Hey i registered for this thread but be active in forums from now on
I play the game like 3 months now and haven't been in space yet and i did no PvP.
I like PvP and i played alot of MMOS and played alot of PvP.
Therefore i have some idea what PvP generally means and i know how people play PvP. etc...
Carn
Carn player versus player battles were originally frowned upon in games and considered a socially unacceptable (faux pas) even though it was possible in a fair number of early games and the social nonacceptance continued even after the Internet was given to the public (yes the www was free at first) and after the eternal September. Mostly because many of those games needed players to work as a team, perhaps an oversimplification. By the time some games like faceball2000 and then Doom came out in early 1990's things were starting to change in how games were done and social acceptance. Certainly by the time PE was being worked on Counterstrike was being played and CS even included an early voice over the Internet function but players said it was exploitable because team mates could be told where enemy is etc. At least CS had it before the dev clampdown and people used 3rd party voip. Now today even simple/casual pvp games like MWO and Dreadnought have VOIP built in even though same "voice exploit" is possible but players just don't care now since theres slim to no advantage. Anyways let's look at PE/EU with a link to real cash economy that gets emotions to run high and ideas move fast. EU was started 15 years ago (Project Entropia) and now the developers are real slow to do anything, slower to fix anything (unless it's exploitable by players and costs the devs money), and even slower to adopt the new ways of games made in the past dozen years... although that might've come about partially from the sheer mass of coding that makes up EU and I'll hazard a guess it has a small under appreciated(by MA suits) dev team that's getting side tracked doing other game concepts that never get implemented (nasa mars sim, micheal jackson's PE world, compet is latest, etc. etc. etc.). Well that's just my personal take on EU and without a doubt I could be 110% wrong. *shrugs*
Boils down to players in EU are frustrated by space being unfinished and pvp and most of the promises and previews still aren't in place by MA, but then some players been waiting for voting to come back and those voting terminals were removed in what 2005/2006??? Anyways PE was a virtual world originally and mostly Player vs Monster, and still the overwhelming majority of players in EU do PvM and avoid PvP like a plague.
Well Carn give it another 10-25 years and you'll start to notice that you react a little too slow for PvP and it starts to loose its shine and any interest you once had for pvp will eventually begin to wane, but until then enjoy! Also with EU having a mostly older audience of players and most of them hold down jobs, it kind of becomes mostly a social gathering place, or goal oriented in player vs monster to grind missions to completion, with a small number of PvP players planet-side comparatively speaking.
its funny though as the pirate himself stated that it is NOT strafing in space. so leaves only the map key exploit open.
Tapping your map key makes your character lurch forward and it works great to break-free from terrain-traps when TP chip is mia (Cyrene Hub) and no vehicle spawn, etc. I mentioned all that in Ark chat at least a year back and soon enjoyed those proof of concept videos of the 2 MS racing with 1 doing map key spamming.
But there was many people not watching Ark chat that night...
So perhaps this is a good time to re-ask if 2 MS could try racing again but using the 1st person/3rd person camera mode/zoom key instead of map zoom key. It's just a guess on my part as I've no way to test, although in hindsight tonight I could've tried it with quads. Meh I'd prefer to leave proof of concept up to the more experienced spacers. If that camera mode change works like map key spamming then as I previously mentioned there's other ways to make your character lurch forward.
But honestly the map key spam seemed a very small speed difference and not what I'd imagine some players are using to exploit.
It's mentioned side-strafing doesn't work anymore, but that's only forward movement speed added to side movement speed that's come from sloppy programming and most modern games don't have it/removed it.
So I'll bet that there's a way to do some old school Trichording in EU. (think descent/freespace series)
As for Kane's OP and later un-locking follow up (~page 29-ish atm) I have my opinion but I don't visit space very often, and ultimately in the end only MA's opinion counts because it's their game and they hold all the cards.
But Kane since you PM me and let me quote everything you so intellectually wrote "fuck off".
Now I'll say your in the wrong and not smart enough to argue with MA because hey in case you didn't notice we players don't make the rules and MA don't care what players say while the money rolls in.