I know it's shitloads of text but please read it anyway, I have concentration difficulties and trying to put this into text took like 2 hours and still looks like shit. Do me a huge favor and give me some of your time and read it from start to finish.
I've been thinking about suggesting this for a while aswell but I'm usually too lazy to do anything useful.
Reforming the skill implant system would greatly improve this game. Alot of ingame money are leaking out from the current system.
ESI in TT = Supply increase in skills = Skills drop in value = More players buy skills = Players become more efficient in their profession's = More cycled peds/deposits = Player's will stick around for much longer, since higher efficiency means players have higher chance to profit = Everyone WINS, well
except all the rich dudes that chipped in a fortune before this change but with any drastic change comes a few downside's it's unavoidable.
I think that this is just fraction of a positive impact this would have on the game. I also think that you're wrong about the rich guys though. Yes, they will have overpayed for their skills but their avatars should be worth more if you removed or reworked the esi costs and they'd consider chipping out again.
Lets try to make an example...
Esi costs 740%
100ped ESI ( =740 total)
mu we're gonna chip out hand gun skill which has a 1040% market value.
10% of the TT value are shaved off the 100 peds with a 1040% market value.
10ped "fee" goes to MA
And the really bad part.... the 94 peds MU will completely vanish from the ingame economy
This will give you:
90 ped Handgun skills implant valued 1040%
(90+846 ped mu =946 total)
Selling the chip will earn you 206 peds minus eventual auction fees etc. Right now the most earnings for the skills goes to the lucky guy that found the empty skill implant. Is that how it should be?
Someone will pay the 946 peds to get 90% of the skills you took out.
If he later on decides to chip out and sell the exact same skills he'll just get back 185.4 peds of his initial 946 ped investment... this is less then 20% return on your investment and a huge reason why people are not buying skills.
If they reworked the whole skill implant system and completely removed the ESI, then the loss of the MU involved could be saved and turned into something more useful.
As it is right now, MA earns 1%(10ped) of a 100ped chip with 1000%mv but it cost the economy 10%(100ped) If they removed the "shaving" and moved around the costs a little bit so that the fees turned into pure TT costs. like shoving a 100 ped implant into your head would cost 20 ped at some implanting machine or if they'd just increase the TT on the Payn-Inc and make it decay hella' lot more.
Anyway. back to what I mentioned earlier. 206 ped profit on 90% of 100 ped implant with a 1040% markup.
That's 306% back including all fees. If they removed the ESI, the skills would cost ~1/3
to buy and be worth ~3 times more to sell. in other words, chipping in and out would be an option for alot of players who would never even concider it right now. MU wouldnt dissapear into nothingness
Plus the majority of the profit would not have to go to someone who does not even have anything to do with the chipping in and out.
Imagine if this was the case and the skills cost ~740% less of the TT to implant.
I think the people that would consider chipping in and out can increase by shitloads compared to the current number. The price on the skills themselves would definitely not drop because the skills would be cheaper but also an investment, in other words they'd be alot more attracting then they are right now because alot of the peds are lost in the process.
Right now I would never consider to chip in or out, but if the skills cost dropped by 740% and they'd be worth almost the same amount if I decided to take them out. I would seriously consider it every time I'm close to unlocking a new skill or being able to equip more firepower.
The more people chipping in and out, the more money MA earns. the more money they earn, the better support we get, funnier contents and events, smoother servers etc. I love MA earning money from the game as long as it's from the right sources.
All this text and we're just seeing the tip of the iceberg, changing the skill implant system would change the economy alot. ppl would chip in, buy bigger guns, hunt bigger mobs, etc. the economy in the game would increase alot.
The 1 and only downside I can see by this is that it could become too conventient for endgame players to chip out and never consider coming back. Right now they can't do that. chipping out is not worth it. If it was worth it then the people who does, they might never consider to come back unlike now when they have a strong avatar just waiting for them it might be hard to control the urges... but then again, improving the game will attract more players.