forgo
Elite
- Joined
- Apr 13, 2006
- Posts
- 3,524
- Location
- US
- Society
- Freelancer
- Avatar Name
- Forgo Forgorth Lundain
EU has three professions, I have done a fair amount of all of them.
Crafting it seems is not considered one anymore.
Hunters and miners even now can loot their own gear to use, and gain skill at reasonable rates, not so much with crafters (it takes about 3 years of hardcore crafting to skill the same professional level as a casual hunter).
Our skill gain is horrid, and we cannot loot anything that does not need more costs to see the actual loot.
I craft alot, I have alot of blueprints. I have rare blueprints and high level blueprints. Part of the reason to get higher level blueprints is the chances of drops from them, if this chance is eliminated, why buy blueprints at all?
I have never looted necromancer armor prints (one player owns the market for years) as they do not drop despite clicking (expensive) level 8 blueprints fairly often, and now they are given away to hunters instead of dropping in crafting.
Just incase people start going nuts on MU about the bps that have never dropped, a player has had the monopoly for nearly a decade, and crafts them regularly, at a markup that would deem these new bps pretty low valued.
So is crafting dead? are all of the impossible prints left to loot only available through hunting, or given to a special avatar? Is this a legal way to avoid looking like the avatar has a monopoly on many items that has seemingly been involved with MA from the beginning?
Just questions, and something to consider at MA that the balance is very off base, and needs serious looking into.
Unfortunately no-one at MA crafts so they will never know how bad it is between the professions, or what a slap in the face it is to continuously see goods that should be crafted, dropping in other professions.
Seriously....a BP drop in a hunting event? Get with it.
This would be like me looting UL shadow, or UL mining amps, instead of residue with crafting.
Wouldn't have many happy hunters and miners if the items they are hoping to loot end up dropping on basic filters.
Crafting it seems is not considered one anymore.
Hunters and miners even now can loot their own gear to use, and gain skill at reasonable rates, not so much with crafters (it takes about 3 years of hardcore crafting to skill the same professional level as a casual hunter).
Our skill gain is horrid, and we cannot loot anything that does not need more costs to see the actual loot.
I craft alot, I have alot of blueprints. I have rare blueprints and high level blueprints. Part of the reason to get higher level blueprints is the chances of drops from them, if this chance is eliminated, why buy blueprints at all?
I have never looted necromancer armor prints (one player owns the market for years) as they do not drop despite clicking (expensive) level 8 blueprints fairly often, and now they are given away to hunters instead of dropping in crafting.
Just incase people start going nuts on MU about the bps that have never dropped, a player has had the monopoly for nearly a decade, and crafts them regularly, at a markup that would deem these new bps pretty low valued.
So is crafting dead? are all of the impossible prints left to loot only available through hunting, or given to a special avatar? Is this a legal way to avoid looking like the avatar has a monopoly on many items that has seemingly been involved with MA from the beginning?
Just questions, and something to consider at MA that the balance is very off base, and needs serious looking into.
Unfortunately no-one at MA crafts so they will never know how bad it is between the professions, or what a slap in the face it is to continuously see goods that should be crafted, dropping in other professions.
Seriously....a BP drop in a hunting event? Get with it.
This would be like me looting UL shadow, or UL mining amps, instead of residue with crafting.
Wouldn't have many happy hunters and miners if the items they are hoping to loot end up dropping on basic filters.