Well, in the old days when people wanted to know the details of the game mechanics, they would
measure them and find out. It gave the game a bit of depth and substance.
These days, we're all so nerfed in pedestrian speed since the advent of vehicles that the running speed numbers range from very slow to not-quite-so-very-slow.
Of all the "injustices" meted out to later-arrivals, this one is so miniscule as to be comical. Sure, i'd love to have the skill nerf of 2006/7 reverted, too. I'd have my imk2 almost maxed and be over 200 hp.
I guess i would rather see them spend their time implementing more uses for the attributes than explaining the tiny bit there is to explain that we don't know about them.
Especially if this is just going to turn into the 1 vs 9 stamina typhoon in a teacup, it will be a very short conversation with the devs and a good percentage of the population will be upset regardless of what they say. The right way for the dev to bring up this topic would be to implement the regen perk for Stamina that i suggested, and in the process make one of the changes to Stamina of new or old avatars that i suggest in that thread to balance and compensate somewhat so that it's an all-around win. As the things are now, it's not worth making the molehill into a mountain.