Wiseman
Dominant
- Joined
- Jun 4, 2006
- Posts
- 462
- Location
- Sweden
- Society
- Swedish Heroes
- Avatar Name
- Wiseman
Sorry if this is somewhere in the forum, but I didnt find it.
Oh, and sorry if this is in wrong forum to... ^^
"noobscorner" would maybe be more correct
So, with that out of the way...
I was looking at the Mindark page, and when reading the "Fee" section, I found this.
"For example, a hunting weapon wears in relation to the number of shots discharged. The wear level is indicated via status information on the screen and can also be noticed by reduced performance in the object. The normal service fee for an active user lies between 0.5 and 1.5 USD per hour."
I have always been thinking that ARMOR is the only items that works better
repaird. I also got thoughtfull some year ago & repaird my scope & laser.
Some people said it could even lower your capability if using
scopes & lasers at low TT value....
Other stuff I also try if I can, to have repaird, even weapons.
But, I have always thought that weapons works just as good fully repaird,
as they would do when they are close to break. I have considerd that the
performance of the weapon could be worse, but lets say atleast 95% of
everyone I asked, or spoke to about the case, says it has no effect.
In the ex above, that is obviesly not the case? (Or is "weapon" just an "example" in the example?)
Oh, and sorry if this is in wrong forum to... ^^
"noobscorner" would maybe be more correct
So, with that out of the way...
I was looking at the Mindark page, and when reading the "Fee" section, I found this.
"For example, a hunting weapon wears in relation to the number of shots discharged. The wear level is indicated via status information on the screen and can also be noticed by reduced performance in the object. The normal service fee for an active user lies between 0.5 and 1.5 USD per hour."
I have always been thinking that ARMOR is the only items that works better
repaird. I also got thoughtfull some year ago & repaird my scope & laser.
Some people said it could even lower your capability if using
scopes & lasers at low TT value....
Other stuff I also try if I can, to have repaird, even weapons.
But, I have always thought that weapons works just as good fully repaird,
as they would do when they are close to break. I have considerd that the
performance of the weapon could be worse, but lets say atleast 95% of
everyone I asked, or spoke to about the case, says it has no effect.
In the ex above, that is obviesly not the case? (Or is "weapon" just an "example" in the example?)
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