EP just give the chance to skill up at TT cost, as you can do in other professions.
LOL... Hope you don't teach so your disciples (if any). Skillng at the cost of 2 - 20 ped per click? This isn't even stupid.
EP just give the chance to skill up at TT cost, as you can do in other professions.
Crafting was always a gambling most of the time, 80-90% of the items crafted went to TT.
Before the EP the gamblers were undercutting the real crafters and sold items under production cost, now the gamblers make cheap metal residue(most of the time losing peds), and crafters can sell cheap crafted goods.
The real problem is that the demand for the crafted items is very low, and EP has nothing to do with that.
EP just give the chance to skill up at TT cost, as you can do in other professions.
There is no point to compare EP crafting with mining and hunting, it's a different thing, in mining and hunting you can't really make such a big turnover but you have a much bigger chance to get markup.
EP crafting gives you a very tiny change to get markup.
If you compare mining with hunting you'll also see that a miner needs next to none equipment and can have a very big turnover compared with a hunter using TT equipment only.
The problem is that people can't accept that their "hard" gathered resources, obtained mostly with probes from TT doesn't have markup, and are demanding EP gamblers to pay markup to be able to gamble.
If you really want a real crafting system, ask MA to remove Condition crafting and TT ing of the produced items, that way you'll have a real crafting system, only items that will be actually used will be crafted, but be prepared to sell most of your resources at 101%, top.
LOL... Hope you don't teach so your disciples (if any). Skillng at the cost of 2 - 20 ped per click? This isn't even stupid.
i dont know but i think its possible to get opals in crafting globals so possibly also from ep4. and opals have a MU of 400% atm. if id get back mostly tt stuff in hunting or mining it wouldnt be much different than it is now so i dont really see your point. and those 400% opals and the ep4 bps worth 700 ped that get looted occasionally i wouldnt consider no MU on ep4 crafting.
to get back to the point: when you could instakill 20 ped mobs with a single shot from tt material only with mostly tt stuff back but the option to loot a 700 ped MU UL item or 400% MU items i think a lot of people would actually do that.
and just to be fair, people saying EP4 is fair for crafters because all have tt stuff to skill (which is not entirely true, as i stated earlier) it is also entirely different: hunting and mining are GATHERING professions. they gather materials so the CRAFTERS can CRAFT with the GATHERED materials. thats what the profession is about. crafting has nothing to do with skilling up with useless junk bought from an npc. the concept of the profession is entirely different so they are not comparable which makes the point of fairness due to tt availability somewhat irrelevant. i dont think that there are other games, where people can buy all their needed materials to craft and skill their crafting from an npc. like world of warcraft or eve online or everquest or any other MMORPG (which entropia states to be) none of these games let the crafting profession skill from npc only stuff. because the idea of it is just plain stupid.
and if its only about the skilling aspect, why not remove EP4 and let the ep3 be there for skilling and residue purposes. then all the points mentioned to protect the ep4 bp would be invalid. every aspect said, that says that the ep4 bp is useful could also be achieved with ep3 bp. that would be fair. you get all the advantages of the ep bps and still gamblers who wanne hit really big need to pay MU like everyone else does to that wants to hit big.
ep3 still gives a bigger turnover/time-ratio than it would be achievable for any other profession. there is absolutely NO need for an EP4 bp.
How a crafting profession can be kept alive when all items are Unlimited?
And obviously something that happened 10+ years ago when the game was young will still be the case now
You don't have a fucking clue, no point in this going on any further.
Right. After 40 pages of people mostly wanting to sign this petition and providing plenty of reasons why, YOU have the only clue.
I'm curious
When did MA actually listen to a petition?
That doesn't really matter. This topic is a pretty good sampling of the player community's opinions on EP crafting, no matter what MA does about it.
Right. After 40 pages of people mostly wanting to sign this petition and providing plenty of reasons why, YOU have the only clue.
What difference does it make whether you pay for something via ammo or via decay? Both ways costs you tt without any markup.
Please don't tell me something about the fallacy that MA receives earnings from decay, we all know that's BS.
Minimum age to play EU is 13 years old.
13 year olds should not have access to internet gambling!
Case closed!
Sorry but remove me from petition, nothing going to change.
Cutmyownthroat Marvin Dibbler
so the number fits quite good. now that would mean that 238 represent roughly 80% of the playerbase.