My first HOF

I`m not one of them but who are u to say who "needs" them and who doesn`t???

Later add:
Don`t know how long u`ve been in but some of those "ubers" and not only them helped this Universe come to its current form by depositing,stepping on bugs and other "current" hassle to stay alive and on top. This entitles him, as well as the "ubers" that u`re so against of to this kinda HoF. Querstion that comes is not fairness but balance. Keeping above the waves. As most admit, it`s kinda hard if not impossible to do that since avg. loot went to the drain.
Gratz to you young hoffer, spend it wisely and keep hope for many more to come.

and they were here when skilling was easy and getting to the uber level didn't cost your life savings. I have no sympathy.
 
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That a boy! CONGRATULATIONS! I'm happy that mindark is now dropping HOFS on small animals.
 
GRATZ GRATZ GRATZ!!!!
here's something to think about for all those who say Uber-loots come only if u kill a troxi old-alpha using an adj mk lol. shadow part(if i c right) using an opalo!!!
WTG man and gratz again!
 
Finally is my beloved bibos leaving riches after they pass away :). Now I can acctually go hunt them again:wtg:

Gratz on ur bibo man, dont listen to the whiners here
 
christ, combibo mature :hammer: .. anyway big GRATZ
 
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Big ass gratz to you ;) Fuck the haters lol, anyone who is mad at you for this deserves to get no loots for the rest of their PE life ;) :D
*dusts off opalo*
 
Dear Dolera,

I think we agree...
and we are in the same league (I have 1.3k skills in rifle). And yes on my first hunt yesterday I had a terrible return (1k ammo, 2ped loot, reinvest in ammo... 50 pecs loot plus a 2.5ped repairbill leaves exactly ZERO.)

I Can imagine if you have deposited a lot you have more reason to complain but still... this is a game of chance. In a casino a lot of people loose and some win. Everybody is free to enter and leave the casino when he pleases.

EU has an advantage over casinos: it is also skill based which means you can influence your results which gives an advantage to more experienced players.
Besides that there is a market economy which means that even without playing you can make money with items that gain in value. Besides items like armour weapons or resources this is also applicable for skills. Whether you loose or win on a hunt, your skills gain... There are a lot of possibilities to increase your net worth in the game..

Even the sweating / fruit finding) is for free.. A unique concept in my view. A (potentially) free virtual game where you are paid to find stuff. If you would sweat for about 8 hours a day you would probably gather about 4000 bottles which is US$4 which is more than the GDP per head of more than a handfull of countries (for instance 2-3x the GDP per head of Vietnam). For clicking your mouse in a game! What do we do: we complain that in a free game the free stuff (sweat) is going down in price.

I must say.. until the amp rule I was able to hunt for quite a while without sweating (600 --> 1200 in rifle) but since the amp rule my eco has gone down the drain and i am loosing constantly. I am afraid this is going to be reality as MA finds it increasingly difficult to balance the game. The main issue is probably sweating. If you pay your hunters/crafters/miners 95% on average you still have the sweaters..you will not make money. therefore the average payout will be lower.

There are two indications that the number of sweaters has increased:

MA lifted the sweat ceiling. Probably because a lot of players were reaching/had reached the ceiling and had problems to finance their other activities because they do not want or cannot deposit. The alternative would have been to loose these players which potentially would have reduced the playerbase and pre-empted the chance of these players becoming depositors in the long run.

The current sweatprices are an indication that more people are sweating than before. As this game moves into mainstream there are less dedicated newcomers who will probably be more reluctant to put money in. Therefore of the players now, more people will rely on sweating.

PE states that it charges about $0.5-$1.5 per hour for active players. Im not sure how they calculate this but it potentially works like this:

For a hunter per hour ammo + decay minus loot = 5-15 peds. That means in my example I was exactly on average:10peds ammo gives zero returns over 1 hour of hunting. If this average includes players which are sweating that costs MA money which ofcourse has to be compensated.

Bottom line is that MA started out with a game that was too good to be true, causing it to go belly up. Ever since, while mindark is seeking for a long term equilibrium that works players continue to long for the times when EU was too good to be true.

In my view the sweatcap should be reintroduced and a modest monthly fee should be introduced. That way the playerbase increases in quality as non depositors eventually disappear (possibly the cap should be higher than the 200 it was though.)
Other alternatives are the introduction of a modest fee for TP’s, more external ads or other forms of sponsoring (for instance the introduction of brands in the game: Adidas /Nike/ as shoes or drinks that make you run slightly faster, Rayban glasses which act as telescopes, Black & Decker amps which increase your crafting skills, Halliburton amps which increase your mining skills etc..

A few fundamental rules will always apply:

More money has to flow into the game than flows out to make it viable

If we want big wins there will also be big losses

The perception about the lootpool will be determined by the balance between players consuming (sweating), players burning (loosing while skilling/using inefficient weapons/ being unlucky) and players winning (good loots/ efficient players/ being lucky)

There will always be a lot of complaints as those players loosing will probably complain more in the forum (and be remembered more) than those who HOF/Global and post once and are forced to be modest due to prevailing sentiments (this thread is an example). Mindark tries to curb this by the constant publication of every global/hof while never broadcasting the losses..

The only way to change the lootpool is to get other forms of revenue and that is exactly what MA is doing:
Auctioning land areas
Auctioning malls and licences
Auctioning appartments (Monthly fees)
Promoting ads (unfortunately the interest is lacking ( in the Netherlands I hardly see any advertisement) However players seem to use the system often so its not a failure.

Just some thoughts…

Eagle

And btw still gratz for anathol ;-)
 
Even though I dont like the idea of theese new loots, Gratz!
 
Eagle:

"EU has an advantage over casinos: it is also skill based which means you can influence your results which gives an advantage to more experienced players."

Can you influence your results in EU? compared to playing poker in the casino?
 
lol i was happy for his hof but just mad at MA forgot to say gratz to him what do i get :confused: -rep lmao dude -rep back there

[Deleted]
 
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go Snighty! :wtg: go Snighty :wtg:
 
Lets all work on our black magic! :wtg:
 
lol, the guy negrepped me on my global post :yay:
I suppose he does give a damn about the reputation system afterall...
 
A bit ott? this is :censored: pathetic - why can't you just insult each other and moan in private, not in someones global thread.

p.s Huge gratz on the hof! :)
 
I -repped you for this post, and I think it was well deserved, but to -rep a person on her global post.... :eek:
PS: do you really fancy my mother so much???

Well, I +repped you so it will most likely make up for the -reps you got since my rep is way higher than his ;)
 
Well, I +repped you so it will most likely make up for the -reps you got since my rep is way higher than his ;)

ty :)
and you are right, this is someone's HOF thread, its really wrong to make such a ... bleah thingy out of it
I apologise...
 
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A bit ott? this is :censored: pathetic - why can't you just insult each other and moan in private, not in someones global thread.

p.s Huge gratz on the hof! :)

yeah moaning threads are boring thats why i stopped my ones ;) after all moan isnt gonna help as i found out.
 
grats. :cool:

I want cookies too!
 
Gratz!!!! (and a +rep for not feeling like you have to defend yourself).

I am a total noob, but after just a couple of weeks in PE, it seemed to me that the entire thing was like the lottery. As someone who likes to gamble IRL, I began deposit early on. Every mob I kill, every bomb I drop, every click in crafting, is really no different to me than buying a scratch-off ticket or pulling a slot machine. Same theory applies, the higher the stakes, the higher the winnings. This DOESN'T change the fact that some of the nickel machines will give a HUGE payout sometimes. Just because people are out hunting higher level mobs (or those $5 dollar machines) and not HOF'ing, doesn't mean that the lower level mobs don't have a HOF in them.

I spend money on things like armor/plates/weapons to make the experience more interesting - more things I can hunt. Again, I see this as the same as paying more money to stay in a nicer casino, rather than a seedy motel off the strip.

This is just my opinion, I've heard everyone from Uber to Noober say not to plan or expect to win big/hof/make money etc. And I don't. But the bottom-line is that I know I could be in the right place at the right time, and ya never know!!! If you go into expecting nothing, then anything you get is good. No reason to turn one person's good fortune into a hate-fest. Bottomline - He deserves it as much as anyone else - we CHOOSE to dump our money in.

I for one am glad to see a HOF like this.:wtg:
 
Dear Dolera,

I think we agree...
and we are in the same league (I have 1.3k skills in rifle). And yes on my first hunt yesterday I had a terrible return (1k ammo, 2ped loot, reinvest in ammo... 50 pecs loot plus a 2.5ped repairbill leaves exactly ZERO.)
Yep, and that sucks :mad:

I Can imagine if you have deposited a lot you have more reason to complain but still... this is a game of chance. In a casino a lot of people loose and some win. Everybody is free to enter and leave the casino when he pleases.

EU has an advantage over casinos: it is also skill based which means you can influence your results which gives an advantage to more experienced players.
I now have the feeling i can hardly influence anything...
Anyway, EU is not a casino, it's a 'virtual universe' - and they better not promote themselves as a casino, because that would exclude a large amount of countries (hence players) from participating, as casino's usually are bound by all kinds of laws. In some countries the state even has a monopoly on casino's. Therefore, EU can't just only be about luck, even though it now feels that way.

Besides that there is a market economy which means that even without playing you can make money with items that gain in value. Besides items like armour weapons or resources this is also applicable for skills. Whether you loose or win on a hunt, your skills gain... There are a lot of possibilities to increase your net worth in the game..
Yep, but this value is not related to the so called 'loot pool'. Besides, skills are quite worthless. You wont get anything for them unless you extract them - and how? with one of the non-existing esi's i assume :laugh: Meaning 'net worth' equals tt value.

Even the sweating / fruit finding) is for free.. A unique concept in my view. [...]

The main issue is probably sweating. If you pay your hunters/crafters/miners 95% on average you still have the sweaters..you will not make money. therefore the average payout will be lower.
I dont see how sweating effects the loot pool. It does effect your hunting efficiency though, but that's just a side effect (increased lag on some places).
The only value sweat has is marketvalue (and 1 pec/1000 sweat). So even with a million bottles gathered a day, the lootpool 'suffers' only 10 ped.

A few fundamental rules will always apply:

If we want big wins there will also be big losses
Yep, seems that's how they changed the system. In a way i dont like, not because i dont want to lose, but because they took the fun out of hunting - at least for me. And that's why i'm upset about this change. 'my' game isn't what it used to be anymore :mad:

whatever, gratz again to all that were lucky enough to loot big :yay:
 
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