Space travel means no travel at all

Well apparently I am not to respond and defend the non-PvP Lootable side even though there is a lot of already stated suggestions and views against PvP Lootable and how to get around the current issues all because no-one knows me so. I'll just privately stick to my guns and not participate in this universe with any of my money which gives PP's and MA just that much less money....

hmm where is that remove account button being only people with a PVP Lootable mentality can post in a thread with a topic about why PvP Lootable in space is crappy.

Note: Not like MA gives a shit anyways, they could care less what I write here, hell they never fix a damn thing when I send in a support case why would they read a thread about why something they think is awesome is total crap.

oh darn..

i was so wishing that i could pk your pedz! :(
 
50% to MA
25% to the PP where decay occurs
25% to the PP where the avatar was created

So basically, 50% of a PP revenue is "safe" and the other 50% is in jepardy of being lost if the avatar leaves their planet.

If space was non-pvp then the favorite planet would easily get the most revenue and the others would suffer.
If space was non-pvp then a large event on one planet would drag most players to it and leave the other PP pissed off.
If space was non-pvp then people could easily punish a PP for making the grass pink and organize a walk out of their planet.

Space is a mechanism that allows people to travel to other planets. It allows for competition for customers between the PP. Yet, discourages a mass exodus from a planet and protects the PP to a degree.

Yeah, I don't see space becoming free anytime soon. Whine about it all you want and say what a bad decision it was by MA to make it so, but it seems that there is rational thinking behind it to me.

(Plus it would just plain suck if space were too easy to travel freely! (altough this is obviously just my opinion))

I think I see your point, we ought to trap people on a planet, rather than encourage them to stay based on that planets content or the events that planet decides to have.
 
I think I see your point, we ought to trap people on a planet, rather than encourage them to stay based on that planets content or the events that planet decides to have.

Ok just got a thruster for my VTOL, put all my stackable shit in my inv. been in space for a few minutes now... all you PvP Looter asses come and get me, I'm flying randomly around until one of you SOB's take me down or I run out of fuel... Here is your chance to get your revenge on me before I quit this game for awhile. BTW space is actually visually cool but lame as hell, just my opinion which apperently means nothing.
 
MA gave me a glass then tossed a rock at it and cracked it so now I can't drink out of it without getting all wet and only can get a small fraction of the liquid out of it. So I am kind of saying if they are not going to fix this damn broken glass, I'll get a new glass someplace else.

Your glass isn't broken, its plastic. MA gave it to you half full of water and you threw it on the floor during a temper tantrum because it wasn't cool-aid.
You can still pick it up and walk over to the tap and fill it to the brim and over flowing with cold water if you want.

Well apparently I am not to respond and defend the non-PvP Lootable side even though there is a lot of already stated suggestions and views against PvP Lootable and how to get around the current issues all because no-one knows me so. I'll just privately stick to my guns and not participate in this universe with any of my money which gives PP's and MA just that much less money....

drama much?
I just asked if you would show who you were and suggested that your comments would hold more weight if you weren't hiding behind anonymity.

Your in game avatar name and society do alot for showing where you are coming from and what has shaped your views in the game.

narfi

ps. as for your claim to be in space... kind of a stupid move, but could be fun if you had left your stuff in storage.
I just got back to Rocktropia from 2 days in space during which I served as crew on a Mothership a few times as well as hunted space mobs with my vtol(both solo and with a buddy,) as well as did a dozzen or so 'flights' between stations for friends who had gotten rides up to stations but wanted to go to another planet.

During that time I saw 2 (maybe 3) other ships when I was flying alone.
One was a well known and peaceful pilot.
The other was Deathifier in his Mothership.

Both encounters had friendly exchanges and that was it.

During my time on the Mothership I had alot of fun hanging out with the crews and repairing stations while they hunted. I don't think we ever took pirate fire while I was on board. (but i know that both the ship I was on as well as other Motherships have been in several firefights)

You may have a quiet lonely trip in space unless you keep taunting and hang right outside the calypso station giving your cords on the forum.

gl
 
I think I see your point, we ought to trap people on a planet, rather than encourage them to stay based on that planets content or the events that planet decides to have.

People are not trapped on a planet.
 
50% to MA
25% to the PP where decay occurs
25% to the PP where the avatar was created

So basically, 50% of a PP revenue is "safe" and the other 50% is in jepardy of being lost if the avatar leaves their planet.

If space was non-pvp then the favorite planet would easily get the most revenue and the others would suffer.
If space was non-pvp then a large event on one planet would drag most players to it and leave the other PP pissed off.
If space was non-pvp then people could easily punish a PP for making the grass pink and organize a walk out of their planet.

Space is a mechanism that allows people to travel to other planets. It allows for competition for customers between the PP. Yet, discourages a mass exodus from a planet and protects the PP to a degree.

Yeah, I don't see space becoming free anytime soon. Whine about it all you want and say what a bad decision it was by MA to make it so, but it seems that there is rational thinking behind it to me.

(Plus it would just plain suck if space were too easy to travel freely! (altough this is obviously just my opinion))

And what about the ppl who can afford to keep separate storage on different planets? If Planet A auction or loot sucks, just move to Planet B. No need to move any stackables. 5 planets, 5 sets of inventory, no problem...except Caly is the only viable economy at this time so it gets to be 1 planet, 1 inventory....Caly. The PVPers will be shooting each other until they tire of it. No amount of trying to convince ppl to carry their stackables is going to work.

Ark auction peaked at 256 pages a few weeks after spawning. Items were moving until all the bps were discovered. Ark auction dropped to 98 pages right before space was released. Auction not viable. After space VU, Ark auction back up to 150 pages or so and is dwindling daily. The last I saw was about 115 pages.

We'll see if the market gradually increases or if the space VU just caused a dead cat bounce.
 
People are not trapped on a planet.

No, but some have become trapped within their own minds.

It is interesting to see the different views here :)

narfi
 
People are not trapped on a planet.

To clarify, your post states that pvp discourages the movement of avatars, hence I use the term "trapped". With no pvp, there is complete freedom of movement, and then it is down to whether or not your planet offers something to attract people spending money.

I feel that with the freedom of movement model the calibre of the planets would have to increase in order to keep their playerbase, the players would be paying for travel anyway, and also the planet partner still gets a %age based on those they attract.
 

YEEEEEESSSSSS!!! :yay:

I think there is atleast one of every kind here!! :laugh:

As for the topic!! I am all for the way space is. I think the Hanger owners got shafted a bit but other then that it is as it should be.

One example I can provide..... How long did it take Calypso's economy to flourish??!! ;) If you think that each PP's economy should be strong after the first few months you are mistaken.. A couple of years with some good advertisement, good communication, and some good updates, it will be just as strong!! :)

Just my two pecs.. :ahh:
 
...............................................................
 
Last edited:
In an effort to get to topic and keep flaming down I submit this REPOST from a few days ago:


One thing I think the PVP lootable only space supporters are underestimating is the size and scope of the people who disagree with this implementation for planet to planet travel (or as I call it, no travel at all).

They will agrue it's good for the PP's economy, people love PVP space, it's low risk, PVP space isn't so bad, just try it, etc, etc. But I think they are under-estimating the effect it will have on the PP's and to MA as well because as staunch as they are in their views so is the other side. And we aren't going to travel this lootable way. Argue with us, debate with us, reason with us, threaten us, hate us, love us...it won't matter. We aren't going to go. We have heard your arguements for lootable space (planet to planet travel) and frankly we simply don't agree. Our reasons (which u consider not justified) is still not going to make us travel.

And us is a lot, don't kid yourself. And a lot in IMHO is most of the players in EU.

So is that a bad thing? That is the million dollar question. Some have argued that this will help the PP's economy and all will be well in EU. I don't agree with that and have given my counter arguements in a previous post. I think MA is playing with fire on this issue and at a very minimum has ticked off a lot of players - keeping your customers happy is key to any business.

However, it is the PP's that will be the "deciding vote" I think. If things go as well as some would argue and the economies grow to a profitable level, then sadly I suspect that things will stay status quo. BUT it is one thing to see some rise in a PP economy, it is another to get it to be self sufficient/profitable. Effectively cutting off the majority of EU's players doesn't seem like an effective strategy to me. Time will tell if I am right, but if I am don't be surprised if suddenly a non-PVP lootable planet to planet option becomes available.

comments?
 
..................................................................
 
Last edited:
Perhapse you need to go back and read the source material on that rather player comments. Although reading the source material I did discover that the planet I started on only gets decay for the first five years my account exists. Can't wait to be a "free agent"

Jeez, you really have low reading comprehension skills, dont you ? Starting to feel sorry for you now.

The AFFILIATE gets their commission for five years. Not the PLANET PARTNER.

It offers eligible affiliates the opportunity to receive a 5 year, weekly paid commission on the company´s profits of each newly recruited player.

narfi said:
One was a well known and peaceful pilot.
* Waves to Narfi again * :)
 
Last edited:
However, it is the PP's that will be the "deciding vote" I think. If things go as well as some would argue and the economies grow to a profitable level, then sadly I suspect that things will stay status quo. BUT it is one thing to see some rise in a PP economy, it is another to get it to be self sufficient/profitable. Effectively cutting off the majority of EU's players doesn't seem like an effective strategy to me. Time will tell if I am right, but if I am don't be surprised if suddenly a non-PVP lootable planet to planet option becomes available.

comments?

A planet partner did decide. It was MA and they want 100% of your decay.
 
Last edited:
Jeez, you really have low reading comprehension skills, dont you ? Starting to feel sorry for you now.

The AFFILIATE gets their commission for five years. Not the PLANET PARTNER.
)

Oh so now your saying that the affiliate program has nothing to do with planet partners? Sorry I can't read from the original source as it's a dead link.

Anyway as someone was nice enough to point out to me, nothing constructive is coming from this, so I am just going to step down. I've put my evidence forward and explained it. I really can't do more then that other then divulge into evaluating other peoples reading comprehension, expressing my evaluation of a persons time worth, or expressing my pity for others.
 
I used the TP to get to Arkadia from Calypso. I left a lot of stuff in storage on Calypso. Now I want to get back to Calypso to get stuff out of storage to tier up my armour. I can't even buy the materials for the upgrade in auction on Ark. I've spent a fucking full hour of rl time looking for a way off Ark without success. If we used a TP to get here we should be able to use it to get back where we came from.
 
Last edited:
Hey I'm still new to PCF, mostly cuz my password keep getting reset....

But I'm from a group that offers transport, and escort from the various planets. Calypso is our home planet, and we have been working to keep its space clean. We also need pilots in the group, but more importantly we are trying to offer our services so you know you can get help off the planets.

Check our site out, you dont have to join to make a post in transports, rescues, or applications, and you can view some of our basic information.

http://www.calypsocoastguard.com/index.php
 
I haven't read everything, but I was thinkin : is there no safe way to transport stackables at all? What if you put those in a storage box? Can it still get looted? If that's not true, may that's a good idea for safe transport through space? A safe that decays everytime you open en close it so that it can only be used for transport in space.

:handgun::confused::handgun:
 
I haven't read everything, but I was thinkin : is there no safe way to transport stackables at all? What if you put those in a storage box? Can it still get looted? If that's not true, may that's a good idea for safe transport through space? A safe that decays everytime you open en close it so that it can only be used for transport in space.

Everything in your inventory, vehicle inventory or storage boxes can be looted in space.
 
Everything in your inventory, vehicle inventory or storage boxes can be looted in space.

When will they fix this bug? Not fixed in this update either?
 
I haven't read everything, but I was thinkin : is there no safe way to transport stackables at all? What if you put those in a storage box? Can it still get looted? If that's not true, may that's a good idea for safe transport through space? A safe that decays everytime you open en close it so that it can only be used for transport in space.

:handgun::confused::handgun:

well there is a safe way but you'll be branded an exploiter if you use it ;)
 
well there is a safe way but you'll be branded an exploiter if you use it ;)

Correction, you'll be branded an exploiter if people FIND OUT you're using it :p
 
When will they fix this bug? Not fixed in this update either?

I don't think this is a bug.. I think this is exactly how MA intended space to be.. :scratch2:
 
calypso coast guard

Thanks a lot. You people rescued me from Ark & took me back to Caly. enjoyable ride in good company. So if anyone is looking for a lift back to Caly from anywhere else these people are the ones to call.
http://www.calypsocoastguard.com/index.php

Regards
Yedrol

Hey I'm still new to PCF, mostly cuz my password keep getting reset....

But I'm from a group that offers transport, and escort from the various planets. Calypso is our home planet, and we have been working to keep its space clean. We also need pilots in the group, but more importantly we are trying to offer our services so you know you can get help off the planets.

Check our site out, you dont have to join to make a post in transports, rescues, or applications, and you can view some of our basic information.

http://www.calypsocoastguard.com/index.php
 
Back
Top