I do have one disagreement/question though about the 100% return rate. I find that return is more like ~90-92% but over all costs, not just from gun, amp, and ammo.
I wonder if your fap and armor bills are approximately 8% of what you spend on the costs that you report a 100% return from?
I burn a fair bit of scanner, more armor than gun sometimes and often a lot of fap. I still find that my returns are about 92% of total cost even though my cost of ammo and guns is probably only 50% of my total costs. I am in a down period right now, so it's hard to say this with confidence (and impossible to back it up with data), but my last loot peak put me right in line with 92% of my total spending to that point, so I keep my faith.
(all references to costs and loots refer to tt value only -- I totally agree that burning low mark-up to loot high mark-up is
the way to profit)
Yes, the "close to 100% tt-return thingy" is where most people disagree. Actually just had an discussion in socchat
.
It is easy to explain though. Let's agree on some terms first:
Active costs: Everything that decays direct to damage. Ammo, weapon decay and amp decay for an ranged hunter in example.
Passive Costs: Fap, Armor "basedecay" (w/o L markup)
Lack of Economy Costs: If you use an unmaxed weapon
Markup Costs: All markup you "decay" on your run, your L gun, L amp, L Fap, L Armor, L whatever
Extra Expenses: Teleport costs, LA-taxes...
So what i claim is: Assuming you hunt with an maxed weapon, on the long run you get back 100% of your Active Costs plus an unknown part of your Passive Costs.
To me it seems that the system keeps an % of the Passive Costs. That would be pretty much how MA claims that it works, surprise surprise.
The Markup Costs, MA's part of the Passive Costs and the Extra Expenses however, it is your job as hunter to earn it back by markup in loot.
Or you just write it off because you are an funhunter and deposit.
Still you can hope for an big loot with huge markup. Whatever people claim about lack of items in loot, there was never so much markup in loot in the past then it is nowadays.
You can go and optimize your runs for the sum of small markup amounts that accumulates pretty nice, or you just hope for "luck" to loot something with big markup. Depends all on your bankroll and how you want to enjoy the "game".
So back on topic an bit: Why do we have so huge gaps in reported returns here on the forum?
Well, first you can filter out the "extreme" values. Reason for those are plenty and it would need an extra long post to go into it.
From all my experience, if someone, who claims to get i.e. 50% back, starts to keep track of his results,
split by Active Costs, Passive Costs and other costs (see above) over an reasonable timeframe, and compares it to TT-returns, he suddenly reports >90% returns on TT.
But even your example of 92% is way of my results, so whats the reason?
People underestimate how small things sums up!
I wanted to post some examples out of my present daily hunting routine, they are quite extreme so one could see the huge differences. Range would be grinding small allos with H400+A105 to hunting Sumimas with Delta+Beast.
To much work atm, so maybe next days if this thread is still active. The sense of the examples would be to show how extreme things sums up and that it is not the TT-return that makes some people deposit and others breake even over years.
So that was an lot of blabla again from my side, if my theories (and i have an truckload more, loot cycles is one of my favorite
) are right or not doesn't really matter, it works for me since 2,5 years, that matters.
What obviously is true, and that matters an lot, is that one can break even after markup with hunting and mining
without luck at
any level. Yes, skills and gear helps an lot, but then again it is not everything.
MA added an lot of "fog" over the last years, nolooters, remove of peds in loot, extreme loot distribution / Hofs... Doesn't matter at all, basics are still the same. You need to have an bigger bankroll nowadays to break even, thats true though.