Hurrikane
Slayer
- Joined
- Jan 28, 2006
- Posts
- 8,358
- Location
- Bristol
- Society
- GloryHound Irregulars
- Avatar Name
- Oscar Hurrikane SkyQuake
LoL 4 out of 5 is not me marking myself, it's just that Mob 1, the Wraith Angel, was a hand-drawn effort kinda reminiscent of what an 8-year-old might produce, so I've left that in FPC's hands only
[br]Click to enlarge[/br]
Mob 1: (not in pic for damn good reason!)
Name:
Wraith Angel, Afire Angel, Angel of Hate
Maturities:
Weakling, Yearling, One, Taker, Spy, Killer, WarBeast, Sorceror, Deity
Twice as tall as a human, these beings were displaced from their homeworld by a combined assault by neighbouring systems, and seek new places to practice their bloody, arcane rituals. Able to live by absorbing elements from the air and soil, the only purpose they see for other life-forms, including humans, is sacrificial. Colonist Hurrikane, as a descendant of those who exiled the Angels, brought vital information of their methods to Calypso.
When attacked launch high into the sky (100m) and make swooping attacks, returning to higher positions between dives.
Attack with fireballs from long range, and flaming sword and feet up close.
Yells loudly on attack.
Attack: 50% Burn, 25% Cut, 25% Impact; or, if two attacks are allowed, 100% Burn (ranged) and 50% Burn, 25% Cut, 25% Impact (Close)
Movement: Fast
Combat: Close/Ranged
Aggression: Medium
Tameable: No
Sweatable: No
Defensive: Evader
Scanning: Humanoid Investigator
Comparable Mobs:
Wraith Angel Weakling=Atrox Guardian
Wraith Angel Deity= Atrox Slayer
Mob 2.
Name:
Grimshade/Reacher
Description:
An old poem found by Colonist Hurrikane spoke of how they looked like a cloud’s shadow moving across the ground.
While travelling the Grimshade becomes liquefied almost to a gaseous state, appearing as a dark, wispy patch moving slowly on the ground. It is several million tiny lifeforms that exist and function as one. When confronted, the patch widens, becoming a ring, and tentacles reach up from the solidifying mass, mimicking the form of those who confront it and attacking the adversary with electric shocks and concentrated acid.
Maturities:
Contrail, Mammatus, Pileus, Cumulonimbus, Nimbostratus, Stratocumulus, Altocumulus, Altostratus, Cirrus, Cirrostratus
Attack: 50% Electric, 40% Acid, 10% Cut
Movement: Very Slow
Combat: Close
Aggression: Low
Tameable: No
Sweatable: Yes
Defensive: Evader
Scanning: Animal Investigator
Comparable Mobs:
Grimshade Contrail= Oculus Old/Cersumon Mature
Grimshade Cirrostratus= Globster Alpha
Mob 3.
Name:
Riprider
A cyborg pack of bandits and mercenaries, who dwell in stolen spacecraft and make violent and merciless raids on settled planets. They are bonded to a fast all-terrain chassis and carry weighty, self-made blasters/sawn-off shotguns. Colonist Hurrikane, sole survivor of a raid on a deep-space outpost, brought vivid tales of their ferocity to Calypso.
Maturities:
Grub, Prospect, Runner, Affiliate, Member, Dealer, Secretary, Sergeant-at-Arms, Vice President, President
Fast moving (like Bristlehogs) and large aggravation zone, their front wheels lift as they accelerate. They also spin on the spot (doing doughnuts), and attack by ramming their adversary and firing their sidearms.
Attacks: 100% Impact (Vehicle) + 50% Burn, 50% Penetration (Ranged Weapon); or a combination of all three.
Movement: very fast
Combat: Close/Ranged
Aggression: Medium
Tameable: No
Sweatable: No
Defensive: Dodger
Scanning: Mutant/Robot Investigator
Comparable Mobs:
Riprider Grub= Drone Gen 04
Riprider President= Warrior Gen 10
Mob 4.
Name:
Stoner
Living creatures made of a stone-like silica, which have taken on the shape of the building in which they were fiendishly created; the Gorelly Laboratories. Almost a thousand years since the explosion that destroyed Gorelly, they have long forgotten any traces of obedience taught by those who made them and harvest malevolence as their sole emotion. They attack by articulating their form and crushing their prey between exploding stone hammers. They were first encountered in settled areas by Colonist Hurrikane.
Maturities:
Outhouse, Shrine, Obelisk, Edifice, Monolith, Henge, Folly, Tower, Stadium, Keep
Slow moving (Slide along the ground)
Very high health/resilience
Attack: 30% Impact, 70% Shrapnel
Movement: Very Slow
Combat: Close
Aggression: High
Tameable: Yes?
Sweatable: No
Defensive: Evader
Scanning: Mutant Investigator
Comparable Mobs:
Stoner Outhouse= Molisk Guardian
Stoner Keep= Hogglo Dominant
Mob 5:
Name:
Terevermis (Perforation Worm)
The sea-serpent Terevermis has long been a Calypso resident, but has been seen off inhabited shores only recently. It is a formidable predator with an impressive display of razor-sharp fangs, which pierce all but the toughest armour with ease. Their coming was heralded by colonist Hurrikane, who returned from a long-distance swim with vivid and grotesque scars. It is thought from the few examples killed by fishermen that these beasts could exceed fifty metres in length at the highest maturities.
Maturities: Wyrm, Eel, Lind, Serpent, Drackling, Dragonet, Wyvern, Dragon, Dragon King, Celestial Dragon
Attack: Biting and electric shock through teeth
Stab: 70%, Cut 10%, Electric 20%
Movement: Fast
Combat: Close
Aggression: High
Tameable: No
Sweatable: Yes
Defensive: Evader
Scanning: Animal Investigator
Comparable Mobs:
Terevermis Wyrm: Merp Stalker
Terevermis Celestial Dragon: Atrox Slayer
Never thought the competition would be so high, not at all sure of these... but maybe just maybe something's there that they'll like
Hurrikane
[br]Click to enlarge[/br]
Mob 1: (not in pic for damn good reason!)
Name:
Wraith Angel, Afire Angel, Angel of Hate
Maturities:
Weakling, Yearling, One, Taker, Spy, Killer, WarBeast, Sorceror, Deity
Twice as tall as a human, these beings were displaced from their homeworld by a combined assault by neighbouring systems, and seek new places to practice their bloody, arcane rituals. Able to live by absorbing elements from the air and soil, the only purpose they see for other life-forms, including humans, is sacrificial. Colonist Hurrikane, as a descendant of those who exiled the Angels, brought vital information of their methods to Calypso.
When attacked launch high into the sky (100m) and make swooping attacks, returning to higher positions between dives.
Attack with fireballs from long range, and flaming sword and feet up close.
Yells loudly on attack.
Attack: 50% Burn, 25% Cut, 25% Impact; or, if two attacks are allowed, 100% Burn (ranged) and 50% Burn, 25% Cut, 25% Impact (Close)
Movement: Fast
Combat: Close/Ranged
Aggression: Medium
Tameable: No
Sweatable: No
Defensive: Evader
Scanning: Humanoid Investigator
Comparable Mobs:
Wraith Angel Weakling=Atrox Guardian
Wraith Angel Deity= Atrox Slayer
Mob 2.
Name:
Grimshade/Reacher
Description:
An old poem found by Colonist Hurrikane spoke of how they looked like a cloud’s shadow moving across the ground.
While travelling the Grimshade becomes liquefied almost to a gaseous state, appearing as a dark, wispy patch moving slowly on the ground. It is several million tiny lifeforms that exist and function as one. When confronted, the patch widens, becoming a ring, and tentacles reach up from the solidifying mass, mimicking the form of those who confront it and attacking the adversary with electric shocks and concentrated acid.
Maturities:
Contrail, Mammatus, Pileus, Cumulonimbus, Nimbostratus, Stratocumulus, Altocumulus, Altostratus, Cirrus, Cirrostratus
Attack: 50% Electric, 40% Acid, 10% Cut
Movement: Very Slow
Combat: Close
Aggression: Low
Tameable: No
Sweatable: Yes
Defensive: Evader
Scanning: Animal Investigator
Comparable Mobs:
Grimshade Contrail= Oculus Old/Cersumon Mature
Grimshade Cirrostratus= Globster Alpha
Mob 3.
Name:
Riprider
A cyborg pack of bandits and mercenaries, who dwell in stolen spacecraft and make violent and merciless raids on settled planets. They are bonded to a fast all-terrain chassis and carry weighty, self-made blasters/sawn-off shotguns. Colonist Hurrikane, sole survivor of a raid on a deep-space outpost, brought vivid tales of their ferocity to Calypso.
Maturities:
Grub, Prospect, Runner, Affiliate, Member, Dealer, Secretary, Sergeant-at-Arms, Vice President, President
Fast moving (like Bristlehogs) and large aggravation zone, their front wheels lift as they accelerate. They also spin on the spot (doing doughnuts), and attack by ramming their adversary and firing their sidearms.
Attacks: 100% Impact (Vehicle) + 50% Burn, 50% Penetration (Ranged Weapon); or a combination of all three.
Movement: very fast
Combat: Close/Ranged
Aggression: Medium
Tameable: No
Sweatable: No
Defensive: Dodger
Scanning: Mutant/Robot Investigator
Comparable Mobs:
Riprider Grub= Drone Gen 04
Riprider President= Warrior Gen 10
Mob 4.
Name:
Stoner
Living creatures made of a stone-like silica, which have taken on the shape of the building in which they were fiendishly created; the Gorelly Laboratories. Almost a thousand years since the explosion that destroyed Gorelly, they have long forgotten any traces of obedience taught by those who made them and harvest malevolence as their sole emotion. They attack by articulating their form and crushing their prey between exploding stone hammers. They were first encountered in settled areas by Colonist Hurrikane.
Maturities:
Outhouse, Shrine, Obelisk, Edifice, Monolith, Henge, Folly, Tower, Stadium, Keep
Slow moving (Slide along the ground)
Very high health/resilience
Attack: 30% Impact, 70% Shrapnel
Movement: Very Slow
Combat: Close
Aggression: High
Tameable: Yes?
Sweatable: No
Defensive: Evader
Scanning: Mutant Investigator
Comparable Mobs:
Stoner Outhouse= Molisk Guardian
Stoner Keep= Hogglo Dominant
Mob 5:
Name:
Terevermis (Perforation Worm)
The sea-serpent Terevermis has long been a Calypso resident, but has been seen off inhabited shores only recently. It is a formidable predator with an impressive display of razor-sharp fangs, which pierce all but the toughest armour with ease. Their coming was heralded by colonist Hurrikane, who returned from a long-distance swim with vivid and grotesque scars. It is thought from the few examples killed by fishermen that these beasts could exceed fifty metres in length at the highest maturities.
Maturities: Wyrm, Eel, Lind, Serpent, Drackling, Dragonet, Wyvern, Dragon, Dragon King, Celestial Dragon
Attack: Biting and electric shock through teeth
Stab: 70%, Cut 10%, Electric 20%
Movement: Fast
Combat: Close
Aggression: High
Tameable: No
Sweatable: Yes
Defensive: Evader
Scanning: Animal Investigator
Comparable Mobs:
Terevermis Wyrm: Merp Stalker
Terevermis Celestial Dragon: Atrox Slayer
Never thought the competition would be so high, not at all sure of these... but maybe just maybe something's there that they'll like
Hurrikane
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