- Joined
- Sep 7, 2011
- Posts
- 84
Just to clear up some apparent confusion and misunderstandings related to the Personal Lootpool portion of Developer Notes #2-- Entropia Universe has never had any kind of so called personal lootpool mechanic.
It seems some participants have incorrectly interpreted the developer note article to mean that personal lootpools or some other sort of loot tracking / avatar compensation mechanic existed in the past and was later removed. This is not the case.
The fundamental loot architecture in Entropia Universe has been unchanged since public beta. Of course, minor tweaks and adjustments have been made over the years to improve balancing and to accomdate new game systems, but the basic underlying concept is the same as ever.
It seems some participants have incorrectly interpreted the developer note article to mean that personal lootpools or some other sort of loot tracking / avatar compensation mechanic existed in the past and was later removed. This is not the case.
The fundamental loot architecture in Entropia Universe has been unchanged since public beta. Of course, minor tweaks and adjustments have been made over the years to improve balancing and to accomdate new game systems, but the basic underlying concept is the same as ever.