jwestonmoss
Alpha
- Joined
- Sep 13, 2021
- Posts
- 592
- Avatar Name
- Francis Merlinfire Sureshot
First off, let me just make clear this is not one of those "hey I hope we can get valuable things for free" posts.
The game has a long history. As evidenced by the TWEN event. Players have come, and some have gone. Some have passed away, and their heirs either don't know or don't care about their accounts. For a variety of reasons this creates a situation with two major components.
Now it may be that #2 is too ambiguous to merit action. And the damage done by permanently losing access to some old item that is mostly forgotten anyway might be small.
But with #1, it actually impacts the game. When you run across clear in-game evidence of player abandonment, it gives a very negative impression.
At the same time. This is property that people own.
What's a fair way to handle this, do you think? A way to protect owners but also discourage this sort of abandonment of in-game properties.
The game has a long history. As evidenced by the TWEN event. Players have come, and some have gone. Some have passed away, and their heirs either don't know or don't care about their accounts. For a variety of reasons this creates a situation with two major components.
- In-game properties, which directly support the gameplay of the universe, are obviously abandoned. Empty apartments and shops. Shopkeepers with no items for sale. Shopkeepers with items for sale, but lacking shopkeeper pad TT durability to complete transactions (e.g. there's one near Camp Crunk on RT that has been dead for years).
- Avatars who are holding rare items, which either sit dormant and unavailable, or even worse are actually cashed out and destroyed by an automatic avatar cash-out. Those items then may or may not ever show back up in loot pools, or in some cases were rare event items which will not and cannot be spawned any other way
Now it may be that #2 is too ambiguous to merit action. And the damage done by permanently losing access to some old item that is mostly forgotten anyway might be small.
But with #1, it actually impacts the game. When you run across clear in-game evidence of player abandonment, it gives a very negative impression.
At the same time. This is property that people own.
What's a fair way to handle this, do you think? A way to protect owners but also discourage this sort of abandonment of in-game properties.