Msturlese
Stalker
- Joined
- Mar 7, 2021
- Posts
- 2,154
- Location
- italy
- Society
- Dirty Dingos
- Avatar Name
- Marco Killy Stur
We have Too many different garbage, of which too many are either useless or estremely rare to retrieve
i would propose to reduce the ores and enmatter to a coherent idea tied to "Blueprint tier"
i see on the Wiki 15 Tiers of Blueprints, where of course top tier (15) is hardest (high tech talytic converter level 85)
so basically my suggestion is to have for each tier of blueprint
in the whole universe, same materials, 2 ore and 2 enmatters, for a total of 600 different "materials" in all teh universe
as an example, just to use an example for easy materials, Tier 1 = Lysterium, Oil, and a couple more
and so on going over
this would reduce storage lines, that are maximum 120 (60 unrefined, 60 refined)
to encourage travelling, i would have the BP accept both same tier ores and same tier enmatters (tier 1 with tier1) so all teh available items can be crafted
we got 6 plantes (monria is part caly and dsec is part toulan) we could have say 12 special resources (1 specific mineral and 1 specific enmatter per planet" and 48 available on all the planets
Moreover a revamping of all BPs to allow the clicking of BP that saw their materials removed (as an exmaple the in-famous mechanomatrix related) to convert BP from oldl not more available materials to actually dropped items.
Last but not least, conversion of all melee items to ammo, maintaning same stats (i mean with this both existing ul and monria boxing and more.
this would revamp and make much more interesting crafting that is laching interest toward EP for lack of interesting items... basically we just have armatrix and no geotrek, herman, and more
just my 2 clicking cents....
i would propose to reduce the ores and enmatter to a coherent idea tied to "Blueprint tier"
i see on the Wiki 15 Tiers of Blueprints, where of course top tier (15) is hardest (high tech talytic converter level 85)
so basically my suggestion is to have for each tier of blueprint
in the whole universe, same materials, 2 ore and 2 enmatters, for a total of 600 different "materials" in all teh universe
as an example, just to use an example for easy materials, Tier 1 = Lysterium, Oil, and a couple more
and so on going over
this would reduce storage lines, that are maximum 120 (60 unrefined, 60 refined)
to encourage travelling, i would have the BP accept both same tier ores and same tier enmatters (tier 1 with tier1) so all teh available items can be crafted
we got 6 plantes (monria is part caly and dsec is part toulan) we could have say 12 special resources (1 specific mineral and 1 specific enmatter per planet" and 48 available on all the planets
Moreover a revamping of all BPs to allow the clicking of BP that saw their materials removed (as an exmaple the in-famous mechanomatrix related) to convert BP from oldl not more available materials to actually dropped items.
Last but not least, conversion of all melee items to ammo, maintaning same stats (i mean with this both existing ul and monria boxing and more.
this would revamp and make much more interesting crafting that is laching interest toward EP for lack of interesting items... basically we just have armatrix and no geotrek, herman, and more
just my 2 clicking cents....