Info: Tell me your thoughts on the loot cap.

oh dear, conspiracy theory time...
with your rough calcs did you think to try cost to kill+insane regen due to him being stupid to kill that mob solo x 6K multiplier? because that easily gets you to 330K without resorting to paranoid fantasies...

I thought Alan Krom had a fapper and he was using unl DOA Strikehammer (based on his screenie)

Neil has a point though (from page 1) because that particular few weeks there were terrible issues with crashes at Fort Troy prots, then relogging to find the prot spawns disappeared. It was truly shocking losses for many.

So for my mind the interesting factor was there was a huge pool of unclaimed peds on the Troy server to create that 330K ATH. Which raises another question, would that only occur again in a situation where game faults unintentionally force losses to create that huge fat pool.

Even if there is such a thing as a loot multiplier the other part of the equation would need to be the peds to trigger it. That ATH is so unusual, that the circumstances that happened on that server MUST have had an effect on the loot size.

Rick
 
Dunno, I am fine with not having fouls and similars to HOF big, I remember how frustrating was to hunt big just to see the argo young popping 12k to some random ava :)

With all the missions and stuff, you can start hunting troxes after 1-2 months into the game and have a fair shoot for nice loot.

Give it another few months and you can go for big mobs, not to mention you can hunt big mobs in team.

Also hunting big is no reward, troxes are actually nice for value in X possible value out ;)

So yeah, I understand what you are saying, but seems more right to me to not give high hofs for small creatures. As from my past experience it was rather frustrating then motivating (for everyone mid level and above)


I never cared for what the others could get but what I can get.

So I can tell you that psychologically was also good to know that you could geta 1k ped foul or a 1k ped molisk! Even if you never would loot something like that! It was good to know that you could!

Troxs were also capped. When was the last time you saw a trox loot higher than 3k ped?


Not the all player base can hunt levia, fefox or prots. Because not all are willing to loss 200 usd a month on a videogame!

With the conditions we have now the future will be feffox/proteron/mulmun hunters or then the puny hunters. Mindark just made the favor to get ride of the medium players.


You enter a casino but only the 5 usd slot machines or above have the 2000x multiplier. All the slot machines under 5 usd can only give you a maximum multiplier of 200x. How fair is this?
 
I never cared for what the others could get but what I can get.

So I can tell you that psychologically was also good to know that you could geta 1k ped foul or a 1k ped molisk! Even if you never would loot something like that! It was good to know that you could!

Troxs were also capped. When was the last time you saw a trox loot higher than 3k ped?


Not the all player base can hunt levia, fefox or prots. Because not all are willing to loss 200 usd a month on a videogame!

With the conditions we have now the future will be feffox/proteron/mulmun hunters or then the puny hunters. Mindark just made the favor to get ride of the medium players.

You enter a casino but only the 5 usd slot machines or above have the 2000x multiplier. All the slot machines under 5 usd can only give you a maximum multiplier of 200x. How fair is this?

Actually I got a 5024 atrox old in April of last year. I think that is after the loot cap, maybe I don't know but as you say there has not been very many.
 
Do you ever thinked that there isn't an algorithm for mob cap?
My ...."theory"?
I think there is an algorithm of what an account spend/use/decay and that produce the loot result (in long term not in one run). Timeline of this? I think only the dev who wrote the code can tell.
If loot pool existed or still exist today, has nothing to do with what a single player will get as loot in hunting,crafting,mining or any other activity.

If you don't see many digit PED , globals - HoF's that mean ppl don't spend enough to get one.
 
This whole hard cap thing sounds very much like another urban legend...
Decrease the probability to hit extremes (no loot, or max loot) and it would look exactly the same.

Even if there's a cap, it's much easier to set a cap on the max multiplier, not max loot for each mob and maturity separately.
 
This whole hard cap thing sounds very much like another urban legend...
Decrease the probability to hit extremes (no loot, or max loot) and it would look exactly the same.

Even if there's a cap, it's much easier to set a cap on the max multiplier, not max loot for each mob and maturity separately.

Go hunt some molisk then and tell us about how many no looters / nova looters vs 50+ ped loots you get in 1000 killed.
 
Somewhere along the way I managed upon a formula for loot max. it is stamina times a few modifiers, I cant recall offhand without looking at my code.

But I do calculate it on my site under creatures near the bottom (select any mob, if I have the stamina data it will calculate) and also in my android Ap under mob.

According to the ATH list they all fall within the formula. I even checked a few entropia life small mob HOF numbers they seem to fit also.

Example:
Allophyl young could hit to 16k
Mulmun Looter Elite to 457,600k

One thing to keep in check though, the loot curve is extreme and is very thin even at 50% of the max, at least in the hundreds of thousands to 1 for odds I imagine, and many millions to 1 for the top 80% and 90% max.
 
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Do you ever thinked that there isn't an algorithm for mob cap?
My ...."theory"?
I think there is an algorithm of what an account spend/use/decay and that produce the loot result (in long term not in one run). Timeline of this? I think only the dev who wrote the code can tell.
If loot pool existed or still exist today, has nothing to do with what a single player will get as loot in hunting,crafting,mining or any other activity.

If you don't see many digit PED , globals - HoF's that mean ppl don't spend enough to get one.

That maybe true but just adding the L level, i.e. L20, in the algorithm and that would serve as the cap. I know this, in 2007 when I started there was always at lease one HOF around 25K and again almost always it was a Feffoid outcast or an Atrox young. I quit playing for about a year in 2009 and when I came back in 2010 I have not seen one since and that's a fact.:)
 
Go hunt some molisk then and tell us about how many no looters / nova looters vs 50+ ped loots you get in 1000 killed.
Remember how much nolooters there was initially when MA invented this new "feature"?
The shitstorm that hit MA after? How they eventually had to reduce the frequency of nolooters but also disguised part of them as novas? As a result the amount of "no loot" messages decreased drastically althou the real decrease was much smaller. Still, there was a slight decrease.
I was under impression that part of EU history was a common knowledge?

I believe about the same time there was also a noticeable decrease in the frequency of uber loots. If i remember it wrong, be so kind and correct me.


Trying to see how's the frequency of nolooters/novas Vs. globals today related to all that... :scratch2: but it just doesn't compute. Fails with "Division to zero" error every time.
 
Remember how much nolooters there was initially when MA invented this new "feature"?
The shitstorm that hit MA after? How they eventually had to reduce the frequency of nolooters but also disguised part of them as novas? As a result the amount of "no loot" messages decreased drastically althou the real decrease was much smaller. Still, there was a slight decrease.
I was under impression that part of EU history was a common knowledge?

I believe about the same time there was also a noticeable decrease in the frequency of uber loots. If i remember it wrong, be so kind and correct me.


Trying to see how's the frequency of nolooters/novas Vs. globals today related to all that... :scratch2: but it just doesn't compute. Fails with "Division to zero" error every time.

You know that is exactly right. I remember hunting Daikibas and getting my first Frag. I had not read the release notes so I asked around as to what the heck was happening:). As you say that is about the time no-loots stopped and so did the big HOFs. For a long time I rarely got a no-looter up until lately and I have been getting more and more no-looters again even on higher level mobs like L25 and above. But I have not noticed the big HOFs coming back.
 
I remember few years ago combibo young used to drop ~2.000 ped once or twice a week... :cool:
I was lucky to hit 22k ped atrox old in 2011... now i doubt it s possible, 2k on low maturity atrox seems a big global.

About the 330.000 ped mulmun, this page from "Monria" say:

"Large loots such as this one do not affect other players' chances, and thus are always possible within the Entropia Universe system."
source: http://monria.com/news_detail/37

Really?
 
I remember few years ago combibo young used to drop ~2.000 ped once or twice a week... :cool:
I was lucky to hit 22k ped atrox old in 2011... now i doubt it s possible, 2k on low maturity atrox seems a big global.

About the 330.000 ped mulmun, this page from "Monria" say:

"Large loots such as this one do not affect other players' chances, and thus are always possible within the Entropia Universe system."
source: http://monria.com/news_detail/37

Really?

Hehe my question also from a relative new comer, really ?

I did notice from the pic of Alan in the link above that shows him as an outstanding BLP sniper hit. That tells me he was,IMO, a fairly high depositor because "Outstanding", according to EP, indicates a level of 66. This means a lot of implants to get that high in 9 months. I played everyday and I mean everyday for over 3 years (2007-2010) and also bought implants and my level was around 50-55 laser sniper hit.
 
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