Don't get me wrong, I'm not an advocate of events that reward only the players at the upper echelons, cause MA really needs to keep the low to mid level Avs hungry to keep at it, but I think we'd all be outraged if someone with a Korss 350 had scored a Jenny helmet off a low level drone in that last war against the toaster ovens.
Ehm... i guess you missed what mobs the carramone parts and red bananas actually dropped from during the botwars... Which was pretty much the full range incl attacker and a lowlvl droka etc up through SEG, bigbulk and The Eviscerator. Iirc one "bananabp" dropped to someone skilling ek1000 which is hardly "higher lvl" stuff either.
So no, it mostly took pure blind luck like usual, being in the right place/right time etc mattered a f*ckload more than time spent, what skills you had or what equipment you were using thats for sure.
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Regarding the 2x i strongly dislike any sort of "skillbonus" events by now, mostly since the amount and frequency of them is so insanely high. 1-2 times a year maybe ok, but 10 or more time per year if you keep this pace up? bad idea... Mostly since it devaluates
everyones avatars.
Dont forget since were all pretty much getting the same bonus there really isnt any advantage in it since its the same for all, at worst it even leaves people behind that cant play during certain periods or simply cant afford to "skill hard" during same.
If the average skill-lvl ingame increases 5 lvls it wont help you being 55 instead of 50 when its over since MA wont magically get more loot to pass out to its now higher average skilled playerbase now will they... (hope that makes sense lol, not sure how to write it any other way).
On top of that it can totally destroy the efforts some made in the "expensive side professions" since its suddenly very fast and easy to get to for instance robotology in scanning, lvl30 in taming or whatever that has taken the people that achieved it with "normal" skillgain considerably more time and money.
"But they can just get further ahead by skilling hard during 3X" you say? Again who says they have the money and/or time to do that in the specific period these events are planned for...?
Besides that i cant really see what peoples problem is with the 2x
only being for miners and crafters this time around. FPC clearly stated there would be events with additional gains for only some professions. So yeah it might be crafting and mining only this time, next time it might be hunting or taming only, who knows?
Let time show if they balance it decently instead of acting like "all events should be the same for everyone every time".
It would hardly even be a mining/crafting event at all if those professions werent affected more than hunting would it? especially considering the prizes are hardly that "special" (its a regular low/medium lvl armor, only 10 sets given out and you need insane luck to find one of the 10 "rare" parts needed to claim one.)
Again cudos to FPC for listening to miners and crafters and deciding to focus a bit more on making events that arent 100% hunter driven, however i really hope this is just a "testphase" and sort of a start of better things to come since you really seem to have missed a bit with the end result this time...