Archery
Yeah, the chirpy splatter thingy is hilarious. I want that to be implemented just to watch people awkwardly wield the thing against each other.
I think this should have been a multiple vote poll. So many good ideas!
I completely missed the thread about designs.
I have some ideas much more interesting than the ones i trotted out in
More Bang in my signature. That was mostly a proof of concept for something already introduced...
I like Arokh's gauss weapon, and the melchi-crystal firing gun is one of the best concepts, i think.
In the end i voted for the angel halo. I like the idea of synergistic armor/weapon/implant combinations, or add-ons.
There's definitely a need for flamethrowers now that we have explosives with area-effect damage, too.
Some of my ideas:
Chikara Gauchomatic Bolo Bow (L)
This intricate, powered mechanical launcher draws from a built-in supply of encapsulated adhesive leather straps created from animal tentacles and aliciences gel. Although originally developed for use in the Ortog round-up on far away Vela II, the versatility of the gun has brought it a cult following around the galaxy akin to that of 20th-century CE duct tape. Colonists on Calypso began to use the gun during the first Eomon migration. Entanglement in the sticky bolos would slow down the massive beasts enough for the slower colonists to evacuate.
Today, it is used in team big game hunts to slow down a charging creature and give the hunters time to inflict more damage.
Stats:
Mass: 10 kg
Decay: 5 PECs
Ammo cost: 5 Heavy Cells
Reload: 10 seconds, but can be switched out after 1 s
Range: 80 m
Profession: Archer (Hit)
Decoy Dispenser
SIB begins: Level 20
Each strap effectively reduces a mob's agility (and speed) by up to 10% (5-10% for maxed SIB) for 20 seconds.
Profession to manufacture: Carpenter
Uses: allophyl tentacles, alic. gel, some wood and animal oils
Unique Roman Ram bow
[wrap=left]http://tbn0.google.com/images?q=tbn:EPijG2sQcZmoaM:[/wrap]Roman Ram's fascination with the weapons of Earth's medieval past inspired many of his magnificent customizations. He was particularly proud of this crossbow, an elegant construction of modern supermaterials with a very convincing antique wood finish. The bolts are a similar fusion of old and new: chains of explosive weapon cells bound together temporarily by strong magnetic fields to form a mechanical projectile with devastating impact that delivers all of its explosive energy to the primary target. Unfortunately, this ingenious approach also reduces the effective range of the crossbow. The PowAssist spanning mechanism makes reloading relatively fast and easy — to accommodate the most sedentary weekend warrior — but at the expense of high decay. However, the weight of the weapon and its trueness to the period targeting mechanism make it a challenging instrument of death to master.
Stats:
Mass: 13 kg
Decay: 15 PECs
Ammo: 110 Explosive Cells
Reload: 5 seconds
Range: 40 m
Profession: Archer (Hit)
Profession: Archer (Dmg)
SIB begins: Level 40
Ends: Level 60
Damage: 220-440
-50% Impact
-25% Penetration
-12.5% Burn
-12.5% Shrapnel
Chikara Bigwig Longbow (L)
[wrap=right]http://tbn0.google.com/images?q=tbn:yRlJMk5n8Jc_2M[/wrap]Stats:
Mass: 5 kg
Decay: 10 PECs
Ammo: 1 arrow (10 pecs tt)
Reload: 2.5 seconds
Range: 140 m
Profession: Archer (Hit)
Profession: Archer (Dmg)
SIB begins: Level 30
Damage: 42.5-85
-50% Impact
-50% Penetration
Profession to manufacture: Carpenter
Uses: short, long, and normal bigwig boards, iron, animal oils
Profession to manufacture arrows: Carpenter
Uses: short firn or short midastree (two BPs)
Chikara Firn bow (L)
Stats:
Mass: 4 kg
Decay: 3 PECs
Ammo: 1 arrow (10 pecs tt)
Reload: 2.1 seconds
Range: 80 m
Profession: Archer (Hit)
Profession: Archer (Dmg)
SIB begins: Level 15
Damage: 26-52
-50% Impact
-50% Penetration
Profession to manufacture: Carpenter
Uses: short, long, and normal firn boards, belk, animal oils
Chikara Midastree bow (L)
Stats:
Mass: 4 kg
Decay: 0.25 PECs
Ammo: 1 arrow (10 pecs tt)
Reload: 2.0 seconds
Range: 65 m
Profession: Archer (Hit)
Profession: Archer (Dmg)
SIB begins: Level 5
Damage: 20-40
-50% Impact
-50% Penetration
Profession to manufacture: Carpenter
Uses: short and long midastree boards, lyst, animal oils
Adjusted Chikara Hydra Crossbow (L)
When Chikara first brought out its line of retro archery products the other corporations seemed content to let them control that provincial niche market. It wasn't until the Hydra created a sensation across the colonies that competitors began to take notice. What made the Hydra so buzz-worthy is not entirely clear, but the powerful multiple bolt launchers, resurgence of hunting, and retro craze all contributed. When the optional fully automated spanning module was released, the new adjusted Hydra was as easy to use as any modern firearm, overcoming the perception of archery as a romantic but impractical mode of combat.
During the peak of the archery fad, a number of adjusted Hydra shipments to Calypso went astray, and rumors of illegal sales to the umbranoid population began to circulate. Chilling evidence has begun to surface in the form of doubly-shot corpses...
Stats:
Adjusted Chikara Hydra Duo Crossbow (L)
Mass: 8 kg
Decay: 10 PECs
Ammo: 2 arrows (20 pecs tt)
Reload: 2.0 seconds
Range: 90 m
Profession: Archer (Hit)
Profession: Archer (Dmg)
SIB begins: Level 35
Damage: 62-124
-50% Impact
-50% Penetration
Adjusted Chikara Hydra Trio Crossbow (L)
Mass: 10 kg
Decay: 12 PECs
Ammo: 3 arrows (30 pecs tt)
Reload: 2.1 seconds
Range: 80 m
Profession: Archer (Hit)
Profession: Archer (Dmg)
SIB begins: Level 45
Damage: 86-172
-50% Impact
-50% Penetration
Looted from (and wielded by) very high-maturity umbranoids