i see some interesting points of view here,
but i have to say also some ppl idk what game they play, is not in any case PE/EU
So you just want a handout for top tier gear....
... if you want to loot more a day, then just hunt in a team. Adapt to the game.
^ man u clearly have no clue how the game works, but u spill out some things here to point out that u have some experience
here's 3 question for u : how many ELM items are in a drop of a wave and how many hunters cover a server spawn when they hunt? and does everyone from that spawn loot an ELM when the wave is up?
dooh, a wave has a specific number of items that are part of the wave, no matter how big the team is, u loot what was in the wave, that's it move on, and if u happen to have a high 2.0 dpp/eff/dps weapon u might get what others dont, or a fking team u r in
more to it, ....fyi some items are limited to a specific number/ game and if 20 ppl collect components to tier their stuffs, and until they complete the tiering, the loot pool will not have the necessary components back in the circuit because are stuck in storage's. ( not sure if comps are part of this like other so called consumables, but all i can see is the effect )
here's one more...
This, plus the idea that tiering up stuff should be very special, and thus costly.
Why should it be cheap to tier up a item?
Shouldn't it be special?
...so let say MA started to fix the opals to just release the process for tiereing things in this game, so u say this shit supposed to be so fking special like idk, winning a virgin's touch or something? as u put it.... and we r ...when? 2021, and we had FEN like 2y ago and we have yet TEN items untiered , among other items who goes back to...loot 1.0 and even way back ....just when was pregold.. ( mod faps, supremacy armors and improve excavators etc )...see what i m talking about? ..rare as fuck, and special too mostly for noobs who have the special opalo at T1 trying to have some dps when they swunt.
now the MU
But its connected, if comps are rare the mu will rise. The mu is good for the hunters. The fact that ppl want to tier their weapons is a choice they do. But ofcourse it needs to be a balance to keep mu decently high while maintaining interest from the ppl tiering their guns.
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tier comps are perfectly fine as they currently are imo - competitive top end hunters generating mu for the rest of the playerbase who can find profit outside of mayhems is a good thing. I like beingh able to sell a number of tier comp types for high mu to buy the one type im wanting to boost for next upgrade.
The difficulty and time of the upgrade process also adds additional value to upgraded weapons.
seems a bit of math would help u guys figured out some basic , and here i mention just 3 facts,
- @ JBK , who said i was talking about weapons and where? i said items and i was adding an example on how many are needed for latest 2.0 items ( NO WEAPONS )
- the need and insanely large amounts of items untiered will not even touch the demand even if the drop rate will be doubled,
- and even tho if let say at a current 700% avg MU if u loot let say 10 ped tt/h comps, at a twice increased droprate u get 20 ped tt/h for a half of the MU , 350%, u still have the same profit,
........but i doubt even if is a double amount ppl are willing to pay much more than a half, so...who is losing here?....and if the game has a specific number of tier components no matter the MU, are not enough, not enough means even if someone is willing to pay, there's not enough, and this has nothing to do with the MU
a rare sight..
You want markup in this game or not.. scarcity is part of it.
anyway,
i m glad some felt the subtle difference from what some saw it as a "whining" or a "payn-inc"
, and is more like a logic because the game supposed to be beside the economical part a fun fact, and is not fun at all to wait ages to be able to tier something even if the wallet is doped, that is not fun at all
oh well, guess we will just have to wait another 300 years at todays rates before someone has a high end t10 UL armor. makes all the sense, very well balanced. that would be the peaking moment for entropia i imagine.. they imagine this game to go for thousands of years...........
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Not to mention cost of armor defence enhancers is so prohibitive, that there is no way i am going to be using them 24/7 even if i was able to get my armor to tier 10.
so... in my humble opinion, no matter how much the increased rate is going to be adjusted the demand is soo high that the profit will not be affected and instead the economy will be growing by using much more side components, and ppl will have more dps/protection/depth/ whatever to find more MU...is a chain.
just thinking at my mod shadow armor, all i can say is GL everyone tiering something next decade, if u will be here playing or dik if u will have the mood after knowing the fun fact that next generation of items TEN / FEN / TWEN is near the corner and resupplying the Mayhem vendor is a must and knowing that this circle is not going to be closed ever at this "special" rate so much appreciated by some
cheers!