how to prevent exploits if you can do it from the start of your new avatar

livius

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Livius Beyond Godlike
Hi,
I had spoke with a player who told me about an exploit that he is doing , and not only him , lots of other players new ones or old ones
They are doing daily , lots of new acconts just for the free stuff from the new arrival missions and after from the gauntlet mission.
with @ 5-10 peds made from the new arrival missions and free stuff , with 15-20 ped made from the gauntlet mission @ 20 - 30 ped for each new account made and after this they are transfering the ped on their initial avatar.
there are lots of players doing it daily.thinking at just 10 players doing 5 new avatars daily there are 50 * 25 ped average return = 1.250 ped daily x 30 days = 37.500 peds and its just a little example,
this amount of ped is drained from which lootpool ? and I bet there are more than just 10 players that are doing it daily.
I think MA cannot control the numbers of new avatars made from a personal PC or IP or i dont know, they cannot control if you have or not multiple acconts or they dont care.

regards ,
Livius
 
Seeing that these avatars likely come from the same IP, they and the main account will be banned sooner or later.
 
Therein lies the justification for avatar-bound, non-tradable, non-lootable, non-sellable, items.
 
Like a guy who owned a " unlimitied Ore-amp 13 " , from that point we player started to react that something is wrong and wrote to MA it took 6 months for MA to verify that and to put a P for it.

He came away with the estimated 2 million peds.



:twocents:
 
Therein lies the justification for avatar-bound, non-tradable, non-lootable, non-sellable, items.

do they use it to forbid this "exploit"?
no, they use it for L rings bought from boxes :scratch2:
 
Seeing that these avatars likely come from the same IP, they and the main account will be banned sooner or later.

if someone is really checking that out :scratch2: :zzz:
 
They won't get away with it anyway - even if these transactions go unnoticed now, it all will come to light when they attempt to withdraw. I had an ex-disciple who lost his avatar 2 years into the game because of his earlier days shenanigans. MA's mill grinds slow but sure.
 
They won't get away with it anyway - even if these transactions go unnoticed now, it all will come to light when they attempt to withdraw. I had an ex-disciple who lost his avatar 2 years into the game because of his earlier days shenanigans. MA's mill grinds slow but sure.

Maybe, but does it go back into the lootpool then or straight to MA's account?
 
<removed>

There should be no free items for newbies and taht would solve all problems with multi account exploiting to obtain them.
Problem of convincing new player to game with free items can be solved in few other ways . For example make those items non transferable beyond newcomers area.
 
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They won't get away with it anyway - even if these transactions go unnoticed now, it all will come to light when they attempt to withdraw. I had an ex-disciple who lost his avatar 2 years into the game because of his earlier days shenanigans. MA's mill grinds slow but sure.

the thing is that some of them might never withdraw, some are new players that will never succed in game but some of them are old players that are using this tactic to raise slowly but sure their ped card , but the problem is that all those cycled recycled and re reclyled ped came from all of us lootpool, if im not wrong.
 
Socialism is root of all evil....in this case too.

There should be no free items for newbies and taht would solve all problems with multi account exploiting to obtain them.
Problem of convincing new player to game with free items can be solved in few other ways . For example make those items non transferable beyond newcomers area.

no free items at all , in my oppinion , you pay you play , just the sweating device like before and some free fireworks from time to time ( thx to MA :bowdown: ) and a second solution in this fact is if you drop peds or items on the ground they are forever lost w/o the posibility that someone else could pick it up.
 
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