remontoire
Marauder
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- Feb 10, 2010
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- John itwasntme Remontoire
Some ideas to improve loot via crafting - all are mine, so no promises of quality, you are welcome to shoot these down. Ultimately, more activity comes from more content, so:
1. Totally ban introduction of any new components on Calypso
2. Add unlimited blueprints for limited armor that make use of crafted shirts and pants and footgear in making the armor parts
4. Add particle beamers and make these craftable, and make sure the markup on the weapons is suitable for hunting.
6. Make new and better limited laser and blp amps - a limited amp should have higher eco than similar unlimited counterpart so that it is possible to buy the amp and stay eco. Use more of hunting loot in the blueprints of these. And drop unlimited blueprints!
7. Make new, customizable limited clothes. Make sure the number of uses is high enough that people will customize these.
I think overall, as long as bp components are looked at, it is better to use crafted items made from oils / wools / leathers and similar instead of the raw materials. Making sure there is a animal oil / robot part / tailoring material in every blueprint is really important.
1. Totally ban introduction of any new components on Calypso
2. Add unlimited blueprints for limited armor that make use of crafted shirts and pants and footgear in making the armor parts
- isn't it time there was a use for the basic pattern pants / shirts and manell shoes?
- make higher level blueprints use clothes from higher level UL tailoring blueprints
- the clothing component would soak up most of the markup on rest, as it can be tt repaired - much like the empty enhancer component does in enhancer crafting
4. Add particle beamers and make these craftable, and make sure the markup on the weapons is suitable for hunting.
- getting the tech skill finally is like xmas and mid-summer rolled into one for hardcore skillers
- make these be made out of hunting loot and components using hunting loot
- same for particle amps
- don't make the blueprints too high level
6. Make new and better limited laser and blp amps - a limited amp should have higher eco than similar unlimited counterpart so that it is possible to buy the amp and stay eco. Use more of hunting loot in the blueprints of these. And drop unlimited blueprints!
7. Make new, customizable limited clothes. Make sure the number of uses is high enough that people will customize these.
I think overall, as long as bp components are looked at, it is better to use crafted items made from oils / wools / leathers and similar instead of the raw materials. Making sure there is a animal oil / robot part / tailoring material in every blueprint is really important.