Can someone explain this to me? I left a little after explosive bps were added.
Why does every crafter seem to do this shit and only this shit. Its 0 mu input right? But mu output cant be too good either. So is every crafter just a slot machine gamber now or are some crafters profitting off of these explosive bps.
yeah u got it right. crafting is now not a profession of deep calculations you do to maximize ur profit. crafting now is entropia casino slot mashine.
Crafting was always a gambling most of the time, 80-90% of the items crafted went to TT.
Before the EP the gamblers were undercutting the real crafters and sold items under production cost, now the gamblers make cheap metal residue(most of the time losing peds), and crafters can sell cheap crafted goods.
The real problem is that the demand for the crafted items is very low, and EP has nothing to do with that.
EP just give the chance to skill up at TT cost, as you can do in other professions.
There is no point to compare EP crafting with mining and hunting, it's a different thing, in mining and hunting you can't really make such a big turnover but you have a much bigger chance to get markup.
EP crafting gives you a very tiny change to get markup.
If you compare mining with hunting you'll also see that a miner needs next to none equipment and can have a very big turnover compared with a hunter using TT equipment only.
The problem is that people can't accept that their "hard" gathered resources, obtained mostly with probes from TT doesn't have markup, and are demanding EP gamblers to pay markup to be able to gamble.
If you really want a real crafting system, ask MA to remove Condition crafting and TT ing of the produced items, that way you'll have a real crafting system, only items that will be actually used will be crafted, but be prepared to sell most of your resources at 101%, top.