23, 2010
- Posts
- 694
- Location
- Genesis.TowerE.G3
- Society
- Swamp Villagers
- Avatar Name
- The White Dot
Please understand I am not slamming the project ( nor do I want others to ) but I have a bit of genuine concern.
I believe the facility is great, but I think not allowing old users to be there when a player logs in is a mistake. You can automate the system all you like, but when you take the people out of the equation the experience will always be, less personal.
I have noticed a recent trend @ swamp, absence of newcomers, atleast not like they were when I started, and not like they were before the gate way was built according to a couple of older players I have spoken to.
I think it is contributed to the following:
- Players enter and leave, making the gateway seem empty.
- None of the older users are there to assist with possible tech difficulty.
- There are issues you just can't resolve with prefabricated learning system.
- We all hate answering machines, why put one in for a tutorial area.
- If they don't understand the tutorial they quit or get bored and quit.
- Many of them never even learn most of the subjects and just skip it.
I don't know the solution, but I really believe a good intention has paved a problematic learning highway by division of old players from the new in their first walking steps.
While it was useful to teach me how to spend my ped, it wasn't useful in teaching me on how to enjoy the game, or play smart.
Cheers,
Dot
I believe the facility is great, but I think not allowing old users to be there when a player logs in is a mistake. You can automate the system all you like, but when you take the people out of the equation the experience will always be, less personal.
I have noticed a recent trend @ swamp, absence of newcomers, atleast not like they were when I started, and not like they were before the gate way was built according to a couple of older players I have spoken to.
I think it is contributed to the following:
- Players enter and leave, making the gateway seem empty.
- None of the older users are there to assist with possible tech difficulty.
- There are issues you just can't resolve with prefabricated learning system.
- We all hate answering machines, why put one in for a tutorial area.
- If they don't understand the tutorial they quit or get bored and quit.
- Many of them never even learn most of the subjects and just skip it.
I don't know the solution, but I really believe a good intention has paved a problematic learning highway by division of old players from the new in their first walking steps.
While it was useful to teach me how to spend my ped, it wasn't useful in teaching me on how to enjoy the game, or play smart.
Cheers,
Dot
Suggestions said:- Wollogong suggested mentors/veterans able to hang out in bar to speak with newcomers.
- Goni suggested reputation/mentor stat requirements for access to Gateway
Summary of Pro's & Con's said:These are provided by thread participants and listed here.
Pros:
- users learn the basics
- calm learning environment
- no trade/spam
Cons:
- No veteran players to help
- No immediate sense of community
- Equipment sometimes breaks before quests are finished
- Players sometimes quit out before ever making it to PA
- Not personal & boring
- Unable to see results of what is achievable through time and dedication
- Alt accounts, detouring players from trying game.
Previous Related Discussions said:Stutoman's - A Solution to a Problem
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