just spent my first 250 PED, did i make any mistake?

gagaliya

Hatchling
Joined
Jun 1, 2008
Posts
9
So i read through all the guides, and deposited $25.

Here's what I bought:
-Sollomate Opalo (TT)
-Omegaton A101 Amp (112PED)
-Vivo T1 (TT)
-5000 ammo (TT)

Been pretty much killing/skilling nonstop, have about 1000 ammo left so far and a crap load of stuff looted from the corpses.

Observations:
1) I noticed the regen rate of the mobs in this game is insane, which translates to max dps as much as possible otherwise you will just waste more ammo as mobs regen. Even if you miss a few shots by spamming the trigger, it's still worth it than the delay from aiming more carefully as it translates more mob regen.
2) Hunting is exactly like the slots in the casino, the server wide xyz picked up 1000 ped for killing a mob is like the casino winning lights to lure the gamblers, your ammo/repair is the chips, and mob drop is the win. I am not a gambling man and you can never beat the house, so i am just doing hunting right now to understand the game mechanics better but it will not be my main profession. (i want to eventually be a land owner!)
3) Fighting wearing nothing but your underware is cool!


Questions:
1) Is this the correct newbie setup? am i missing any important piece of equipment that will increase efficiency?
2) I noticed A101 amp cost no ammo and increase damage by 3, A103 amp cost 1 ammo and increase damage by 10. Efficiency wise A103 is much better, but my understanding is that the max damage increased by the amp cannot exceed 50% of your weapon damage. So if my good ol opalo only does 6 damage max, there is no point using a A103 yet it will only waste 1 extra ammo. Is this correct?
3) How do i target in third person view? I dont see the crosshair while in aim mode as third person view :confused:
4) Are the drop rates for SAME type of mob different in different areas? I seem to notice drops are much better in 1 area vs another for the exact same mob. Is this an invalid observation?
5) On weapon info, there is a stat called Skill Progress. My understanding is once it goes from 100% to 0% is when you upgrade to a new weapon. Is this correct?
6) Lets see if i figured hunting out, basically you just keep killing by moving onto new areas with tough mobs, upgrading your weapon/armor etc..That's pretty much it for hunting right?

thanks :yay:
 
Questions:
1) Is this the correct newbie setup? am i missing any important piece of equipment that will increase efficiency?
2) I noticed A101 amp cost no ammo and increase damage by 3, A103 amp cost 1 ammo and increase damage by 10. Efficiency wise A103 is much better, but my understanding is that the max damage increased by the amp cannot exceed 50% of your weapon damage. So if my good ol opalo only does 6 damage max, there is no point using a A103 yet it will only waste 1 extra ammo. Is this correct?
3) How do i target in third person view? I dont see the crosshair while in aim mode as third person view :confused:
4) Are the drop rates for SAME type of mob different in different areas? I seem to notice drops are much better in 1 area vs another for the exact same mob. Is this an invalid observation?
5) On weapon info, there is a stat called Skill Progress. My understanding is once it goes from 100% to 0% is when you upgrade to a new weapon. Is this correct?
6) Lets see if i figured hunting out, basically you just keep killing by moving onto new areas with tough mobs, upgrading your weapon/armor etc..That's pretty much it for hunting right?

thanks :yay:

1. Sounds kinda good... I guess?
2. Check entropedia.com Also, you have to count the decay of the amp for the weapons eco.
3. There is no crosshair then, but if you just click a mob you can "autoaim", and if you keep klicking the mob instead of aiming yourself you *usually* get better aim
4. No one knows. Really.
5. Not sure there :rolleyes:
6. Yep :) and hoping for globals/hofs/aths ;)
 
1) Is this the correct newbie setup? am i missing any important piece of equipment that will increase efficiency?

seems like a decent setup - only thing to consider imo is the cost of decay on the amp (i.e. whether you can afford it atm, or not) - also, it will of course cost you more every time you miss - if you don't have the opalo maxed (as i assume is the case), at least analyze the efficiency of the amp

2) I noticed A101 amp cost no ammo and increase damage by 3, A103 amp cost 1 ammo and increase damage by 10. Efficiency wise A103 is much better, but my understanding is that the max damage increased by the amp cannot exceed 50% of your weapon damage. So if my good ol opalo only does 6 damage max, there is no point using a A103 yet it will only waste 1 extra ammo. Is this correct?

you are correct - if you try to equip the a103, you should receive a warning letting you know that you can't use it to max efficiency

3) How do i target in third person view? I dont see the crosshair while in aim mode as third person view :confused:

i don't hunt in 3rd person, ever (as i seem to miss more often with autoaim, if a mob is going lateral to my position, or up or down a slope), but i think you need to be in cursor mode and either click the mob to get a hitbox around it, or click and drag off of a mob to get its healthbar showing, then click on the healthbar while having your weapon equipped

4) Are the drop rates for SAME type of mob different in different areas? I seem to notice drops are much better in 1 area vs another for the exact same mob. Is this an invalid observation?

in theory, a mob has the potential to drop the same items, regardless of location - however, there is speculation that different areas can have different 'luck' for different avatars at different times ;)

5) On weapon info, there is a stat called Skill Progress. My understanding is once it goes from 100% to 0% is when you upgrade to a new weapon. Is this correct?

you can move from weapon to weapon, if you want to remain efficient, as you gain SIB (Skill Increase Bonus) for that weapon, or when your current weapon is maxed (bottom of stats - 10/10 hit and 10/10 critical hit) - there are varying tactics and theories on this - you might check out Solaris' SIB weapon guide

6) Lets see if i figured hunting out, basically you just keep killing by moving onto new areas with tough mobs, upgrading your weapon/armor etc..That's pretty much it for hunting right?

hunt mobs that you can take down as quickly as possible while taking as little decay as possible - hunt mobs to try and loot certain items that you would like (such as armor/weapons) - hunt mobs for a challenge, hunt mobs to gain skills - pretty much anything goes :)

thats about all i got, hope it helps at least a little
 
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Welcome to the game :)

Will try to answear some of your questions ;)

1: Think the setup is good, but you might want to leave out the amp until you get a HA (hit ability ) above at least 6.
your amp dont use ammo, but it still deacay every shot you fire.

2 A101 is the correct amp for the Opalo, like you said, bigger dont give more than 50% dmg boost, the rest is a waste.

3: Try dragging the health bar from the mob, right click on the mob and hold the button dragging the bar around your screen to where you want it, then just click the bar with the gun equipped and you have your aim
to get up the cross bar I think you just have to hit B ( might be wrong on the button here )

4: I think your observation is corect, loot on same mob varies in different areas on different times.

5: Some weapons , like the opalo, have SIB ( skill increase bonus ) there is a very good thread on this somewhere in the forum, search is your friend ;)
think the thread is named : guide to SIB weapons or something like that.

There also is a lot of good guides here on the forum, try reading as many as you can, lots of good tips there
Last, if you dont have a mentor, and its not to late to get one, do so, a good mentor means a lot in EU. Again, check out this forum to see who is the " good " ones lots of threads on that too. If it too late for you to get a mentor ( skills to high already ) then join a soc , find a good one, and you will get a lot of help there too.

other than that, Have fun and good luck ;)


S V :)

Sorry for my broken English :)

Edit: and I was slow and probably didnt bring any more info :silly2:
 
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Here's a post that I'm particulary proud of (mostly due to the positive responses it got) that relates to a lot of what you're asking... but from a 6 months later perspective.

https://www.planetcalypsoforum.com/...9390-self-imposed-level-cap-based-budget.html

Other than that, seems like you've figured out quite a bit already.

At the risk of upsetting MA and others, yes, the basic mechanics are VERY casino like. However hunting, mining, and crafting is way more fun than slots, blackjack, and video poker.

More important is that you don't get paid in chips or PEDs. I believe everything you loot, find, or craft has some higher purpose so the real fun and skill revolves around the market place and working to loot, find, and craft things that have good markups. 'Cause you're right... you'll never beat the house, but if you can stay close to even with the house, the opportunity does exist to get ahead by being more market-wise than your fellow participants.

To address some of what you asked specifically:

1. Yes, regen is fast here and clicks cost, so as I believe you already figured out... you shouldn't be hunting things that take a real long time to kill regardless of whether or not they can kill you. The more loot screens you see, the better. Hunt at your skill level.

4. It's tough to say, but I have found that if a certain place or MOB is not paying, I try something else... sorta like fishing. I also find it beneficial to do a little of all 3 (hunting, mining, and crafting) as many times it seems the losses of a terrible hunt come back to me in the craft machine at the end of the night. But it's tough to say... we humans are probably thinking we see patterns in a random model that's built to have some expected result after 10 million clicks.

5. I think you should try to always be using SIB weapons / tools and be in the SIB period. Not only do you get better results (more hits, better damage, better heals) you also gain skills faster, which by the way can be re-sold as loot.

Yes the underlying mechanics are very casino like, but that's not necessarily a bad thing. Casinos are damned fun for a lot of people. But then add in the MMORPG element that is finally something other than fantasy, a dynamic game economy, the overall uniqueness, and the fact that EU is still pretty new (in terms of participation not years) and I think you're going to have a TON of FUN!
 
Sell ur amp and buy pixi armor . WAY to costy to buy a amp as it is atm
 
not a super long post like eveyone else, but to get a crosshair and to change it, (theres about 4-5 of them) press ''n'' in first person.
 
Would not use that amp at all for some time.
Does not help in skilling and since you will miss a lot, does not save ammo.
In fact, would not use an Opalo at all in the beginning.
Better max the TT pistol first (only one shot) and then switch to Opalo till you max it.
Find something you can really kill and do not expect to be self sufficient from hunting and selling loot to TT.
Those that do not need to deposit so much that one could buy a house are either lucky guys like me (7 weeks without deposit, but enough before) or they are smart traders.
The A103 could be a good investment if one is into speculation, but from the stats it's not really that much worth (only expensive because they do not drop anymore)
 
Don't sell the amp!

Don't sell the amp!

It may not be wise to use it yet - but it will be soon. Prices on those amps are going up and pretty likely to keep going up.

Yes, EU seems like a casino, and uses many casino-type of incentives, but behind the scenes is quite different. Lot's to read here about that.

Overall, pretty good choices. Try to stick to hunting things you can slaughter for the best return while skilling up.

Good luck out there. Take your time, learn all you can, and have fun.

:beerchug:

Miles
 
Thanks all, lots good info here. Will be going through them

1) forgot about the mentor, will start looking.

2) the reason i wanted third person while hunting is to prevent the mobs sneaking up on me from behind while in 1st person, happened a few times, i ended up have to kite the thing around wasting time/ammo until the add stopped following. Looks like there are a number of ways to get the cursor to show up, will try it out.

3) I dont think i want armor yet, the mobs i am hunting now i can easily tank in my underware. And i actually want them to hit me so i can increase my defense skills now instead of later when fighting the tougher mobs.

4) Will do some testing on efficiency with amp vs no amp, with amp my avg damage is 7, without it's about 5. Basically no amp+longer fight+use more ammo vs amp+shorter fight+use less ammo+amp decay cost

my name is tabaliya in game, hope to meet some of you soon :wtg:
 
1) Is this the correct newbie setup? am i missing any important piece of equipment that will increase efficiency?

Perfect setup for a beginner.

2) I noticed A101 amp cost no ammo and increase damage by 3, A103 amp cost 1 ammo and increase damage by 10. Efficiency wise A103 is much better, but my understanding is that the max damage increased by the amp cannot exceed 50% of your weapon damage. So if my good ol opalo only does 6 damage max, there is no point using a A103 yet it will only waste 1 extra ammo. Is this correct?

Correct.

3) How do i target in third person view? I dont see the crosshair while in aim mode as third person view :confused:

There is no crosshair available for 3rd person view. To auto-aim from 3rd person, click to highlight the mob in green.

4) Are the drop rates for SAME type of mob different in different areas? I seem to notice drops are much better in 1 area vs another for the exact same mob. Is this an invalid observation?

Different people have varying opinions on this. If you find a method that is working for you, then stick with it.

5) On weapon info, there is a stat called Skill Progress. My understanding is once it goes from 100% to 0% is when you upgrade to a new weapon. Is this correct?

Incorrect. When it gets to 100% is when you can start looking to upgrade. You should not use a weapon that is below 100% if you can avoid it. Here is a link to Understanding Weapon Statistics.

6) Lets see if i figured hunting out, basically you just keep killing by moving onto new areas with tough mobs, upgrading your weapon/armor etc..That's pretty much it for hunting right?

Different strokes for different folks as they say, some people stick with the opalo and the weak mobs for their entire EU lives, other people chip up and buy huge weapons and high-protection armor and hunt the big ones.


1) forgot about the mentor, will start looking.

If you've been out hunting already, you're most likely too skilled for a mentor already. All it takes is 20 skill points in any skill to be disqualified for an official mentor.

2) the reason i wanted third person while hunting is to prevent the mobs sneaking up on me from behind while in 1st person, happened a few times, i ended up have to kite the thing around wasting time/ammo until the add stopped following. Looks like there are a number of ways to get the cursor to show up, will try it out.

In first person, spacebar will enable aim mode, which will give you crosshairs to aim with. The N key changes the type of crosshair. To avoid mobs sneaking up on you in first person, watch your radar closely. Different mobs have different "aggro" ranges, that is, depending on how close you come to them they will or will not attack you. For most mobs, if you keep them on the outside of the inner circle on your radar, they won't attack you. I don't recommend hunting in 3rd person for the most part, you may tend to miss more shots that way.

3) I dont think i want armor yet, the mobs i am hunting now i can easily tank in my underware. And i actually want them to hit me so i can increase my defense skills now instead of later when fighting the tougher mobs.

Don't use armor unless you need it, but for the most part, use armor instead of your fap/vivo, it's usually cheaper to repair the armor than the heal kit (that is, if you are healing a lot while hunting, if not then you should be fine without the armor.)

4) Will do some testing on efficiency with amp vs no amp, with amp my avg damage is 7, without it's about 5. Basically no amp+longer fight+use more ammo vs amp+shorter fight+use less ammo+amp decay cost

Many people have done these tests and figured the calculations many times. General agreement: it is more efficient to hunt with an amp (figured as damage inflicted per PEC spent, including decay cost and ammo spent.) More than one amp = longer time period you can go out hunting without having to go back for repairs.



Welcome to EU, hope these tips help! Good luck and enjoy! :yay:
 
Well, I was talking with my mates lately what does a new person in game buy with first deposit... seems I won.

Anyway, I will not answer any of your questions. I will ask one:
Why did you buy all this stuff instead of buying enmatter seeker and excavator (maybe ore seeker and excavator)? I mean opalo is good for start, and what you are doing is all fine, but mining is best for new players I think.
I had quite a few disciples and I learned a lot about new players "luck". They lost cash quickly hunting, but with mining they all did somehow better.

And good lucky with being a land owner. I am not being sarcastic, it is a long way you need to make to get one (if you want it from land grab) or a big deposit if you want to buy it.
 
Questions:
1) Is this the correct newbie setup? am i missing any important piece of equipment that will increase efficiency?
2) I noticed A101 amp cost no ammo and increase damage by 3, A103 amp cost 1 ammo and increase damage by 10. Efficiency wise A103 is much better, but my understanding is that the max damage increased by the amp cannot exceed 50% of your weapon damage. So if my good ol opalo only does 6 damage max, there is no point using a A103 yet it will only waste 1 extra ammo. Is this correct?
3) How do i target in third person view? I dont see the crosshair while in aim mode as third person view :confused:
4) Are the drop rates for SAME type of mob different in different areas? I seem to notice drops are much better in 1 area vs another for the exact same mob. Is this an invalid observation?
5) On weapon info, there is a stat called Skill Progress. My understanding is once it goes from 100% to 0% is when you upgrade to a new weapon. Is this correct?
6) Lets see if i figured hunting out, basically you just keep killing by moving onto new areas with tough mobs, upgrading your weapon/armor etc..That's pretty much it for hunting right?

thanks :yay:

1) Sounds like a pretty good setup to me, at least when you want to start with hunting.

2) Correct, stick to the 101 amp for the moment.

3) Drag the health bar and click on that (auto aim)

4) Nobody knows for sure. If something works for you, stick to that I would say.

5) When you have maxed the weapon, you won't get skill bonus anymore. As of then, you can use that weapon at it's full potential.

6) More or less yes. But don't move up to bigger mobs too often. Even if you can handle them, it might be in a very inefficient way (-> will cost you a lot of peds).

Good luck in your EU career and I wish you luck in becoming a land owner ;) !

Quint
 
Sell ur amp and buy pixi armor . WAY to costy to buy a amp as it is atm
nonsense

first of, amps are likely to increase in price, so its a good investment
second, it improves eco-> helps you kill more mobs for the sam cash
third, it improves dam per sec->less hits->less armor/fap decay

to the setup, that is ok
ukash with 102 amp might be better though :)

and don't hunt that huge mobs yet, with big regen

with smaller snables you don't recognize regen much

second, use a finisher
no need to use a 28-56 dam weapon with 13 pec decay to kill the mob with 2 HP left, when opalo does the job for 2.02 pec

then, you might read my guide, see signature #D

hf :)
 
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