Should there be compensation?

Ive lost a couple of expensive items and I think compensation would be great. Sure I knew the risk at the time but seriously? Do I think we are going to get any compensation? Probably not. Its just kinda lame that many risked expensive items and then the whole system changes so you don't have any risk at all just a lot of PEDs. I guess its unfair but yea we all know the game can change at anytime its happened before with things other then Tiering :(.

On the bright side though I was able to go ahead and Tier all my Jag Armor Pieces today to Tier I and II for a lot less then it would be if I would have just lost 1 Piece ;).
 
I have payed for insured tiering service 3 times to get my LR48 up to tier 3!
Also, I've lost FAP69-SGA to tier fail before any insured services were available!

I would very much appreciate some form of compensation... having my FAP69-SGA back would be great!

MA screwed the tier upgraders and the people who have already been using the tier system for unlimited items that was in place before this new updated system came out!

Make your support cases people!!! :grouphug:

if ma did offer a compensation i bet they would go with a similar strategy when it comes to retrieving tted goods. 1k peds they research the incident and return your item would probably be the route they would take. if they did that i am fine with it. if they just hand back the items well i call bs.

kosmos
 
Makes people wonder why no warants tiered any items, perhaps they have some mystical sixth sense of new "features" in the works...


Because we're the ones who spammed the Tiering Hof list today, right? Probably just a coincidence that a society full of hunters had so much TT ore on hand.

FIGHT! FIGHT! FIGHT! :yay:


But, on a serious note,
Everyone took their risks, people who wanted to tier their Items and people who provided the service.

The change is a sweeping one and just shows how much substance Dev's words carry.

So, maybe not a compensation, BUT some sort of Recognition is definitely due to the ones who risked and tested the Upgrade system.
 
I have mixed feelings on this matter. I'll qualify this first by pointing out that I both gained and lost with this new system. I lost a bit of value on my tiers for the stuff I've already tiered but gained the ability to tier my unique gear. There are a few things I believe people are overlooking when they say, "you knew the risk". It is easy to say that to someone when they lost something with the old system when someone else can still lose it also; however, did they actually know the risk?

Most people realized items could be lost, but most didn't realize that after a year MA/FPC would finally change something which we as a community (myself included) were strongly against in the first place. Stryker and myself made a decision to post our feelings about this matter with no word stating that we would have any change to the roulette style system. Marco reassured us that the system was a necessary drain on the items. What happened to that drain? Surely they didn't remove all the items they wanted "drained" permanently? If that was the case will tiering now become roulette again in 1 year? I believe this is the main point of contention most upset players have. Why did it take MA/FPC take so long to alter a clearly poorly constructed system?

Having said all that, I do believe this is a much better way to tier items. It makes far more sense but I feel as though some people were horribly misled by MA/FPC's "dynamic" system. The suggestion of possible item returns for a 1k PED fee seems reasonable but doesn't solve the problem for those who paid for tiers to upgraders (I was on the receiving end of these PEDs). Maybe a free tier could be added to their weapons or something but that's very difficult if not impossible to carry out via checking who paid who chatlogs.

Obviously most of the community will believe I said this all for personal gain. Perhaps those people don't understand what I was willing to pay for a tier replicator which I actually feel as though I just received for free. It is great to be able to tier high end UL items and I feel as though a lot of them had lost value due to tiering but have now regained that value. Overall it is a postive change. It was carried out very poorly.
 
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Well on the positive side, it at least means for once now that those of us who invested in high end items,( and thank fook, my foe didnt sell in the last couple of days! ) finally get something back for what we paid out, or at least thats the way it feels to me! I mean it was getting a bit sick with all the L high tier rate weapons and armour out there, that in general pwned UL stuff! it at least means with our UL items we know at some point although maybe sometime yet to come we can get our items to a high tier level, without having to pay 100s of thousands to get there and they will always be UL! :yay:
 
Having said all that, I do believe this is a much better way to tier items. It makes far more sense but I feel as though some people were horribly misled by MA/FPC's "dynamic" system. The suggestion of possible item returns for a 1k PED fee seems reasonable but doesn't solve the problem for those who paid for tiers to upgraders (I was on the receiving end of these PEDs).

yeah that would be the sticky part of compensation if it was to occur in any manner. i am still against it. because if ma goes down that slippery slope then everyone will have a claim for something they should be compensated for. this game is full of risks and i would take anything that is said by fpc or ma for a grain of salt. historically it makes sense to.
 
Hey, I made a hunt, I made some loss.... Can I make a support case to get it back?

Or



I bought a non sib weapon before the introduced limited guns.. now I can't use it good enough compared to a limited weapon of the same cost/click ... .

Reimburse me?

God damn, you were told you might lose it, you took the risk and you lost it. Now you cry and want compensation because they removed the risk?



Like Stryker said above: patience is a virtue.....





I'm just mad of people complaining of a new, rocking tier system and those who try in every way to get their lost items back.... Forgive me :)
 
I knew something like this would happen.. as star said.. we all got a free replicator now.. better that we all got it instead of just star.

.. and NO, no one should get a compensation for taking risks.. that only happens in casinos and on stupid tv shows..

I dont care that you lost money doing it.. the important thing is that I didnt.

now it seems like UL items got back some value again and Im really happy that I sold all L crap I had and bought UL items again.. but I will have to see what will happen.. I might wait another year or two before I actually tier my as147..
 
I think lost items should be returned to tiering avatar against a fee (then we'll have threads with "hey, this dude lost my imk2 while tiering, and now he doesn't want to return it :laugh:), but in no hell way for any kind of fees or ingredients spent along the way.
 
The risk was known at the time and people accepted it when clicking.
Even myself, I did some clicking although not more than 1-2K ped items.

Anyway, it was pure gambling and I'm glad it was removed !!
I welcome back the EU universe without recenting it for something like tiering.

Compensation for items lost ? ... no, I'm afraid not ...

My view ...

Adapt to the universe but if we ALL don't adapt then the universe will have to adapt to us (for which I thank MA)
 
No, i dont think there should be a compensation... dont really understand why the hangars owners got compensation either really...

Are the tamers beeing compensated for lost income from pet sales?
Those who are great mentors aint getting any peds for beeing out of buiz.

If ma start compensating then they will have to compensate all unfairness. Starting with me not palying when skills where easy to gain. ppl tier i didnt i won, ppl played 7years ago i didnt they won.
 
Because we're the ones who spammed the Tiering Hof list today, right? Probably just a coincidence that a society full of hunters had so much TT ore on hand.

Nope, that's couse skalman came on & went mining :D

This is not the way to show you have a stable system where ppl want to invest a shitload of money, mostly in mu.
Also consequences aren't only for the ppl who did tier, but also for ppl who follow ingame economy, something support loves to state.
I sold my ul hl15 while I had an i2870 with the main reason that it would be nearly impossible to tier (replicator would cost too much as it would be rare & only 3 ul's ingame). Guess mu went up quite a bit in 1 hour.
 
Only compensations should be compensation to community . this means that we should be able to loot items lost during tiering process..

Did something dropped? I dont know about single item... Was something lost during tiering? Many items i know of ;f
 
Generally I welcome when MA or FPC or whoever revises a system which proves to be simply wrong...

The problem is that if you want to build some sort of stable trustworthy RCE economy, you can't continously change the parameters just like that... this is insane... if they are unsure about something, they can't test this in Production...

You can't say that you are offering a stable RCE environment and then tweak such costly setup options all the time...

Everytime you do that you loose trust and you fuck off people. The barrier to invest large sums of money into something are raised every time this happens...
 
Hmmm alot of mixed responses. The bottom line is MA have made it crystal clear that beyond TT value, everything can change suddenly and drop its value overnight. So before you spend thousands of USD on a virtual item, remember that MA can make it worthless in an instant. I think MA have realised that virtual items are not sustainable at the current prices and are doing their best to bring the prices down. I guess the next step will be to increase the drop rate of Mod Mercs, Mod FAPs and Shadow Armour. I feel for the people who invested in those items!

I totally agree, we all knew the risks when tiering expensive items, but we never expected the parameters to change such that our risk was not worth it. Yes every tier was a gamble, but at a casino when you win 10KUSdollars, you keep 10KUSD! The casino doesnt turn around and tell you, oh by the way, we changed the value to 10KUScents :) Have a nice day!

Ok, time to put in the support case!

Cheers
Bjorn
 
Hmmm alot of mixed responses. The bottom line is MA have made it crystal clear that beyond TT value, everything can change suddenly and drop its value overnight. So before you spend thousands of USD on a virtual item, remember that MA can make it worthless in an instant. I think MA have realised that virtual items are not sustainable at the current prices and are doing their best to bring the prices down. I guess the next step will be to increase the drop rate of Mod Mercs, Mod FAPs and Shadow Armour. I feel for the people who invested in those items!

I totally agree, we all knew the risks when tiering expensive items, but we never expected the parameters to change such that our risk was not worth it. Yes every tier was a gamble, but at a casino when you win 10KUSdollars, you keep 10KUSD! The casino doesnt turn around and tell you, oh by the way, we changed the value to 10KUScents :) Have a nice day!

Ok, time to put in the support case!

Cheers
Bjorn

The bolded parts I'm responding to. Nowhere, not in a single section of the EULA or ToS that I've read, does MA guarantee ANY value beyond TT. The market value is set by the players, is traded by the players, is AGREED upon by the players. All 'investments' (gear, skills, LA, etc) are an agreed upon exchange BETWEEN PLAYERS, not MA. In all seriousness, no one has any right to truly bitch about that. Yes, it isn't "fair", but neither is half my skills dropping over 50% in value over the last few years, all my gear (and many of my friends) dropping in value 50%~75% in the last year (Although this may have helped reboost them!). A lot isn't fair, and the only thing MA is at fault for, is not rectifying the situation BEFORE it got out of hand like it has.

Put in your support case if you want. The only thing I agree with is UNIQUE items that were lost during tiering should be rebuyable, and the other UL items should be reinjected into the loot pool.
 
No compensation ofc. All that pushed the button did know the risk.

----

Thou i fell sorry for those that lost an item specially those that did a click the last few days. I fell sorry for those that bourght a tiered item the last days too.

And ofc i feel sorry for all that had pile of garnets in auction before the VU

----

And im happy that i did try the Old-tiering - never did bigger stuff than 2-5k thou. Im happy that i didnt buy a T2 ML35 for my T0.9 ML35 + 2k ped a few days ago.

Im happy that UL items now will start raise in price again.

Im happy that my stack of garnet in auction ran out sunday.

This could be a very good way from MA to stop the finacial crises within EU.

----

Just remember one thing.....


EU IS DYNAMIC
 
Good: This is what I thought the tiering system was going to be
Bad: The change was too steep. It went from massive risk for little gain, to no risk for the same gain.
Good: MA gets the peds from tiering, not the tierers, meaning more peds can be allocated to <new systems; hiring people who know what they are doing; whatever>
Bad: A lot of people lost and gained a lot of peds in the old system.
Good: Armour is now worth tiering.
Bad: The cost of enhancers will skyrocket
Good: New influence of income for miners, hunters, crafters
Bad: Those people who held back on tiering some of their high end stuff now get the best deal
Good: Value of high end items is preserved, or even buffered.
Bad: Value of midlevel items subject to large variance
Bad: Being a high level tierer now is now kinda pointless.
Good: UL will eventually win out in pvp over (L) - though we still need better armor enhancers.
Unknown: Did the enhancer breakage rate/system change?
 
Good: This is what I thought the tiering system was going to be
Bad: The change was too steep. It went from massive risk for little gain, to no risk for the same gain.
Good: MA gets the peds from tiering, not the tierers, meaning more peds can be allocated to <new systems; hiring people who know what they are doing; whatever>
Bad: A lot of people lost and gained a lot of peds in the old system.
Good: Armour is now worth tiering.
Bad: The cost of enhancers will skyrocket
Good: New influence of income for miners, hunters, crafters
Bad: Those people who held back on tiering some of their high end stuff now get the best deal
Good: Value of high end items is preserved, or even buffered.
Bad: Value of midlevel items subject to large variance
Bad: Being a high level tierer now is now kinda pointless.
Good: UL will eventually win out in pvp over (L) - though we still need better armor enhancers.
Unknown: Did the enhancer breakage rate/system change?

Very objektive and good post.

+rep
 
anyone dared to ask MA if this is the last major change to tiering? I mean, if it will be made twice cheaper in the near future, maybe there's point to hold the buttons back now? like, is it sure that replicator will not come out to replace all the ingredients? totally sure??? =)

:popcorn:


J.
 
my opinion


Everyone here, including the highrolers such as Star, Stryker etc. will not receive a dime cause MA does not need to compensate ...

From their point of view:

They introduced tiering (as with most additions quite poorly thought through). They saw that the profit opportunity was with the player, not with them so they changed it ... Tick done ...

Now then, I highly doubt that there is a single player leaving EU due to this ... Sure they bitch and complain, yet carry on like usual after a while ...

IF that was any other case, THEY would compensate ...


Just think of the many MANY example when they changed the games and ppl lost due to that, when they introduced decay when equiping armour (my god, everyone was upset etc.) ... End of the story ... ppl still hunt with armour... If ppl would have stopped hunting with armour (and I mean ALL ppl) MA would have not thought twice and taken that back, but lets face it .... Its not going to happen...

Say goodbye to your lost items, they are gone ... Sad but true ...

Angel
 
no no no no no
 
While I really do feel for those who have spent a lot of money on tiering and lost some uber or rare items I say no, unless, I get compensated for the loss of value overnight of my colouring skills after VU9.0 which was a heck of a lot of money and more than many paid or lost for having stuff tiered before the change, and yes, including me. Most people aren't even aware of how much money colourers lost with that VU as it affected only a tiny proportion of the community.
 
colouring skills
what about Miggobar and other high level tamers?

What about folks that bought tons of 2x0s before they lost electric damage bonus? What about sweat buyers that bought tons of the stuff before the new system put sweat in the TT?

I can honestly say, I'm very glad I decided NOT to focus my shop on 2x0s like I was planning to do many years ago.
 
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No, they should not be compensated...

... except I receive compensation for the losses I made during my EU time... (as many many many other players too):

simple examples:
+ when amps were nerfed to "max 50%" for the price losses in all unlimited guns
+ thousands of PEDs spent in buying pets
+ even more 100000000 PEDs spent for taming skills that i can't do shit with since years

hundreds of other examples can be found by other players during the past 6 years.

// Edit: lol, master added exactly my point :)
 
what about Miggobar and other high level tamers?

What about them? They should be compensated or shouldn't be?

That system is yet to be implemented and we don't yet know how that will work. I am lvl 48 handler and lvl 47 tamer so it also affects me as well but until it's back all we can do is say how worthless skills currently are and how much money is tied up in them. When the system is back they could be worth triple in which case we will have no complaints... I can but hope lol
 
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The only compensation that should be, is to the community.. in such form as, give the lost tiered items back to the loot pool..

Those who did click and tiered surely did kno of the small risk in loosing their second item in the tier process.. but since u did click i guess most of u could afford loosing it.
if not, u shouldnt had clicked...
 
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Here's an idea - how about if everyone who used the old tiering system has to pay back all the residue they got?
 
Here's an idea - how about if everyone who used the old tiering system has to pay back all the residue they got?

Now that wasnt nice - rotflol
 
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