Regeneration speed analysis

Well I've got some school work to finish up within the next week, so I'll be busy with that. Then I'll be busy with the migration :p

Then I should have some free time.
 
Well I've got some school work to finish up within the next week, so I'll be busy with that. Then I'll be busy with the migration :p

Then I should have some free time.

Care for your school stuff, this has priority (and my post was meant tongue-in-cheek anyway)

I just found it funny that this project halted as soon as i was unavailable... :silly2:


However, i am back, and up to no good... :laugh:
 
If there is still anyone interested in this research:

I am willing to accept donations to fund these tests
(i will double the donated amount from my PED card)
After all, blasting ammo into a single mob for 30 min takes way more ammo than it will loot.


Or, you do the tests yourself, following the required test pattern.
In this case, contact me via PM (prior to testing).


Otherwise i consider these tests suspended until further notice
(like, say, i hit an ATH)
 
Sniff the packets sent by the server with wireshark or so, decode the data and find the "update health" bits, calc how much is updated and on what kind of intervals :p


I didn't say that, don't ban me MA.
 
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