Planet Cyrene (Games Radar)

hmm, reading the replies to that article, lol at the bad rep eu has



I was thinking that mysef,
Nice to see some of the participants trying to give some good vibes,
But never mind..


I was intrested in the part about being able to DJ in certain area's.
It would be very nice if this were possible for Calypso.

So I for one can see in the future Entropia Universe Radio Stations will be popping up on every single planet.

Just remember it all started here ;)

I welcome it.

Sap.
 
This sounds interesting.. but looks like EU with different weapons, mobs and redesigned Calypso.
IMHO.
 
This sounds interesting.. but looks like EU with different weapons, mobs and redesigned Calypso.
IMHO.

Ofc, it`s after-all based on same engine/platform. Seems they`ve really put some work into it. I`m expecting it to be more polished than Calypso is atm, with much better models for mobs, terrain etc, not mainly low res refurbished content.

About redesigned Calypso... Don`t think will look anything like Calypso.
 
This sounds interesting.. but looks like EU with different weapons, mobs and redesigned Calypso.
IMHO.

lol didn`t know you have an EF.com acc bank... :D
Nice to see that you are aware of what`s going on here.
 
This sounds interesting.. but looks like EU with different weapons, mobs and redesigned Calypso.
IMHO.

Yup exactly... :) I'm glad you guys are monitoring the situation on the market :)
GL with AW :cool:
 
I was thinking that mysef,
Nice to see some of the participants trying to give some good vibes,
But never mind..


I was intrested in the part about being able to DJ in certain area's.
It would be very nice if this were possible for Calypso.

So I for one can see in the future Entropia Universe Radio Stations will be popping up on every single planet.

Just remember it all started here ;)

I welcome it.

Sap.
Sap... we like the music deal too, especially the DJ culture... anything is possible in the future. ;)

Check out one of our sister companies that is involved with us in the different ventures:

http://www.learn2produce.com/


-Berny H.
 
This sounds interesting.. but looks like EU with different weapons, mobs and redesigned Calypso.
IMHO.

Nice entry :)

Yes, very much the same, MA platform SDK, just CKI has past talent on their side - content aspects, quest system - *Hopefully* events (& their associated reward scoring assessment system) outside the Entropia ruleset system that are not judged as random casino based.

EDIT: that are not judged as random casino based - Better stated:

Events that are outside the overall cost of participation balancing ruleset engine that are not perceived by the participant & external market as being distributed as random casino rewards, furthermore adding a mechanism to these items to not be included in the balancing process of the rewarded participant until after the first initial sale - ie. Allowing the rewarded participant to financially progress/advance (in full - at the internal market sale price for the participant at that point in time - ie. Not using any internal MA set/calculated threshold value *wether these exist or not as a data point to balance*) in the economy without the core accounting system seeing the reward as an offset to past markups paid, effeciency (eco/quantity/quality) and loses/buffering etc etc.

^^ It is all good and fine having an economy, but if it just continues, for the most part over the long-term, to balance itself out on the participant side so that partners & MindArk primarily generates a revenue - Then what real worth is the economy to the participant in achieving a similiar earning potential?

Or at least in the provision of opportunities by the provider such as through events, for the participant to financially advance/progress within the *general* operation of the system. (ruleset CoP balancing engine)


All the general things FPC have to pull up their act with before they can even consider themselves to be a viable business in the RCE FME marketspace - ie. long term growth prospects (inc a high degree of long term client retention) and stability - both on their balance sheet & without sacrificing/compromising the stability and/or worth of the internal economy - The participant play/work ground.

I guess the platform does have the partial advantage of partners having a degree of influence over improving the problematic mechanisms that has been present for so long with planet Calypso along with potentially bringing clarity to their (what is perceived to be) lack of basic understanding of what a proper working class economy involves vs the present day - primarily perceived to be casino based economy.

Either way, it will be interesting to see how things progress on the MA platform front.

Maybe MA can take several leaves out of your book :D
I joke ofc Bank - At the same time I don't; They really need help to evolve and play ethically fair in business with those who generate their revenue in the RCE FME environment :( wishful thinking on my part.
 
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Problem is gameplay wise, if you make hunting like an fps, people complain about RSI and if you make it like how it is normally, most people complain cause it's boring.

I'd still rather have the fps-type gameplay.
 
Sap... we like the music deal too, especially the DJ culture... anything is possible in the future. ;)

Check out one of our sister companies that is involved with us in the different ventures:

http://www.learn2produce.com/


-Berny H.

This partnership with IC is an awesome idea, best of luck with it all :thumbup:

Problem is gameplay wise, if you make hunting like an fps, people complain about RSI and if you make it like how it is normally, most people complain cause it's boring.

I'd still rather have the fps-type gameplay.


I can do fps, but still prefer third person. Actually what I prefer is to at least have the option to use both as I see fit, and I can see no reason why we can't have both. Surely the engine doesn't prevent the use of third person, it just has to be coded in by devs who are somewhat in touch with business reality and good customer relations. I will give the benefit of the doubt that all the new planets as well as Calypso will go to that little trouble for those they want to use their products.
 
This sounds interesting.. but looks like EU with different weapons, mobs and redesigned Calypso.
IMHO.

LOL

Our Bankman did found also the forum agian.

Have fun with your AW, hope you beeing as much banned from Entropia as i am from AW!

;)
 
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...especially the DJ culture...


Berny, I'm an old fart. Does this affinity for DJ culture mean the mobs on planet Cyrene will try to bust a cap in my ass?

:scratch2:
 
gamesradar said:
... robot armies and shamanistic natives battle for control! players ...can pick their primary faction allegiance early on (defending natives vs. invading robots).

Noice!

But ...Entering this Planet will not be like going to CND, When you arrive at Planet Cyrene for the first time you will most likely come in from a Avatar Creation server and have to make a decision on your character type. If you can travel from Calypso to Cyrene (in roleplaying terms) your Avatar, Skills and Inventory will - most likely - be left behind. You will probably only retain your name, friend list, society affiliation (iffy), and your PED account balance, and some generic options and settings ...at the most!


If traveling to Cyrene will mean starting from scratch again in terms of skills... I think Planet Calypso will be safe and always have it's die hard veterans.




 
didn't they mention that there will be no skill system?

I also wonder how they gonna sort the pb of buying ped on calypso and spending them on cyrene (or the opposite)...:scratch2:
 
Avatar, Skills and Inventory will - most likely - be left behind. You will probably only retain your name, friend list, society affiliation (iffy), and your PED account balance, and some generic options and settings ...at the most!

As far as I understood, you will keep all your stuff, except the ones, that are blocked by the planet devs.

Example might be: you can use BLP and melee skills (so you keep them) but cannot use lasers on new planet.

Just an example, the screens look like you will be able to use all.
 
I dont see how adding 10 more games very simular to planet calypso could be any positive at all for entopia universe. They'de better waste all their resourses on the one thing they have already and make it very good. I think that 90% of the players in these new games will come from Planet calypso and that theirs a risk everyone will go bancrupt.

my :twocents:
 
I dont see how adding 10 more games very simular to planet calypso could be any positive at all for entopia universe. They'de better waste all their resourses on the one thing they have already and make it very good. I think that 90% of the players in these new games will come from Planet calypso and that theirs a risk everyone will go bancrupt.

my :twocents:

TBH, i thought cyrene looked different.

End of the day, its how each one plays. Unless you've managed to sneak yourway into some alpha testing for cyrene well, i dont think you can say much. :laugh:
 
I dont see how adding 10 more games very simular to planet calypso could be any positive at all for entopia universe. They'de better waste all their resourses on the one thing they have already and make it very good. I think that 90% of the players in these new games will come from Planet calypso and that theirs a risk everyone will go bancrupt.

my :twocents:

The reason CKI and SEE virtual signed on, and the fact that MA is willing to share their proven engine to these developers of the new planets is purely economics. MA is banking on the fact that CKI and SEE will bring in a flood of new players, thus injecting tremendous new revenue into EU and ultimately, MA's pocketbooks as well.

I suspect MA is not sharing their proven engine to be generous, but rather, there's new revenue stream potential in these partnerships.

I think in another 6 months, things will be alot clearer
 
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I dont see how adding 10 more games very simular to planet calypso could be any positive at all for entopia universe. They'de better waste all their resourses on the one thing they have already and make it very good. I think that 90% of the players in these new games will come from Planet calypso and that theirs a risk everyone will go bancrupt.

my :twocents:

Frankly your :twocents: are more than worthless. Now lets see where to start from your ill informed post.

Firstly MA have allready said quite clearly they are NOT interested in having planets same/similar to Calypso. This seems to be holding true for the planets we have coming up they are all different and add variety. Only similar one is CK and even there they are going to do things quite different to how we are used to on here...

Secondly they are not wasting resources. MA have split into MA and FPC, so roughly MA look after the platform while FPC concentrate on Calypso. Needless to say the other planet partners are completely different companies who make their own planets using the platform provided by MA.

Thirdly about the player base, each planet partner will be attracting their own players i.e. new players. Yes, we will be free to go to these new planets that doesn't mean we will only have the existing player base on the contrary it means we'll have probably a huge influx of new players joining these new planets (with time). Initial take up may be slow but with time I reckon the new player base attracted to these new planets will greatly outnumber the existing players on calypso. Planet Rocktropia alone will generate easily over a million new players within one year - that's a complete guess from thin air by me. We don't know what the planet partners predictions for new members are...they've not said anything on that front. However, looking at their business it's easy to see they are in a very good position to attract a large new customer base. Planet Cyrene CK's offering is by a huge company they will probably be extremely successful in attracting new players because they have the financial muscle and professional approach to make it so ;)
 
Well they need to get their arses over to that comments section and say something in their defence. It's not looking pretty in there in places...and it's pretty well justified in places but not about CK but rather transfering MA/FPC reputation to the new world. Defeats the object if it was to promote the planet.

Why review a game that's not actually up and running I wonder? It's bound to inherit the mistakes of the past that everyone knows and that probably isn't a fair reflection judging by the way this planet isn't launched and buggy as hell.

Mushroom management didn't work for MA and won't work for CK either ...keeping people in the dark and/or feeding them shit can't ever work.

I hope they are right about CK being better at game building and most of our years on Calypso proves useful there.

t
 
the article is a must read !
why? becouse everybody with a little imagination can make up what will gaming like be on Cyrene BUT also on Calypso and prolly some more planets.
In that great help are Lavawalker's posts, another must read.
Thinking about whole EU's future, i guess MA already(finally) decided and took the direction they want some time ago.Quests will have a big role in it, but they doesn't need to be necesserily prize oriented. I see them more like a fun time which we'll buy from creators.U can imagine created decay can cover some other aspects in game ballancing.
Have in mind that we're taking part in gaming style MMO.
Possibilities and markets for "money making" proffesions then will be much more ingame oriented then game-to-reality bussines.
My blahblah means - that MA (+planets) will be selling entertainment to us in the first place!(note: selling = we'll have to pay)Occasional revenues can be made from supplying of needs of other participants, what then really can fulfill "More then a game" definition.

ah I hope it makes a little sense, pls feel free correct my spelling.

ps: this applies for Cyrene, Calypso and such style mmo's not other kind of planets
 
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