Hurrikane
Slayer
- Joined
- Jan 28, 2006
- Posts
- 8,358
- Location
- Bristol
- Society
- GloryHound Irregulars
- Avatar Name
- Oscar Hurrikane SkyQuake
Hello Team Netherlands;
Firstly apologies for the delayed Update of the Scores on the ***WarSheet***; we are compiling and confirming scores from a very chaotic weekend and RL stuff doesn't help! The Update will be there by tonight (I did say Monday/Tuesday).
But to keep you all busy in the meantime;
Your next hunt, Round 2, is against Portugal;
Can you please contact Portugal and arrange one of the following hunt times for next weekend.
Remember, there isn't much flexibility, and several teams have already fielded less than 4 hunters in the matches up to now.
Available Start Times:
00:00 Saturday 24th March (friday midnight)
12:00 Saturday 24th March
16:00 Saturday 24th March
***
00:00 Sunday 25th March(saturday midnight)
12:00 Sunday 25th March
16:00 Sunday 26th March
Please Note; time-slots have changed slightly from those offered in Round 1.
Thanks for your continued patience and excellent co-operation.
Also, to all Team Captains:
Please read this carefully, it's important!
The advent of MA's excellent contribution of Winner's Jackets has led to the need for a rule change, which is;
For the remainder of this Stage, Stage 2(rounds 2 and 3) all rules regarding Teams, Recruiting and Substitutes stay the same.
When the 12 lucky teams progress and reach Stage 3, these rules will be changed to allow any signed Substitutes the chance to hunt. The Teams will be listed as a team of up to 12 (if FULL), with all eligible to form the hunt team of 1 to 4 for the Hunts in Stage 3. As with Stage 2, there will be 3 hunts for each Team in this Stage.
It is intended that all team use Stage 3 to refine, bolster and sort out their teams into the best line-up for winning. For this purpose, during Stage 3, team members who have dropped out are allowed to re-apply, and should be asked first, if possible (especially if they did not Hunt when in the Team before) before new signings are added.
For Stages 4 and 5 (5 being the Final), the 6 remaining Teams cannot drop or lose any players. The Teams must use the members they have settled on by the end of Stage 3. Teams not FULL (12 signed members) can still add hunters until FULL, but as before, only with 24 hours notice before a hunt.
The idea is you only enter Stage 4 with a Team that DESERVES TO BE THERE.
So it is up to the Captains to make sure that: Those who have not hunted do so in the rest of Stage 2, or during Stage 3. The substitute rule has been relaxed to allow this to be easier. By the end of Stage 3, going through to Stage 4, your team will be final unless not already FULL.
Why these new rules?
The Tournament started out with the intention of ensuring all those who applied, no matter what their skills or equipment, would get the chance to Hunt for their Country. This has so far been happening; Through the Qualifiers, and Stages 2 and 3, each team will have had 4-7 hunts, and availability issues and good teamwork have ensured that most have, or will have, hunted if they wanted to.
As you are all aware, the Teams sense the need to win and are tuning their team for victory; it makes sense that towards the end, higher-skilled players will make up the bulk of the teams competing. This is now inevitable and must be expected.
With the Prizes in mind, I needed the Rules to ensure that those in the Winning Team (which will be up to 12) have as much right to their prizes as possible, and have not just jumped into a gap in the team and "won" without hunting. All Captains should handle this refining process as fairly as they can, I do not wish to recieve tearful PM's from those leaving or dropped without good reason or the chance to prove themselves.
Hope this is all ok, as it opens up the teams and builds momentum for the Final.
Confirmed Hunt-Times as soon as possible please.
Hurrikane
Firstly apologies for the delayed Update of the Scores on the ***WarSheet***; we are compiling and confirming scores from a very chaotic weekend and RL stuff doesn't help! The Update will be there by tonight (I did say Monday/Tuesday).
But to keep you all busy in the meantime;
Your next hunt, Round 2, is against Portugal;
Can you please contact Portugal and arrange one of the following hunt times for next weekend.
Remember, there isn't much flexibility, and several teams have already fielded less than 4 hunters in the matches up to now.
Available Start Times:
00:00 Saturday 24th March (friday midnight)
12:00 Saturday 24th March
16:00 Saturday 24th March
***
00:00 Sunday 25th March(saturday midnight)
12:00 Sunday 25th March
16:00 Sunday 26th March
Please Note; time-slots have changed slightly from those offered in Round 1.
Thanks for your continued patience and excellent co-operation.
Also, to all Team Captains:
Please read this carefully, it's important!
The advent of MA's excellent contribution of Winner's Jackets has led to the need for a rule change, which is;
For the remainder of this Stage, Stage 2(rounds 2 and 3) all rules regarding Teams, Recruiting and Substitutes stay the same.
When the 12 lucky teams progress and reach Stage 3, these rules will be changed to allow any signed Substitutes the chance to hunt. The Teams will be listed as a team of up to 12 (if FULL), with all eligible to form the hunt team of 1 to 4 for the Hunts in Stage 3. As with Stage 2, there will be 3 hunts for each Team in this Stage.
It is intended that all team use Stage 3 to refine, bolster and sort out their teams into the best line-up for winning. For this purpose, during Stage 3, team members who have dropped out are allowed to re-apply, and should be asked first, if possible (especially if they did not Hunt when in the Team before) before new signings are added.
For Stages 4 and 5 (5 being the Final), the 6 remaining Teams cannot drop or lose any players. The Teams must use the members they have settled on by the end of Stage 3. Teams not FULL (12 signed members) can still add hunters until FULL, but as before, only with 24 hours notice before a hunt.
The idea is you only enter Stage 4 with a Team that DESERVES TO BE THERE.
So it is up to the Captains to make sure that: Those who have not hunted do so in the rest of Stage 2, or during Stage 3. The substitute rule has been relaxed to allow this to be easier. By the end of Stage 3, going through to Stage 4, your team will be final unless not already FULL.
Why these new rules?
The Tournament started out with the intention of ensuring all those who applied, no matter what their skills or equipment, would get the chance to Hunt for their Country. This has so far been happening; Through the Qualifiers, and Stages 2 and 3, each team will have had 4-7 hunts, and availability issues and good teamwork have ensured that most have, or will have, hunted if they wanted to.
As you are all aware, the Teams sense the need to win and are tuning their team for victory; it makes sense that towards the end, higher-skilled players will make up the bulk of the teams competing. This is now inevitable and must be expected.
With the Prizes in mind, I needed the Rules to ensure that those in the Winning Team (which will be up to 12) have as much right to their prizes as possible, and have not just jumped into a gap in the team and "won" without hunting. All Captains should handle this refining process as fairly as they can, I do not wish to recieve tearful PM's from those leaving or dropped without good reason or the chance to prove themselves.
Hope this is all ok, as it opens up the teams and builds momentum for the Final.
Confirmed Hunt-Times as soon as possible please.
Hurrikane