Kiting is not required and pulling mobs out and running them in circles defeats the spirit of the competition and unfortunately it feels like many have forgotten that.
As for annihilation, I suspect that abandoning and restarting repeatedly was not well received. .......
Side note: Why not make the defense event continuously spawn waves and require a certain amount be killed before it progresses to the next wave counter, and then base the winning score on what round/wave players got to?
If I had forgotten that, then your comment would have reminded me, but it didn't
- and I have a high value for what is in the spirit of competition. Also as a side note: I find it saddening how few examples of fair play I find on youtube, for example - but good examples are uplifting!
Your side note is a good attempt, but it still means players could distract the mobs first and have a 'queue' forming.
Toad's suggestion is better I think: Easy fix in defense, if mobs ONLY target is to destroy the target and don't aggro the avatar shooting them then you have to kill them all and armor does not matter, after all it's not yourself you need to defend, its the thing in the middle
I've not read to the end yet - this is a hot topic!
Edit: "There is really no good way to explain someone who runs mobs around in circles...."
Yes there is - you want to still have a clear shot at new mobs coming in, so you need to stay mobile and not be swamped. It might not only be circles, but also in and out the other side, like a pendulum. Yes, you should keep killing when you get a chance, but if the pace keeps increasing, at some point you are fully busy defending the core.
And a big yes to Ms Pudding! - huge yes even!
(Ah, I checked the results... I assume then that our thoughts so far on the DQs have been at least partially wrong. Maybe it was the kill count, or apparent 'inactivity' that MA put a benchmark on somehow - and Ms Pudding was within the 'spirit' still. Well, big grats - and nobody above your time was apparently DQ-ed, so hopefully noone unfairly treated in your cat!!!)
And I hope MA answers LangeTobias better too ...
OMG to NPV - I won't quote, but had a similar thought last night, actually about whether a PP has given up trying to make progress after quite a few years and is pretty much just taking the salary almost as 'compensation for damage to the soul' from having to circle MA.
And yes to BackBone! I've never agreed so much with the flood of posts here in my life. This is about edit number 8 or so as I read each post going down....
Community - I am proud of you - even winners are commenting, instead of hiding...!!!
Oh, I disagree with #84: "Just give a brief reason: Player X was disqualified because the number of mobs killed was too low for time spent inside event area." That doesn't do it for me for sure... I would be defending a defense cat DQ'd person even more if that was the reason stated.
And finally, Iceman - you were cat5, yes?
"I was not DQ so stop telling a BS that someone was banned because he was kiting. There had to be something else."
Cat 5 is aleady in no-DQ territory, so maybe - as I have suggested - the strategy was much more pronounced in the lower cats. We don't know what threshold MA took if this was indeed the full reason..... (which it still could be).
and Extra finally - lol - Granny below - Excellent, excellent, excellent!!! Brilliant post in my opinion - and I don't say that often! Right, time for RL now....