Suggestion: UE5 Addition to Combat System

Gopher

Alpha
Joined
Nov 20, 2021
Posts
625
Society
Victory
Avatar Name
Gopher Goofer Bless
For UE5, maybe a system for combat that you can shoot specific mob limbs off to make them deal less damage to the player. Example: Shooting a drone's laser arm, damaging it and making it attack less often/deal less damage. Also, maybe in addition to that, if you destroy a mob's limb, it forces it to use it's secondary attack. Same example: If you shoot the drone's laser arm a lot and destroy it, it forces the drone to get up close and melee you. This would heavily reward active play and make combat way more engaging and fun.
 
Half way into the first sentence, this idea screams for this clip:


Well, we don't have blood, but still...
 
Back
Top