Dion Red Strike
Stalker
- Joined
- Mar 1, 2006
- Posts
- 1,876
- Location
- Indianapolis, IN, USA
- Society
- SoF
- Avatar Name
- Dion Red Strike
Currently, there are three wavespawn events.
Well, that's not entirely true; there is another, but we haven't activated it yet because of a slight technical problem. And no, the problem is not "it doesn't work".
Because it's the first time we're using them, they're turned off by default as a precaution. We reasoned that if the system is broken and the servers restart, we don't want them to restart as well and break the server/economy/player happiness.
That means that we have to turn them on again after a server restart (for instance after a patch). And sometimes a server resets and someone forgets to tell us about it. Then we figure out later that the servers have restarted, and we turn them on as soon as we stop jumping around screaming "why didn't they tell us?!!".
We feel a bit more safe now, so in a future SDS patch, we'll have them turned on by default instead. And add some goodies to them.
So the mythical feff wave is not active then? :~(