I've done it many times at least on combibos (young-old) it works perfectly, as they move slowly. As Redfrog said, it seems, that they can't attack and move simultaneously, so when I walk backwards (or backwards + to either side, or turning lightly with mouselook), they land 1 hit on me when I start walking, and then just follow me without attacking. Compared to running it has some adventages as well as disadventages.
- running certainly you take less or almost no hits if you run far enough
- you can outrun faster mobs
- however you gain less evade
- you sweat slower if you want to get less hits (need to run longer)
- you waste time on turning (so it isn't as much distance gained as it seems)
- other people sweating this mob get angry at you when you run, but walking, especially in right direction doesn't stop them from sweating, fapping you or shooting the mob, as you and the mob don't go as fast as when running - which I find the most important.
I think it's a good method as you get ~half less hits (almost no hits at time when beaming), and you gain evade while concentrating, so it's like in the middle between standing still, and running during beaming.
I myself start doing the walking trick only when I have 1/3 or less hp left, and almost always when I'm solo sweating at the location, as there is no one at whom the mob might switch.
btw. Young Combibos never hit me when I walk, except the hit when I start walking, however Mature and Older (i.e a bit faster) ones do land hit from time to time. It also doesn't work that good with fast mobs that run, then hit, run, hit and so on... However they attack less often then too.
This trick also works when hunting with any ranged weapon, however if the mob (for example Young Combibo) walks so slow that you don't get hit at all, there will be message that it is in state when you can't hit or sweat it from time to time (as if it was blocked by something from hitting you). If you stop to let it hit you it'll be back to normal, and you can walk backwards, firing at it again. The message never appeared to me when sweating tho, only when shooting and walking backwards.
Edit:
I have finished second round of testing. As before 1h witout FAP, then 1h with FAP.
Without: 356 sweat, died 7 times. There were lots of people and 3-4 hunters first half an hour, so it was quite easy to sweat, however later I was alone there - thus those deaths.
Evade: 34-36
Profit: 178 PEC
With: 322 sweat, died 2 times from critical hit. For first half hour I was still virtually alone there, later some more sweaters came, no hunters.
Evade: 36-38, First Aid 2-4 (earlier fap run it was 0-2)
FAP decay: 30PEC
Profit: 131 PEC
It's 47 PEC less with FAP.
I was fapping less now - only when almost dieing or after death, and only to a bit over half hp.
Maybe it was just the circumstances I was sweating in, and not maxed FAP, but still it's less than when sweating without it.
I'll keep updating as I test it farther, to see if the fap-sweating in fact is more efficient, and if yes, than how long does it take to return cash spent on repairs and on buying fap (I know we can tt it back, however I am thinking about returning cash to current capital we could spend on trading, crafting, hunting or whatever instead of buying fap
.
Notes:
- Aim of this research is to know if it's more efficient to fap when sweating, or not.
- I know that fapping gives skills, however I don't know if it wouldn't be cheaper => more efficient to sweat first, and then skill fap when we have more cash.
- It probably won't help me much (unless I keep sweating for eternity, which may be the case as I don't want to deposit), but it might be helpful to other newcomers.
- Later on, when I earn enough PEDs to buy implant, chip and implanter, I'll also test how efficient is selffocusing (I believe it's much more efficient with it, as I see how many times I loose focus), and how fast do the costs pay back with it.
Question:
- Maybe fapping is more efficient than non-fapping only in conjunction with focusing (as focusing goes inefficient when you die a lot)?