This is kind of the point of the entire game. Otherwise everyone would be playing WoW or some derivative.
Actually, although not stated, I was being facetious. I'm pretty bad, but I'm not THAT bad. But I think at the end of the post, my comment about the "many tentacled beast" has some truth to it. My actual view is that we're all monsters, looking out for ourselves first, maybe loving someone or having a family but only because we get something from them we can't get anywhere else, just trying to make a buck in this endless scarred world called life that no one can claim their own. We're all parastiical in nature. In life you choose your drug.
And you know they're going to put warp drives on some of the ships (motherships?). I think there's a lot of worrying that's unnecessary. Maybe it would be better if MA or whoever runs the show was more visible. On the other hand, not knowing what the future will bring is part of the charm. But I have to wonder how they'll handle the few bigtime losers. I heard that someone lost 3k ped in loot in another thread. It's only a matter of time before someone goes berserk. And the big guns on motherships consume 1 ped per shot. It'll add up fast and the reality will hit home. They have to give it a draw or it won't be worth it after the initial enthusiasm.
So:
1) To keep stackables safe, space is big, so travel through it smartly and you probably won't be noticed
2) Get a ride on a warp-capable ship and ensure your profits pay for the extra costs
3) Travel in groups that're well prepared for attack
4) Include in your prices the costs of some or all of your pvp losses - so a slight increase for all transactions
Eventually we'll end up with a system that gives us pvp and safety, but it's in a very loose fashion. Personally, I like that more. But I know some people will do dumb sh** and then blame MA for their losses. Some people will go out into space and get killed and then say that they didn't know it was lootable. Or something like that. It will happen. That's what I mean by "loose". There's no builtin protection for stupid clueless people.
The good thing about "loose" mechanics is that they make you think more. Some people like that. Of course, eventually it'll all be as simple as walking. But for a new person, it can be very stressful at first.