forgo
Elite
- Joined
- Apr 13, 2006
- Posts
- 3,524
- Location
- US
- Society
- Freelancer
- Avatar Name
- Forgo Forgorth Lundain
I am constantly asking myself why every VU brings new BP's and new items, that completely deprecate older existing ones.
This VU I see an addition for mining finders to add on top of the:
39 existing finders. before recent additions, Most of which don't sell well, and causes less markup for the hunter.
We have 1127 Weapons before the recent additions. A majority of these are not used or crafted for various reasons.
We have 144 Armor sets before recent additions. Most of these never sell, or hold demand.
Case in point. I have a customer that likes Breer P5a.
The advanced targeting assessment units needed are getting scarse, and at a prohibitive markup. This raises the cost for the item, and the cost for the hunter.
*you might say cool the hunter has a nice MU item finally. Until you go out to hunt for the part to realize, you will spend 300+ ped to get enough for one gun....if that, and it still is far from paying for the hunt.
OK so lets look at the crafted alternatives.......
H21 Scrof - Similar Eco, dps, and type.......but it uses.....advanced targeting assessment units.
Svempa T5 - Similar Eco damage and type .......but it uses.....advanced targeting assessment units.
That is 3 weapons in the same category all reliant on one part that is dropping far less than it had.
These weapons also compete with others that use this one part (advanced targeting assessment units.), like the popular LP485 Apis rifle, among others. Reducing the availability for these options even more.
The options for this customer have been eliminated, until supply can provide, which is unreliable, and quite frustrating for them.
Essentially, these are now not worth crafting since people:
A) Dont want to pay the MU now needed by lack of supply.
B) There are many options looted/crafted on other planets for the same general guidelines.
Still, my customer still does not get the Economy he is looking to replace.
Those options grow faster than the materials needed to make the existing ones. (these are unreliable in MU and availability for a hunter).
The Calypso hunter then now has loot that Crafters are not keen on buying to craft at a loss. = Lower MU for hunters.
You can see on auction that a new weapon has dropped like candy lately. What had a nice MU for the hunter, now is tt food. But also, there is less demand for other weapons, which are not being crafted, and the parts for existing weapons has lost MU value for the hunter and crafter of parts.
It is getting dangerous for Hunters and Crafters IMO.
It is not a very comforting feeling that an investment in a BP, or a reliance of an Item with some MU, can disappear completely.
On the other end, It is not very comforting to hunt a mob or creature for MU, that is dramatically reduced each time something new is added.
It is actually a near breaking point for me. I would almost rather tt 1300 uniques and rares than go about selling them, since the values would be highly dependent on the balancing manager, who does not seem to know balance, or how to keep crafters working in the game.
Already a large number of BP's I bought have no use at all. Hundreds!
A larger number of looted/crafted parts have been affected by a reduced or eliminated Markup.
So in short, please stop adding items to the game, before it has even more of a negative effect on everyone.
If anything re-vamp what exists.
This VU I see an addition for mining finders to add on top of the:
39 existing finders. before recent additions, Most of which don't sell well, and causes less markup for the hunter.
We have 1127 Weapons before the recent additions. A majority of these are not used or crafted for various reasons.
We have 144 Armor sets before recent additions. Most of these never sell, or hold demand.
Case in point. I have a customer that likes Breer P5a.
The advanced targeting assessment units needed are getting scarse, and at a prohibitive markup. This raises the cost for the item, and the cost for the hunter.
*you might say cool the hunter has a nice MU item finally. Until you go out to hunt for the part to realize, you will spend 300+ ped to get enough for one gun....if that, and it still is far from paying for the hunt.
OK so lets look at the crafted alternatives.......
H21 Scrof - Similar Eco, dps, and type.......but it uses.....advanced targeting assessment units.
Svempa T5 - Similar Eco damage and type .......but it uses.....advanced targeting assessment units.
That is 3 weapons in the same category all reliant on one part that is dropping far less than it had.
These weapons also compete with others that use this one part (advanced targeting assessment units.), like the popular LP485 Apis rifle, among others. Reducing the availability for these options even more.
The options for this customer have been eliminated, until supply can provide, which is unreliable, and quite frustrating for them.
Essentially, these are now not worth crafting since people:
A) Dont want to pay the MU now needed by lack of supply.
B) There are many options looted/crafted on other planets for the same general guidelines.
Still, my customer still does not get the Economy he is looking to replace.
Those options grow faster than the materials needed to make the existing ones. (these are unreliable in MU and availability for a hunter).
The Calypso hunter then now has loot that Crafters are not keen on buying to craft at a loss. = Lower MU for hunters.
You can see on auction that a new weapon has dropped like candy lately. What had a nice MU for the hunter, now is tt food. But also, there is less demand for other weapons, which are not being crafted, and the parts for existing weapons has lost MU value for the hunter and crafter of parts.
It is getting dangerous for Hunters and Crafters IMO.
It is not a very comforting feeling that an investment in a BP, or a reliance of an Item with some MU, can disappear completely.
On the other end, It is not very comforting to hunt a mob or creature for MU, that is dramatically reduced each time something new is added.
It is actually a near breaking point for me. I would almost rather tt 1300 uniques and rares than go about selling them, since the values would be highly dependent on the balancing manager, who does not seem to know balance, or how to keep crafters working in the game.
Already a large number of BP's I bought have no use at all. Hundreds!
A larger number of looted/crafted parts have been affected by a reduced or eliminated Markup.
So in short, please stop adding items to the game, before it has even more of a negative effect on everyone.
If anything re-vamp what exists.
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