ermik
Elite
- Joined
- Dec 4, 2006
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- ermik ermik ermik
Do mobs have SIB ?
I was thinking about this a little and thought id get it out in the open for comments.
We all know ( or atleast most ppl belive this ) , that the more peds you burn the more your skills increase ( reffering to hunting ).
But what if there are mobs that give you more skills than another mob , even though you spend the same amount of peds hunting.
Mindark stated not long ago that "Hunting within your skill level is now more important than ever."
This is what im starting to belive more and more.
Before the big change to the skill system the skills increased pretty fast and skilling was somewhat easy. Then MA changed the system to make skilling slower , but at the same time they added SIB on mobs ( hidden ).
This means that some mobs ( mobs that are within your skill level to comfortably hunt ) give more skills on the same spend amount of peds than an non SIB active mob would.
I have noticed this on several different mobs , some mobs which i can hunt with ease and "grind" give more skills than mobs i need to "fight" against using big ass high MU SIB guns.
When system decides if a mob is SIB active for your avatar it would probably take in consideration all your combat , defense and medical skills, so you cant cheat the system by thinking " i can hunt hoggs easy just cause ive got phantom armor and maxxed apis " if your hp , evade and general skills are not up to the right level you still wont get sib from Hoggs.
This has nothing to do with loot or loot theories , only skill gains.
Feel free to discuss.
cheers
ermik
I was thinking about this a little and thought id get it out in the open for comments.
We all know ( or atleast most ppl belive this ) , that the more peds you burn the more your skills increase ( reffering to hunting ).
But what if there are mobs that give you more skills than another mob , even though you spend the same amount of peds hunting.
Mindark stated not long ago that "Hunting within your skill level is now more important than ever."
This is what im starting to belive more and more.
Before the big change to the skill system the skills increased pretty fast and skilling was somewhat easy. Then MA changed the system to make skilling slower , but at the same time they added SIB on mobs ( hidden ).
This means that some mobs ( mobs that are within your skill level to comfortably hunt ) give more skills on the same spend amount of peds than an non SIB active mob would.
I have noticed this on several different mobs , some mobs which i can hunt with ease and "grind" give more skills than mobs i need to "fight" against using big ass high MU SIB guns.
When system decides if a mob is SIB active for your avatar it would probably take in consideration all your combat , defense and medical skills, so you cant cheat the system by thinking " i can hunt hoggs easy just cause ive got phantom armor and maxxed apis " if your hp , evade and general skills are not up to the right level you still wont get sib from Hoggs.
This has nothing to do with loot or loot theories , only skill gains.
Feel free to discuss.
cheers
ermik