I found many players in game says something like, "hunting is just wasting peds" "eu became suxx now, no one can profit through hunting" "dpp wont increase tt return in loot 2.0, only extremely expensive weapons with very high efficiency matters, u cant profit without it".
well, I am just nobody who drawn to share something.
I rarely see any psychological aspect discussed here, so Ill try a bit of it...
most hunters basically looking for enjoyment through hunting, it just because of its RCE element, the enjoyment tend to come through the sense of satisfaction when one realize that he actually made profit through it, at least based on what I noticed. so, if u one of them and feels like u cant make it u may receive some benefit by continue reading, or maybe not, idk lol.
even in loot 1.0 or 2.0 there is no way the "house" permit its players to beat itself, so ofc we r not supposed to maintain long term profit through tt return in loot 1.0 nor 2.0 (even if its possible they ofc will change it through updates lol), one can only profit through MU (well unless u made a few short run to kill few hundreds or thousands monster and lucky enough to hit high multiplier and then stop hunting forever). up to this point, even one who just started play for weeks mostly understand but here comes the bigger problem, "the market got too saturated there is no way MU from my loots can overcome my tt loss". well, all I can say is even low-mid or mid lvl hunter with mediocre efficiency weapon can get high enough MU in their loot to more than just cover their tt loss for long even if its in caly!
from my point of view, the biggest problem is one tend to put too much belief over their own assumption. my advice here is, dont assume too much! simply try to know through experiencing instead of assuming, ofc through experiencing. for example, u may open the auction and start to check which hunting loots contain good mark up and at the same time u may open entropia wiki to check which item come from which monster and then do I have enough damage to kill this efficiently or does my armor good enough for this, etc. this kind of thing can take hours up to days. well, it can be after first hour, it started to feels like an impossible task, and if u start to drawn into ur own thought assuming its impossible then u will most likely give up here.
but if u keep up, being optimistic, and maybe u dig more and more and found new obstacle maybe u face something like "i dont wanna loot something with 5 digits MU but the last sales was years ago", you can then start looks into the auction order and u see there are many orders for something like output amplifier component, or tier component and some animal oils, or maybe some demanded rare loot such as shroom, etc and start thinking "its gonna be good if I can find a single monster which have most of those demanded items in their loot", it can feel difficult at first, u may found something like "alright, this rextelum can give me output amp comp and spleen as its common loot... seems easy... but i dont think its gonna be good enough to cover my tt loss... im only have 60ish mediocre efficiency weapon after all.... i prolly will end up less than 95% tt return and even with those output amp and spleen im not gonna make it" or u tried a bit and found the wiki is outdated, inaccuracy of the data, etc...
Again, dont assume! trial and error, keep try it, keep experience it! (and try it with seriousness, as much as u can with considerably enough bankroll), u may think 1k kills is enough u may think 10k, whatever it is, through the willingness to experience it u will learn, the way u perceive things will become more adjusted, improved, and perfected lol. after u killed 1k u prolly get 99% tt return, it can be 86% tt return, it may vary... if u get 99% tt then with just shrapnel conversion and oils u may profit, but dont conclude like "I finally found it, rextelum is pure profit", if u do this the next 1k u kill and u get 86% tt return ull feel veeerrryyy disappointed and vise versa. instead, keep killing it more and more, the longer it takes the more solid ur conclusion will be.
or u may feel challenged to find something harder like shroom, try it, there are many options (even if it can also feel quite limited). its important to understand the feeling of claustrophobic by the limitation of options to start ur trial can be a distraction at first, but for me at least, this very limitation can give sense of relaxation later on. it just somehow at early stage, this limitation mixed with confusion tend to induce rebellion kind of thought towards our own goal. just keep up, trial and error. and if u play maybe 4 or 8 or 12 or 16 hrs/day and by the next few years or months u can feel so sure u can make stable profit, then u can start to use ur own profit to buy something much more expensive to increase ur efficiency and u experientially understand how valuable 1 or 1.5 more % of tt return will be.
this trial and error is the most important, for an extreme example, lets say someone start from this kind of thing "I have to face south when I shoot the monster to get better chance of multiplier" or "I have to do a bong rip every 1 hr to get an ATH". as ridiculous as it can be, no problem, just keep try, see the result. if its good then keep up, if its bad then try another way, be honest with urself. thats all.
dont let urself drawn into pessimistic thought such as "my looter lvl is too low" "my efficiency is too low" etc n hinder u to start chasing ur goal. good luck!
well, I am just nobody who drawn to share something.
I rarely see any psychological aspect discussed here, so Ill try a bit of it...
most hunters basically looking for enjoyment through hunting, it just because of its RCE element, the enjoyment tend to come through the sense of satisfaction when one realize that he actually made profit through it, at least based on what I noticed. so, if u one of them and feels like u cant make it u may receive some benefit by continue reading, or maybe not, idk lol.
even in loot 1.0 or 2.0 there is no way the "house" permit its players to beat itself, so ofc we r not supposed to maintain long term profit through tt return in loot 1.0 nor 2.0 (even if its possible they ofc will change it through updates lol), one can only profit through MU (well unless u made a few short run to kill few hundreds or thousands monster and lucky enough to hit high multiplier and then stop hunting forever). up to this point, even one who just started play for weeks mostly understand but here comes the bigger problem, "the market got too saturated there is no way MU from my loots can overcome my tt loss". well, all I can say is even low-mid or mid lvl hunter with mediocre efficiency weapon can get high enough MU in their loot to more than just cover their tt loss for long even if its in caly!
from my point of view, the biggest problem is one tend to put too much belief over their own assumption. my advice here is, dont assume too much! simply try to know through experiencing instead of assuming, ofc through experiencing. for example, u may open the auction and start to check which hunting loots contain good mark up and at the same time u may open entropia wiki to check which item come from which monster and then do I have enough damage to kill this efficiently or does my armor good enough for this, etc. this kind of thing can take hours up to days. well, it can be after first hour, it started to feels like an impossible task, and if u start to drawn into ur own thought assuming its impossible then u will most likely give up here.
but if u keep up, being optimistic, and maybe u dig more and more and found new obstacle maybe u face something like "i dont wanna loot something with 5 digits MU but the last sales was years ago", you can then start looks into the auction order and u see there are many orders for something like output amplifier component, or tier component and some animal oils, or maybe some demanded rare loot such as shroom, etc and start thinking "its gonna be good if I can find a single monster which have most of those demanded items in their loot", it can feel difficult at first, u may found something like "alright, this rextelum can give me output amp comp and spleen as its common loot... seems easy... but i dont think its gonna be good enough to cover my tt loss... im only have 60ish mediocre efficiency weapon after all.... i prolly will end up less than 95% tt return and even with those output amp and spleen im not gonna make it" or u tried a bit and found the wiki is outdated, inaccuracy of the data, etc...
Again, dont assume! trial and error, keep try it, keep experience it! (and try it with seriousness, as much as u can with considerably enough bankroll), u may think 1k kills is enough u may think 10k, whatever it is, through the willingness to experience it u will learn, the way u perceive things will become more adjusted, improved, and perfected lol. after u killed 1k u prolly get 99% tt return, it can be 86% tt return, it may vary... if u get 99% tt then with just shrapnel conversion and oils u may profit, but dont conclude like "I finally found it, rextelum is pure profit", if u do this the next 1k u kill and u get 86% tt return ull feel veeerrryyy disappointed and vise versa. instead, keep killing it more and more, the longer it takes the more solid ur conclusion will be.
or u may feel challenged to find something harder like shroom, try it, there are many options (even if it can also feel quite limited). its important to understand the feeling of claustrophobic by the limitation of options to start ur trial can be a distraction at first, but for me at least, this very limitation can give sense of relaxation later on. it just somehow at early stage, this limitation mixed with confusion tend to induce rebellion kind of thought towards our own goal. just keep up, trial and error. and if u play maybe 4 or 8 or 12 or 16 hrs/day and by the next few years or months u can feel so sure u can make stable profit, then u can start to use ur own profit to buy something much more expensive to increase ur efficiency and u experientially understand how valuable 1 or 1.5 more % of tt return will be.
this trial and error is the most important, for an extreme example, lets say someone start from this kind of thing "I have to face south when I shoot the monster to get better chance of multiplier" or "I have to do a bong rip every 1 hr to get an ATH". as ridiculous as it can be, no problem, just keep try, see the result. if its good then keep up, if its bad then try another way, be honest with urself. thats all.
dont let urself drawn into pessimistic thought such as "my looter lvl is too low" "my efficiency is too low" etc n hinder u to start chasing ur goal. good luck!