Voted for 12.4 although I miss a lot things we had VU9.4
The actual new content and overworked content is way better than pre VU10.
I miss Kerberos too
I miss old Atlas Island, great area
I miss old Fort Argus great spawns around there, constant shooting on low mobs (1 shot overkill) and not runnning out of mobs.
I miss unique cities
I miss umbranoid places
I miss fun content (the skeletons, the smily)
I miss a lot of really nice spawns
And what I really hate is the simplification of mining, damn that sucks big big big time.
I liked the old system with different finders for ore and enmatter, different refiners and different drillers/excavators.
Whos shit idea was that ???
Overall grafic is way better!
Mindforce got way better eco than back VU9.4 when ME was 200%
The missions are great
The new planets great
Space (well hate lootable PvP without save trading routes) but generally good thing to have space!
Crafters live became easyer due to lower markup on resources (ore/enmatter and looted resources)
Vehicles are great, especially air vehicles (enjoy the landscapes, damn thats really impressive!)
Shared loot, hmmm ok but more fair than the old most DMG wins all events.
Wave spawners, hell that rocks
PvP can´t care less, never been a PKer
Loot seems to be the same as always (average TT return) although I noticed a lot of L crap in the loots thats of no use (TT food).
Still wait for taming (hope that rocks when it is back)
Most systems I missed from PRE VU10 are already back or can be expected beeing back soon. OK, it took way to long to bring this systems back, but we all did know that MA is slow with such things. Still a small company!
Well Hangar owners have definately a right to feel pissed about the functionallity of hangar (no use at all, just a building), but maybe there will come a use for hangars aswell. Many good ideas to solve that issue have been posted so far in other threads.
Biggest + for VU12.4 === way better comunication between MA and the players.
For the whinners that EU is to expencive, hell then don´t make it that expencive.
Use low armor and low L weapons on relatively low mobs.
If you grind Atrox all the day, its your own fault if you lose a lot, there are so many other options that could be done relatively cheap.
Sadly the spawns at Eudoria are mostly shit. I really miss huge spawns of one kind of mob or mixed with other mobs at the same levels.
Today spawns suck, because low mobs are mixed with high mobs, so that you are always way overprotected against the low mobs, that decay your armor (you need for the high mobs) what makes you bigger loss (less eco) at the end.
Some example:
VU12.4 south of Skiron Feffoid (could be hunted naked or Kobold max) mixed with Hispidus(big maturity) needs big armor
VU9.4 at that area (no TP VU9.4) Atroxes (big maturity) mixed with Neconu (medium maturity) and Armax (big maturity), not really overprotected if you choose right armor for any of those
Oyster Island:
VU9.4 Cersumon (TBird, or Ghost with plates) electric mob, mixed with Mermoth (to slow to get into range to decay your armor) perfect no overprotection!
VU12.4 Cersumon mixed with Bristlehoggs - no matter if you wear TBird or Ghost for the Cersumon you are way overprotected against the Bristles that are fast range attackers and way more aggressive than pre VU10.
Gradivore LA
VU9.4 Gradivore nothing else
VU12.4 mixed with Atrox damn no longer naked with TT knife Gradivore hunting!
Leviathan spawns:
mixed with Rippersnappers and Razortooth, that really sucks!
Surely I can find much more examples where spawns have been fucked up by the mix of mobs, and the good spawns completely vanished. No really dense untaxed spawn anywhere!
Remember old Fort Argus, where you could hunt low mobs hours and hours and hours without moving and never run out of mobs, because respawn was faster than your killspeed, even when using a weapon that did 1 shot kills mainly.
What most hunters want is clean spawns with one kind of mob or at least mixed mobs that need the same armor setup, speak mobs that do the same kind and same volume of DMG.
If I look at Arkadia, the spawns there are great, even at RT it is way better organiced than at Eudoria.
Thats one reason why I hunted mainly at RT and Ark lately.
Althoug I hate the boring landscape of Ark and the lame missions there, its a nice place to hunt.
The most fun was at RT, really funny achievements, impressive grafic and awesome citydesign.
OK, RT needs a lot fixes, as around the noobs most mobs spawn inside the buildings, where you cant reach them (no entry to the buildings). Same things happen at the Zombie areas. But hell still fun exploring this planet!
The zombie wave seems to be bugged aswell, and at least one of the missions I tried is bugged to, beside that free NOOB FAP L that can´t be TT when it is broken (rofl!)! Sadly ND wont read this, hell seems I need to register at Rocktropia Forum soon
I will continue exploring the new planets this year, but regularly return to Caly.
There is so many options of activities you could do at EU that haven´t been there pre VU10 and damn it really became huge!
I like exploring, I like missions (no grinding missions 10k mobs aso) those explore missions. Some story missions, thats really entertaining at low costs. Killing 10k mobs, well good to have them, many people like grinding one mob
Think I will finish my first 10k Iron this year, too!
Todays EU offers a lot more options than it did VU9.4