Entropia - A better Second Life ?

... EU is a great concept and a kick-ass game to play. Problem with this one like someone wrote, EXPENSIVE.

I tend to agree, with the exception that I feel MA has unfortunately stopped developing THE GAME per se, and is now merely hanging features on a platform.

AG
 
Hummmm

I was wondering if anyone would say how wonderful Eu was over other games with out even playing them.....

Sex was crap when I first started, hay but i grew to like it after a while...

An old saying, don’t judge a book by it's cover - sure the look of something is attractive, doesn't mean its better.....

I haven’t player WOW, but Sl I have - Both Sl and Eu are not perfect- a game that had both elements combined would be ......

Ask others who have been there, the game play is social mostly, EU Fighting accumulating based + a pinch of Social.....

Your an Artist/ An architect / A musician / A film producer / Film maker / A charity organization / A disabled group / even a florist and rl business - you go to Sl to show your products/ Ideas and promote them and sell some - Eu has very little of that and what it does moves at the speed of a snail..:wtg:

New oxford the City of Culture - they added some steps a bank & another disused building what has that got to do with Culture....:scratch2:

Took me 2 hours to build a wonderful building like PA mall in SL, I'd say other games are moving at the speed of light and EU at the speed of a snail.

Another thing, i kind liked my nephew playing EU, he's 14, however after a while, all he wanted was money, I diddnt like the fact that he could spend his whole paper round money in Eu £11 each week, he's a clever kid, but diddnt see it as real money and just spend till he had non left - where as a free game he can play forever and loose, but not loose real money.. EU isnt for kids.... Un-less they have money...

2pecs
Moonfish





I have only played PE/EU. These other 2 games I can say for certain I will never even take a peak. From what I've heard already SL sounds pretty lame. I have seen my friend's teenage son play the other one and that looks like a little kids game. EU is a great concept and a kick-ass game to play. Problem with this one like someone wrote, EXPENSIVE.
 
Comparing the two games is like comparing apples and oranges. They appeal to different ppl for different reasons.

The gaming aspect doesn't exist in SL. It is in EU but with the rce / loot twist but hard core gamers don't see it as a game but more like a 'farming' type game and get very bored with it quickly. Other games are games with a large variety of avatar abilities etc and the complexity is in building your character and developing it.

The social aspect is what SL is about. Obviously there's a large percentage of the ppl on the Internet that are content to exist in that kind of environment. There's of course a social aspect to EU but it's on a different level although I think the long term bonds are probably stronger here.

One thing I'm still holding onto and greatly looking forward to is the introduction of the various planets. None of the current companies have 'touched' all the various types of ppl on the Internet. EU, in my mind has that chance more than anyone I've seen at this point. Yes, it can serve all if done right. In my mind there should be planets for actual user content/ item creation etc like SL. There should be seperate ones for shopping. Ones for events that go along with real world things could be very popular. A variety of gaming ones that utilize various abilities and aspects of the avatars would appeal to a larger audience also. That's one thing that I'm hoping comes along with the cryengine so our avatars can be more complex in their abilities and actions and not just a pretty terrain overhaul. One thing though, that won't be popular with the pilots is the transportation between the various planets should be free at least for some of them or it won't work.
 
Better than Second Life - EU wins hands down!

All this about retention rate and cost is very true but once we have the cryengine and vast servers from China then the cost will go down for low level players, income will rise for high level players and retention ratio will be alot higher as it could be sustained cheaper per person than it is now.

Im looking forward to it!
 
I actually started SL I BECAME QUICKLY TURNED OFF ..for various reasons boring the constant sexually nature of it and no real challenge unless you want to make a fortune selling penises or virtual breasts....this is way better ..
by the way i want a nipple ring bp if i ever get back to crafting:computer::twocents:
 
I think no virtual world with real money exchange will be a huge success, as there's usually more fun per $ in playing something more "game". This EU lacks, at least in my humble opinion.

While EU may be better than SL in someways, the opposite is also true. At least in my humble opinion.

- Nightwolf
 
I think no virtual world with real money exchange will be a huge success, as there's usually more fun per $ in playing something more "game". This EU lacks, at least in my humble opinion.

While EU may be better than SL in someways, the opposite is also true. At least in my humble opinion.

- Nightwolf

I, to some degree, both agree and disagree with this statement. I feel that there is a way to make a successful rce game, and that would be to take a more game-ish of experience with subscription fees and provide a system for users to buy and sell for a small fee. Everquest 2 (since this thread is going to get locked sooner or later...) did begin to do this, although they have only introduced it on two servers. This would allow users to realistically earn money from playing, as well as give others the change to play without pouring money into it.
The problem with EU is that it is all focused on MA making money from everything. Which is fine, except that you can't really win unless you get lucky. This eventually proves discouraging for many of us. It's my opinion that the only reason EU hasn't collapsed yet is because of addiction and nice community provided.

Just my :twocents: :D
 
I have to say this, soory.

I gotta say this or it will be forever lost in my mind....

A friend Xeno went into Sl one day i met him, he was finding all these free things a Motor Bike a Spaceship ect... He also found a man's well you know what. He attached it, and as it was attaching, a panel window popped up, and said is it ok to take money from your account - its kinda normal - he clicked yes....:ahh:

The mans thing then proceded to take all his money from his account.... Very annoying but very funny at the time.... Must be a lesson in there somwhere.;)

just had to share that event, was very funny at the time, he diddnt have alot of money maybe $2 max, so no bigggy on the money side.

Moonfish


I actually started SL I BECAME QUICKLY TURNED OFF ..for various reasons boring the constant sexually nature of it and no real challenge unless you want to make a fortune selling penises or virtual breasts....this is way better ..
by the way i want a nipple ring bp if i ever get back to crafting:computer::twocents:
 
EU is spread by word of mouth advertising and has been for years. Seeing such articles does make people curious as to what its all about. i really think we need More players to respond to that comment with there own experiences. and any website that does the same.
I doubt you really want this :p More people commenting will end in 98% of negative feedback/comments, since it would reflect the state of the game (which is really bad and a rip off)

EU for REAL boy u understand what to do :) many of my friend who have tried EU thinks it's hard to understand and WHAT TO DO!!! they are kinda childish and play wow ^^
Said the gambling addicted and continue to throw in coins... very mature lol.

Another thing, i kind liked my nephew playing EU, he's 14, however after a while, all he wanted was money, I diddnt like the fact that he could spend his whole paper round money in Eu £11 each week, he's a clever kid, but diddnt see it as real money and just spend till he had non left - where as a free game he can play forever and loose, but not loose real money.. EU isnt for kids.... Un-less they have money...
That's the reason why there are laws to prevent lil brats from gambling... And you're kinda irresponsible to let this lil brat play a game with heavy gambling elements.
 
Disclaimer; long winded post below, find some coffee and a comfy couch before continuing ;-)

Have been reading this thread with interest and decided it’s about time I put my two cents in ;) (OK it’s more of an essay.. oops!)

I run business’ in several ‘virtual worlds’ and therefore am often spending a lot of my time analysing ‘virtual worlds’ for profit potential/pro’s and cons etc.

I read this article (and many others like it) some time ago now and from an experienced SL user (few years heavy use of the platform) who now spends all their time in EU, these are my main opinions, formed by my experience of both.

SL has an incredible creative outlet and communication platform set up. The communication tools there are far advanced to EU’s (whether it be multimedia, voice or text communication). SL IS predominantly made what it is/built by residents and therefore the creativity aspect is endless. SL is set up in such a way that anyone participating essentially has to make their own direction and is fairly unrestricted in their pursuits.. whatever those may be.

HOWEVER LL (the Mindark of SL) has over the last year severely diminished the potential for users to participate in the economy there. Financial ‘companies’, gambling and ‘ad farms were banned and the recent changes to sim (land) prices has all but sent a once thriving economy to dust. (won’t bore you all with the details here.. but most are available to anyone wanting to look ;) ) Essentially a user wanting to invest in SL can never know what will be banned tomorrow and even the smartest business people within the virtual world are constantly badly burnt by the complete lack of stability and communication from LL.

This is where I most praise MA (yes you’re welcome to shout at your screens now lol but hear me out ;) ) MA promotes stability in their platform in regards to economy.. this is priceless and rarely found in any other virtual world.
They tightly monitor influx of items and therefore the market overall is fairly consistent. You also have the huge advantage of ‘cashing out’ at any time. From a business point of view in a RCE virtual world a stable economy is highly advantageous. Take for example the fact that only limited numbers of banking licenses were sold here , or the prevalence of high lvl items etc. Were this SL.. we would have deserted banks that players spent a fortune on at every corner.. new players would be running around in angel, the hangar and land market would be flooded as the ‘game gods’ created new ones on a whim (despite the consequence to the in world economy) at an astonishing rate.


Another major thing to keep in mind with SL is that the statistics in regards to avatar sign ups/log ins/users online etc. are VERY much warped in comparison with the reality there. Most long term users have at least 2 alts, many over 40 alts and there is literally thousands of ‘bots’ (programmed avatars) logged in at any one time (again wont bore you with the details but your welcome to pm me if you really want them)
I agree that EU does have some alts and bots roaming the platform also.. but the numbers of these are so minimal overall that I believe MAs published statistics are far far closer to the real figures than you will find in many other virtual worlds.

The other major difference from a business point of view is the ease of set up. In SL anyone can create a business, one requires little to no capital and no real intelligence (being successful anywhere obviously requires some skill no matter where you are, but not my point ;-) EU however ingrains the need for patience, hard work, intelligence and capital for you to even be able to set up a potentially successful business here. Now some may view this as a negative, but I find it a major positive. In SL scamming is rife.. players are taught that patience and business skill are not really required. In EU yes there is some scamming (human nature I’m afraid) but it is so limited in comparison as most soon get fed up with the patience/funds/time needed for them to move through EU, and soon go back to the platforms that let them do these things with far less effort (ie. most dishonest people don't like hard work.. and most honest ones understand it's necessary). Yes, it is nice that SL is so open to anyone and easy to ‘enjoy’ no matter what your time input or funds, but I feel that this very restriction on EU players actually encourages a far superior atmosphere (Despite our moaning about the Ubers.. or just uber rich) The design keeps players striving for that next lvl, the next unlock or the next success. Yes MA are the major beneficiaries of this, but they’re a business, they provide the platform, and these restrictions can be very beneficial to player experience also.

Now my main love of EU is that it is brilliantly set up from a developers point of view.. from the moment you step into the platform almost every aspect is geared towards cooperation with other players. This alone gives most a much more enjoyable experience in EU. For example.. if I ever deigned to ask a question in open chat within SL it would be HIGHLY unlikely I would find any assistance, and FAR more likely I would have a series of ‘spamming’ objects hurled at my avatar for the trouble. In EU on the other hand, I have found it VERY rare for no one to answer any query I throw about and abuse for a reasonable question almost obsolete.

Now, I agree it completely depends what you’re looking for in a ‘virtual world’. EU has very very limited potential for creativity (ie. major creative outlets are uploading images and make up design) But it also has platforms like this forum.. where creativity with words is not only prevalent but encouraged. SL is far superior for communication in world.. for example, if meetings, staff training or multimedia broadcasting was your focus.. SL is the better choice. BUT if you are wanting something stable, (yet always with something new to discover/experience) if you are wanting business potential, if you enjoy the co-operation/team aspects of engaging with players from all over the world … if you asked my opinion (as many SL people have) I’d tell you to come to EU.. put in a good few weeks of log in time and then decide for yourself.

One final thing, the Chinese did analyse SL for a potential launch there.. and after analysis.. chose EU.. in my opinion, rightly so ;)

Finally; Both have negatives.. in fact every single virtual world currently operating has them.. if one doesnt suit you.. then leave and find one that does ;)

Sooooo.. that long winded post gives you my opinions on the main differences (if I included them all we’d be here for ever :ahh: ) but keep in mind these are just my opinions, based on my experience in these two platforms and many others like them. If someone learnt something new from my post.. I’m happy :)

PS: Now if MA could just increase creativity (body and clothing art would be a nice start) and communication tools (can we start with being able to send offline players PM’s for when they log in? or maybe an in world voice function?) and put sweat at the tt for a decent price to give the newer players a better starting point.. THEN I’d be reaaally happy :yay:

Aly
 
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Nice post Aly

It's nice to get some insight into another virtual world that I only lasted 5 minutes in so didn't fully experience it.

I agree that better communications tools would be a big help.
 
a better second life?
.. wow did someone just realised that? :D
how fast ^^


but to be strickt on topic..
it's a great article and i have to agree with them.
there is a lot of creativity in entropia universe. think about the designers of posters and stuff.. and there are also musicians in entropia as well..

and it does have WoW elements. but the chance on loss and the gamble factor is some higher.
but gambling always attracted people right ^^
and we all just keep doing it right ^^
 
My own essay..

I was interested in reading your response untill it got to here...

HOWEVER LL (the Mindark of SL) has over the last year severely diminished the potential for users to participate in the economy there. Financial ‘companies’, gambling and ‘ad farms were banned and the recent changes to sim (land) prices has all but sent a once thriving economy to dust. (won’t bore you all with the details here.. but most are available to anyone wanting to look ;) ) Essentially a user wanting to invest in SL can never know what will be banned tomorrow and even the smartest business people within the virtual world are constantly badly burnt by the complete lack of stability and communication from LL.

and I realized by the wording of your response you were either a bank scammer (take the money and run, that's what they do, as actual banks still can, and do, exist in SL), casino scammer (yep, lets rig all these games so they never pay out.. that's real original, not to mention the new laws governing it which is the reason for it's demise anyway), or ad farmer (extortion racket, cut 16m2 plots to create an eyesore and then charge outrageous sums for people to get rid of them.. or even worse, hide the cutout under a house to trap an inexperienced buyer into having a tiny hole in their land that they have to pay 50x what they paid for the whole parcel to get rid of) that was burnt by changes. Otherwise I can't see any reason why someone would think any of the above is a bad thing for SL. They are all a form of greifing. LL is finally making a change for the better and cleaning up some of the trash.

It's funny.. yeah, I make money there every day, and I don't have to rely on anything that could ever remotely be considered playing dirty. Nor does my business have anything WHATSOEVER to do with sex. I have existed there for years, and exposure to that (other than the occasional funny greifer run in) has been absolutely 0. So it is certainly not what draws everyone in.

You also mention people running bots.. from that I could take that you were one of those that was running land swooping bots. For those that don't know, this particularly nasty pest would exploit weaknesses and immediately jump to and buy land that was set for sale incorrectly, sometimes resulting in the loss of thousands of RL dollars by unsuspecting buyers and sellers. An example.. you and your friend are standing on your land.. and you are the only people in the sim (large land area, each sim runs on a separate server core). You figure you are safe, you are just going to transfer some land to your friend, so you set the land to sell for $1, so your friend only has to click on the land and buy it, a 2 second operation. Now this land may in fact have been worth hundreds (or thousands) of RL dollars. Ok, you set the land, your friend goes to click.. but wait.. where did that other green dot on the parcel come from all of a sudden? Guess what, the land is already gone and the bot owner is laughing at you. You've been swooped. Yes, there are safeguards put in place to guard against this very thing, in the scenario above the correct way to handle it would have been to set the land to sell *to a specific person*, that being the friend standing next to you, but many people are unaware of this particular kind of scum (honestly, how many of you would have been caught by that?) and figure if they are the only ones around it's quick and easy to just do it the faster way.

As far as sending the economy to dust.. I beg to differ. I'll bet there's more people buying sims now than ever before. The land situation will level off once all the extortionists are shaken out of the system. Truth of the matter is that land prices don't really matter as they're directly tied into the cost of the server that operates them. There is no reason, nor logical expectation for them to appreciate. It's *not real land*.. duh. It exists in 1's and 0's and it was never meant to be a limited resource, it was meant to be something that was there for everyone that wanted it. Those that think otherwise simply have it all wrong. It's meant as a facility for your enjoyment, or business (think of it as a tool), not as an end to it's own. Buying land in SL should be looked at in a similar light as having a web hosting service. It's almost exactly the same, you're paying for a server in order to display your content upon it. It really is as simple as that.
 
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if everybody looked the same..

You are certainly entitled to your opinion Finch... but no.. i am not, nor ever was any of the aforementioned.

I have however been involved in many different types of business there.. some financial yes, some marketing, some retail, some real estate, some education, some advisory was also a mentor, builder and skin designer there.. my comments as stated are purely my personal opinion based on my experience and analysis of the economy there.

I agree there are certainly still areas you can make money there.. but it is definitely a limited economy compared to what it used to be and almost everyone involved in every business there was effected by the changes i mentioned.. the statistics definitely support the fact that most business’ are struggling at present and that unfortunately the economy is quite a mess at the moment.

Land prices do matter to many business people in SL.. many business operators there either rent or own land themselves.. *real land* it be or not ;) most business’ there have a land its based on.. and many use land as a stable company asset (similar to a an item in EU that you can sell on ;) ) .. as it did indeed use to be the most stable ‘asset’ you could have in SL. As for all bank people, casino runners or advertisers being scammers or bad people I must strongly disagree.. some of the most charitable and friendly people I know in SL were or are (in the case of banks where only interest is banned.. not the profession) involved with these business.. that’s not to say there wasn’t bad eggs among them.. there were.. several.. as there are unfortunately in EU too.. and as in the real world im afraid. :(

And as for looking at it wrong in regards to land.. This is one of those things where you can choose your own direction in SL.. fairly unlimited.. and yes.. not everyone chooses to own land for the same reason.. You CAN choose to look at it as just a tool.. but for many it is an investment (just like a nice item in EU or a hangar or land area that you may hope to be able to sell on in the future if you wish) there are many ways to use SL just as there are many ways to use EU. And everyone’s enjoyment and reason for using any virtual world platform are different. It’d be VERY boring if they weren’t ;)

But this is starting to sound like an SL thread so I will stop there lol.. I am glad to hear you are still doing well in SL and I wish you luck with it Finch :)

Aly
 
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I was surfing the net and i came across this article .
Entropia Universe : A Better Second Life ?


..."
It depends on what you like. With a retention rate of 16%..."


I would be interested to see what the retention rate is for EU...anyone know?

I bet there are a lot of kiddies who create their accounts only to find out that sweating sucks :) (and they do not have a credit card), then never login again.


EDIT: The name "Second Life" is kind of misleading, since most people that play that "game" don't have a first one :yay:
 
First of all, I would like to say i never played SL. What i know of the game is what appears on TV news, magazines and stuff i read online. I am 99% sure i will never "play" it (at least regularly), but I may try it someday, just not to continue in ignorance regarding that game.
The absence of gameplay and the perilous currency it hosts (potentially volatile, as Pinky stated) keep me away of it. EU's currency is stable (though $ is quite another story as of lately), but on the other hand, market has some fluctuation, which is not a negative thing at all (unless you're the guy owning stuff that suddenly depreciates, that's not fun at all), otherwise inflation would be generalised. The exceptions may be the rare non-L guns and armor parts for example (though this can change in the future).
For those that complain about the gambling nature of EU, i just ask you if you do not consider investment in any business, ingame or not, a sort of gambling. No pain, no gain ;). If making money was easy, money would be worth close to nothing :D.
That being said, I'd like to add I'm not a resseler :D.
Ok, now i have some observations to make regarding what Tseng said.
No, you're right of course. It was a more hypothetical example. What i wanted to say is, that there aren't any money sinks in where the money is inaccessible (like in EUs so-called loot pools). If you buy an item in SL, that money goes fully to the seller, so money only changed hands between players. If you hunt or mine in EU and only get 50 ped back on a 200 PED hunting run (as an extreme), 150 PED are stucked in the lootpool.
Ok, first of all, the first sentence... If you are going to agree with someone, you will usually say "Yes, you're right...". Some people like yourself have the bad habit (perhaps egocentrically moved) to depreciate other's opinion beginning with a negative, although they agree with it. With a twist of words, a more distracted listener will think the idea/afirmation was in fact of the person using this kind of linguistic strategy. I may be wrong about you, but that is the first impression you gave me.
Secondly, you are not answering Pinky who was speaking about the Linden Dollars having a fluctuating value.
Thirdly: do not compare the money involved (investment, and return) when you play (hunting, crafting or mining) with any transaction (trade). It won't make any sense. The lootpool can or cannot be a money sink, it depends on the perspective of the player, and how lucky you are.
 
Ok, first of all, the first sentence... If you are going to agree with someone, you will usually say "Yes, you're right...". Some people like yourself have the bad habit (perhaps egocentrically moved) to depreciate other's opinion beginning with a negative, although they agree with it. With a twist of words, a more distracted listener will think the idea/afirmation was in fact of the person using this kind of linguistic strategy. I may be wrong about you, but that is the first impression you gave me.
Secondly, you are not answering Pinky who was speaking about the Linden Dollars having a fluctuating value.
Not sure you read the post, after the quoted paragrph, but directly below that i gave the anwser, but i was quoting Gankaholic, as he posted a direct reply on Pinky's post and added some more information to it.

To quote myself:
Correctly, at least half of it. The value fluctuate a bit, but is mostly stable, because Linden Labs is trying to stablize it. i.e. if more people want to sell L$ than people who want to buy L$, Linden Labs buys the L$ to keep the price stable. Same otherwise, if more people want to buy L$ but not enough people selling L$, Linden Labs throw in more L$ (read sells them) so that the demand keeps stable, to prevent overextended inflation rate.
So basicly the price is stable with small fluctations. So even this opens a way to make some money, if you buy L$ when it's cheap and sell it when the prices grow up a bit. But it will never happen that the L$ price goes from ~260 to 500 L$ or so. And since Linden Lab is not afraid of numbers like MindArk you can also see the development of the L$ exchange as well as other stats (btw. SL has more active people in the last 60 days than EU has overall signups (not active :p)).

http://secondlife.com/whatis/economy-market.php

As you can see, since ~begining of 2007 the price is absolutly stable and the only peaks was before 2007 where Liden Labs wasn't stabilizing the price by putting in (or taking out) L$ out of the virtual world which is excatly what i posted in the quoted paragraph above. And as you can notice, the price fluctation is very low. 264-266 is the normal fluctations and only 2 (out of 30 days) the price closed with 275L$.

The basic system behind is that residents sell their L$ to others through the LindEx. If to many want to sell their L$, Linden Labs will buy them (=Taking money out of the world). If to many want to buy L$, Linden Labs will sell L$ to keep the price stable (=throw money into the world). Like a real world bank with the interest-rate. In bad times, they throw money in and lower the interest rates so people will take more loans and spend more money and in good times they will increase the interests and take money out of the system.

And the best: You can even see how much of the L$ was thrown in or taken out to stablize the exchange rate in their statistics found here:

http://secondlife.com/whatis/economy_stats.php

Scroll down to "L$ Sources and Sinks" and look at the "Supply Linden" entry (Supply Linden is the alias for the system or a "imaginary avatar" owned by Linden which is responsible for the stablization, like Governor Linden is the one who usually owns all the non-player owned Landparcels)

I can imagine why MindArk is to scary to show such data and stats, cause most people would really notice what kind of ripoff EU is in reality.
 
thats a BS remark about SL economics, its totally turned upside down :

SL has no fixed rate, so inflation hits hard. And as its told that all players coudl cash out thats alot of crap. Linden dollars arent fixed and u need to offer them to other players wiling too buy.
for that u even need a broker. there are loads of articles of players who couldnt get larger amounts of cash out, not even below the "current" rate, so they end up selling them cheap too certain players, of which we have seen one to try to enter EU.

SO if all players there woudl sell out, it woudl hyperinflate and nobody woudl get any cash. So the poster earlier couldnt be more way off .

in eu the rate is fixed, your tt value is garantied. Yes it would suck if u got our shadow armor at tt price ;(((

both worlds couldnt be more different. There is no point in sayign one is bad, they serve different purposes and also atracts partly a different crowd.

future will tell if the world is big enough for both to grow, togther with others.
Just mix up or project your own misfortune over losses in eu on the game plz, its naive to think EU is creatign dollars out of tin air to make players profit RL on average.
 
SL has no fixed rate, so inflation hits hard.

What inflation? The only thing I can think of that the price changes a lot on is land, and that's not driven by the price of $L, it's driven by pure greed when it is up... compare the 16m2 ad farmer extortion lots going for $70L m2 (and up) to normal prices which are under $5L m2.

And as its told that all players coudl cash out thats alot of crap. Linden dollars arent fixed and u need to offer them to other players wiling too buy.
for that u even need a broker.

Um.. huh? Broker.. wha? Funny, I've never done anything of the sort, and I do this all the time. It's real easy. You go on the web page and click the sell lindens button and tell it how much you want to sell. That's it. They're immediately sold and your credit is ready to process immediately. I normally have my cash in the bank in under a week. I generally cash out my excess every month. I have no reason to keep extra money in there when it could pay some RL bills and the rest be in my bank earning interest. The only money I leave in there is what I would need to pay any of my SL land payments. That's it. There really is no reason to keep a bunch of money tied up, and the economy would not fall over. There is enough money to payout everyone, since the money in your account came directly from the input of rl money. The running costs of the platform are covered by the monthly maintenance on all that land every month so the money in peoples accounts is not hiding anywhere, it's right there, and always available.
 
no i mean, the guy on page 1 of this thread said that in Sl everyone coudl cash out at once.

thats not true, cause there woudl be nobody to buy the linden dollars, therefor inflation woudl be huge at that point , leaving nobody any dollars.

eu however has a fixed rate to a real life currency, its not depend on what other players want to buy, therefor thats safer. hyperinflation is a real risk in SL.

again i aint saying anythign is better or worse, but it silly for SL players to come too a eu forum to promote their game with lies and false promises.
 
and becuase of that inflation possibility Eu is a much more stabel and save environment for money transactions and virtual sales of RL items.
 
no i mean, the guy on page 1 of this thread said that in Sl everyone coudl cash out at once.

thats not true, cause there woudl be nobody to buy the linden dollars, therefor inflation woudl be huge at that point , leaving nobody any dollars.

eu however has a fixed rate to a real life currency, its not depend on what other players want to buy, therefor thats safer. hyperinflation is a real risk in SL.

again i aint saying anythign is better or worse, but it silly for SL players to come too a eu forum to promote their game with lies and false promises.

I'm not going to argue any hypothetical situation about the virtues of each universe's currency other than to say that here in EU it seems that by far most of the money in someone's account is held in the resell value *markup* of items that are strictly only worth their tt value, which is I think the spirit the post you refer to was written in.

As far as SL players "coming" to an EU forum, I just happen to be an EU player as well (I've had my fair share of globals, I've hof'd and made discoveries so I'm certainly not someone that came here just to look at the game for a day) and I have told no lies or false promises, and would appreciate my real life exeriences not be downplayed just because someone feels they must defend the "dignity" of their game. That's what is kind of silly.

Both serve very different purposes and are alike in some ways, yet very, very different in others. And no, just because makup and stuff was brought in here does NOT, in any way or form, make EU "just like" SL. There is *far* more opportunity to express creativity there, just as there are far more things to hunt here. Then again, we wouldn't even be having this conversation if people would actually look at the articles they think are "new news" before they post about it and notice that it's a year old. Lol

Last thing before somebody else blasts me for being a "SL groupie", fyi I do also clear up false information about EU on the SL forum, and have been blasted as an "EU groupie" there, so take that for whatever you like.
 
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SL has no fixed rate, so inflation hits hard. And as its told that all players coudl cash out thats alot of crap. Linden dollars arent fixed and u need to offer them to other players wiling too buy.
for that u even need a broker. there are loads of articles of players who couldnt get larger amounts of cash out, not even below the "current" rate, so they end up selling them cheap too certain players, of which we have seen one to try to enter EU.
Probably all the scammers who tried to get the money out on their brand new accounts *roll*

Depending on how old your account is and how much money you move in or out your max withdraw limit goes up.

[br]Click to enlarge[/br]

Look at it, 2500$/month, 2500$ daily and you get it within a few days on your paypal account which is more then sufficient for every SL resident who was really active and archived anything in SL, which is more then sufficient for most of the people there.

If you would have did some research (well you dont even need research, the necessary links are already there, but you failed at reading comprehension, troll), you'd see that there are ~158 out of 60.000 with positiv monthly income (profit for idiots like you). Means 98% of all the people have no problem with withdrawing, unless you're a scammer with a 2 weeks old account who just scammed a few 100$ from some poor souls.

And in the very rare case the limit shouldn't be enough for you, you can write a support ticket and there is a chance (likely a real life identification) that it will be increased even further.

SO if all players there woudl sell out, it woudl hyperinflate and nobody woudl get any cash. So the poster earlier couldnt be more way off .
Not likely it would happen and even then, as told above, "Supply Linden" is stabilizing the exchange price by throwing money in or taking it out to keep the price stable, as you can see the price was perfectly stable since they decided to invent the "Supply Linden" as stablizing entity.

in eu the rate is fixed, your tt value is garantied. Yes it would suck if u got our shadow armor at tt price ;(((
But if everyone decides to withdrawn their money in EU, your shadow armor will be worth the TT, so your arguments are, once again, pure bullshit. Again: you failed at trolling.

future will tell if the world is big enough for both to grow, togther with others.
Just mix up or project your own misfortune over losses in eu on the game plz, its naive to think EU is creatign dollars out of tin air to make players profit RL on average.
Look at the numbers dude. There are 60.000 (out of 400.000 active players monthly) who have a positive cashflow (=profit). Most of it (50k out of 60k) are below 50$, but profit is profit. And there are >2k people who make more than 500$/month. That's more than EU has active players lol :p

thats not true, cause there woudl be nobody to buy the linden dollars, therefor inflation woudl be huge at that point , leaving nobody any dollars.

eu however has a fixed rate to a real life currency, its not depend on what other players want to buy, therefor thats safer. hyperinflation is a real risk in SL.

again i aint saying anythign is better or worse, but it silly for SL players to come too a eu forum to promote their game with lies and false promises.
You're just an ignorant troll with no knowledge of what you're talking about and obviously never tried out SL, so you're whole opinions are based on biased bullshit you read somewhere (most probably from some scammers failed to get their scamed money out of the virtual world).

Your arguments are complete nonsense. Withdrawing 2500$ in 1 day is absolutly no problem, more on request. It's all about scam prevention. Wanna see the person who could withdraw 2500$ from EU in 2 days, good luck searching for it.
 
no need to give me this rep :

Do you research before posting shit, hillarious MA fanboy




and the point remains : u need buyers for your lindern dollars, so if the game collapses and nobody buys them from u , its gone hyper inflation
 
i dont call people ltroll or anythign, i think its way below me. he fire with which u defend your economics in SL say more then enough. I aint sayign anything bad about Sl or any other game., its just a difference that the rate isnt fixed. and that involves risk, no matter how many graphs or succes stories. Cause u need peopel to buy from u. And if the day ever comes that it crashes itsworth 0 ped.

And concernign Eu is never mentioned mark-ups, cause they can be hot air too indeed.

in EU neverdie drives a hummer, from wihtdrawls, but that doesnt mean we all drive one ;)

a ped can be withdrawn at a ATM btw, so withdrawn in 2 days is piece of cake.
 
and the point remains : u need buyers for your lindern dollars, so if the game collapses and nobody buys them from u , its gone hyper inflation
You failed at reading comprehension again, a F for you. After increasing your reading skill, come back and reread the post(s). If more people are selling than buying, the L$s are bought by "Support Linden"-entity (like MA in case of EU). If there are enough buyers it's sold directly to them, so basicly no money leaves the game only USD change hands, but the amount of L$ remains same as they are only transfered from one person to another. If you have more buyers than sellers, "Supply Linden" will sell L$ (such as MA does when you deposit).

Your attempts to make the SL bad simply failed and just proving yourself an idiot with your argumentation.

Cause u need peopel to buy from u. And if the day ever comes that it crashes itsworth 0 ped.
Which is absolutly wrong assumption, as "Supply Linden" is always buying and selling L$ if necessary (if Supply Linden wouldn't do this, the exchange rate wouldn't stay stable, but it is stable with only very little fluctations).

a ped can be withdrawn at a ATM btw, so withdrawn in 2 days is piece of cake.
Oh right, my bad, the imaginary infamous ATM card which was announced for years and used to advertise EU but in reality isn't even in yet? (beware sarcasm)

And this statement is the final proof that you're just a troll who probably haven't logged in EU for years and just trolling around.

Sir, your owned yourself. Good day.
 
again, mane calling makes the caller look bad, so i wont even go down that line.

Again i will say that one game isnt worse then the other. I dont have that anger in me that u display.

Again the point is , if nobody will buy anymore no intervention will help

the banking system is too risky for Rl banks, the fiasco with ginko financial proved that where epopel where scammed out of 200 million LD

the Rl banks ingame such as ABN en ING stick to promotion and no actual money activities.

again, i dont attack your precious game, its just a fact that there are differences between the 2 financial systems.

in eu i could safely sell RL cars if i needed too for peds as a carmanufacturer. The peds are garantied dollars (again i dont say mark up)

For now i ll stop this pointless aguing, the fact remains if eu stops too excist the ped value can return too players (loosing skills and mark up) and if SL closes suddenly everybody gets excatly 0 dollar.

i wish u all the luck in SL, and if u dislike EU so much as u show, then u might wanna consider going where u liek it so much

and on the comments that i havent played eu lol, i am playing eu for 5 years now, i deposted 1200 dollar, withdrawn 2000 dollar, main profession was hunting, up too 6500 in rifle skills and support skills, al made by hutnign not chipping. Currently i am trading since i invested in alot of items that sell very well now, soon i might be able to take out several k dollar again, but i think i ll keep them eu to invest them again.
Because i love this game and liek to be a part of its future.

have a good one
 
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Which is absolutly wrong assumption, as "Supply Linden" is always buying and selling L$ if necessary (if Supply Linden wouldn't do this, the exchange rate wouldn't stay stable, but it is stable with only very little fluctations).

Is there any guarantee that Supply Linden will always buy your L$, whatever happens ? Or do they have to right to stop buying L$ at any moment they want ?
 
good question, he basically gives the answer himself,:

it woudlnt be stable else.
 
Is there any guarantee that Supply Linden will always buy your L$, whatever happens ? Or do they have to right to stop buying L$ at any moment they want ?
The same guarantue you have that MA will pay your withdraw, in case EU collapses and everyone withdraws.

Even if everyone would cash out their stuff, they should be able to cash it out, as the operating costs are directly taken out of the game and are not in circulation anymore. Everytime you upload a Texture, Soundfile or buy a piece of land from "Govenor Linden" (Similar to the estate brooker entity in EU) the money goes out of the game to LLs account. LL is more like a webhost, they get their money by selling lands, by upload & land tier charges, premium subscrion fees and renting whole sims.
 
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