jaywalker
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- Juniper Jaywalker Jones
Please read this post before voting!
IMPORTANT NOTE: you can select as many poll options as you like. In many cases, it would not make sense to select only one option.
Before anybody rushes to maker more petitions to MA, I think we really should take a consensus of opinion, so we can design the petition to represent the view of many players as possible. Possibly Danimal's petition is as representative as is possible to be, but I personally doubt this and prefer to find out. I think that very many players are equally (or more!) concerned about attributes in general as they are about stamina, but we shall see
This is my attempt to find out. Please consider the issues thoroughly before making your mind up, and try not to take an “I'm all right, Jack “ attitute, but also consider other players' concerns. eg if attribute points are worthless in your view, you should still consider the position of those who do value them, and whether the changes are fair to these people. And if you are not a noob, you should still consider whether the proposed changes are of benefit to noobs, and answer accordingly.
If anybody wants wants to make a new petition, please wait a few days at least so that as many opinions as possible can be collected first. I have tried to represent all POVs, but I might have missed somethig interesting
For further info see this thread.
And do see this clarification from Charlie (easily overlooked on page 2)
Oh! should say that my own proposition is as follows:
there was not room to aqueeze all this into the poll though (100 character limit)sp had to settle for "Players should be given a realistictic time span..."
IMPORTANT NOTE: you can select as many poll options as you like. In many cases, it would not make sense to select only one option.
Before anybody rushes to maker more petitions to MA, I think we really should take a consensus of opinion, so we can design the petition to represent the view of many players as possible. Possibly Danimal's petition is as representative as is possible to be, but I personally doubt this and prefer to find out. I think that very many players are equally (or more!) concerned about attributes in general as they are about stamina, but we shall see
This is my attempt to find out. Please consider the issues thoroughly before making your mind up, and try not to take an “I'm all right, Jack “ attitute, but also consider other players' concerns. eg if attribute points are worthless in your view, you should still consider the position of those who do value them, and whether the changes are fair to these people. And if you are not a noob, you should still consider whether the proposed changes are of benefit to noobs, and answer accordingly.
If anybody wants wants to make a new petition, please wait a few days at least so that as many opinions as possible can be collected first. I have tried to represent all POVs, but I might have missed somethig interesting
For further info see this thread.
And do see this clarification from Charlie (easily overlooked on page 2)
No, this is not necessarily a "nerf" to all missions.
In general there will be a heavier focus on skill rewards rather than attributes, or mission tokens.
All missions will have their Nova Fragment rewards replaced with skill rewards. Skill rewards will be calculated in a way that will take into account the actual difficulty of the creature rather than just its health.
In the end this means that some missions will have their rewards increased while others will get decreased.
Also, this is a MindArk decision that all planet partners has to follow, but I do believe that skill rewards is in most cases, at least to low/mid level players much more valuable than attributes or Mission tokens. Also I know many are hesitant to complete missions that reward attributes because they want to get their attributes high before earning any through missions. This can actually prevent new players from reaching higher attribute levels because they gained a lot of points from missions while their attributes where still easy to obtain through normal activity.
Oh! should say that my own proposition is as follows:
How about offering a choice between the new reward and old rewards for a realistic period of time after the change (at least a year, preferably 2 or 3 )so that people who planned on collecting the attributes later rather than sooner will still have the chance to do so.
there was not room to aqueeze all this into the poll though (100 character limit)sp had to settle for "Players should be given a realistictic time span..."
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