Svarog
Slayer
- Joined
- Dec 11, 2006
- Posts
- 9,513
HP lowest Maturity: 1950000 HP's
HP of the lowest maturity in this case is 1100 on Hussklings.
HP lowest Maturity: 1950000 HP's
HP of the lowest maturity in this case is 1100 on Hussklings.
Hit Caperon rank 20 - Skill set 4 is gone/not there, only set 3.
So, looks like they removed set 4 from ranks 10 and 20 (that have them at 5 and 15).
I'll let you know what sets are available when I hit rank 25.
I checked this for you again, 24,37 PED reward was not a typo:
I checked this for you again, 24,37 PED reward was not a typo:
Drone Rank 5 - Set 3 and Set 4 - .2250
They should be two different numbers, if it has both 3 and 4.
Yeah I updated my posts.
Cool, thanks. Now this is interesting, because it seems Drone has set 4 at both rank 5 and rank 10, which I haven't seen on another mob.
Maybe they forgot to remove them on Drone at Rank 10? IDK...
Anyways, do we need a separate thread regarding set 4 rewards regarding which mobs give them and at what ranks?
Drone is the only mob currently confirmed at rank 10, so I guess this is possible, but there are a number of larger mobs without it at rank 5, so I was expecting those to have it at 10. Kreltin, for example - I might get to 10 tonight, so I'll find out.
Drone is the only mob currently confirmed at rank 10, so I guess this is possible, but there are a number of larger mobs without it at rank 5, so I was expecting those to have it at 10. Kreltin, for example - I might get to 10 tonight, so I'll find out.
We don't have a great deal of info about any of this at the moment, so I'm not sure there's much value in making another thread. It's certainly the most important question regarding these mission rewards though.
Yes, it would be nice to know which mobs have set 4 on which stages. Obviously 10 and 20 is better because you get bigger skill rewards.
5 + 15 + 25 rewards are certainly higher then 10 + 20.
Another thing I'm curious about: It seems to me that the amount needed to cycle for the repeatable mission increases after the first iteration, with the rewards staying the same. Does anyone else have information about that and can confirm that?
If it seems to you that way, then you have presumably done 5kped turnover on your first repeatable, and are now on the second iteration. What increase are you noticing in costs for the % bar to go up?
I assume that as the Mayhem mission is set reasonably low for the initial run through, we'd have people who can check this quite quickly now.
- and it deserves to cause a major earthquake if it's true...
Id guess about 125% of the first one, aka 6250 for the secodn repeatable
Id guess about 125% of the first one, aka 6250 for the secodn repeatable
Ok, thanks. We know what to watch out for.
Xen: well, guessing is part of being unsure before either the person or someone else tests it properly. Not everyone runs an accurate log and maybe Taldur isn't on Caly right now, but noticed an apparent discrepancy at some later point. But yes, it should be easy for anyone who gets to a second repeatable after a 5k grind on the first *rep mission to measure the cost of percentage gains the second time round.
I have the saba on the first repeatable but am not on Caly. And I assume mayhem mobs will be flown through quickly by a few people in the next two weeks anyway. GL!
I'll try to remember to test it on the Halloween Mayhem mobs if someone else doesn't.
Tracked one run.
~5133 ped spent gun/amp/ammo
~5146 ped spent if you include armor/healing
I started at 84.9% of the x6 repeatable and ended at 27.6% of x7.
I will repeat this and report.
Tracked one run.
~5133 ped spent gun/amp/ammo
~5146 ped spent if you include armor/healing
I started at 84.9% of the x6 repeatable and ended at 27.6% of x7.
I will repeat this and report.