Mikeemooo
Old Alpha
- Joined
- Feb 13, 2011
- Posts
- 775
- Location
- Leeds, UK
- Society
- Groene Draeck
- Avatar Name
- Mikee Mikeemoo Moo
I don't want to upset you Lootius follows - I respect all religions - but does anyone have any actual evidence of ANY of the loot theories posted?
The closest I've seen so far is JohnCapital's return rate thread, but that's not conclusive
A lot of people (myself included) talk about sine waves for loot distribution, but I've not seen ANY evidence to support this.
One of my own charts could've suggested a sine wave..
But with such a limited data set you could draw many conclusions.
Does anyone have any LONG TERM and detailed data to support any of this?
I read so many threads with people convinced that their theory is correct, but with no actual data to support it and no idea how other influences change things. Some even suggesting that others are 'stupid' for not realising it.
Sure, you could say loot is a sine wave, but is it time based? kill based? per individual mob type? maturity? location?? would two people hunting in the same area feel the same wave? how is this effected by skill? by gear used? by teaming??
It's very easy just to suggest a theory ignoring all these factors, and you could probably get lucky and find that your limited data fits this trend....
The closest I've seen so far is JohnCapital's return rate thread, but that's not conclusive
A lot of people (myself included) talk about sine waves for loot distribution, but I've not seen ANY evidence to support this.
One of my own charts could've suggested a sine wave..
But with such a limited data set you could draw many conclusions.
Does anyone have any LONG TERM and detailed data to support any of this?
I read so many threads with people convinced that their theory is correct, but with no actual data to support it and no idea how other influences change things. Some even suggesting that others are 'stupid' for not realising it.
Sure, you could say loot is a sine wave, but is it time based? kill based? per individual mob type? maturity? location?? would two people hunting in the same area feel the same wave? how is this effected by skill? by gear used? by teaming??
It's very easy just to suggest a theory ignoring all these factors, and you could probably get lucky and find that your limited data fits this trend....
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