Talania
Stalker
- Joined
- Dec 10, 2008
- Posts
- 2,355
- Location
- MN, USA
- Society
- Mediaeval Wicca
- Avatar Name
- Talania Tal Indigo
Are you implying that grinding iron missions until your eyes bleed is not a fun time?
How can this be?
On a more serious note, I think the entire mission system has been a detriment to this universe by encouraging people to grind in solitude for hours upon hours. Back in the day, we didn't have all these missions and goals provided to us. We had to think up our own goals and create our own fun. That was the POINT of this universe. It forced us to be social, not anti-social.
I know many players were begging MA to give us a mission system... but I was hoping for something more... lively. I would rather have them delete all the current missions and only release missions like HUNT THE THING, even if it was only 1 mission per VU. Just my 2 pec.
I noticed the same thing shortly after the mission system was introduced. MA should have designed it so mob kill counts were 1.00 so if two or more people were doing damage they could get a share each. One does 20% damage and another does 80% then it would be 0.20 and 0.80 mission points. If you don't do enough damage in a large team then you don't get any % of the mission points. For missions with kill points based on mob maturity it would work the same. Just add two decimal places to the kill points.
This would go a long way to increasing social fun in game and possibly increased deposits for MA!