If this is an attempt to reply to the above two (3?) posts, you're absolutely wrong. DPP overall, input into a mob, determines that mobs ability to provide a larger balance of non-shrapnel items to shrapnel ratio, bottoming at providing 0.01 shrap and the remaining portion of loot being non-shrap. This is all that DPP affects.
If the SK never had an ESI in it, you're not looting one even with Marco gun.
Additionally, shared loot is another factor to bring to this equation. The only thing that determines your loot at shared loot, as proven by a current Mindark employee is input and efficiency based ONLY.
Say your SK had 1000 ped potential spleen oil.
Say you had 20x people using BC-80 and thus making the overall DPP of the kill much lower. With these guns & DPP, it is more than likely you will achieve maximum stackable potential (no shrap overwrite). and get all 1k ped spleen distributed to the people killing.
Say you had 1 person with BC-80 and 19 with Swine DLX, DPP will be so low that everyone will get 100% shrap. BC-80 shooter won't magically obtain spleen that has been overwritten on a mob basis just because they personally have high DPP.
Based on all the reading that I have done as well as having owned and used MANY loot 2.0 weapons. I strongly believe that as it currently stands shared loot/team hunting is simply cost in cost out. That DPP and Eff don't play a factor as it currently stands.
This is one thing I would love to see addressed a little more in depth by MA to clarify it.
Does Eff/DPP impact the groups (shared or teams) hunting returns?
How is the owner of a loot 2.0 weapon impacted in groups (shared or team)?
If 3 players go out and hunt:
Player 1 has 0% eff & 2.0 dpp
player 2 has 50% eff & 2.75 dpp
player 3 has 100% eff & 3.5 dpp
Average: 50% eff and 2.75 DPP
Q1) Will each players loot be individual to their respective DPP/EFF?
If the answer to Q1 is no
Q2) Will the return of the creature be averaged so it would be essentially as if you killed it with 50% eff and 2.75dpp
If the answer to Q2 is no
Q3) Is group hunting (shared/team) returns simply cost in cost out with no regard to DPP/Eff?
If Q2 is the result, then it would mean that the higher your eff and dpp you're being negatively impacted (a previous term would be leached off of) as you're not seeing the true potential of your weapon.
Sure you're "helping" the group, however that's not the point of my post. I'm looking at it strictly as an investor into a "high end" item.
#walloftext