Me, too
This would be nothing but roulette imo, that your wager isn't fixed doesn't account for the massive ups and downs in loot, which (there would be no other choice if you don't track losses) are distributed randomly.
And random = gambling, unless you make sure the returns are personal.
Me neither, me neither - but they keep track on the decay of dozends of items, keeping track of losses would e dead simple:
Just imagine this (and let's just assume decay is lost, to keep it simple):
Every time you pull the trigger of your gun, an ammo stack is reduced by, say, 10 PEC - it would be no problem to keep a hidden "losses" stack and instead of only lowering the ammo stack, you shift 10 PEC from the ammo stack to an "invisible" PED stack in your inventory.
Coding a personal loot pool (assuming the other stuff is already working) would take far less than one day,
there is really nothing complicated, no states to observe, no complex decision matrix.
Same difference actually, both systems are not hard to code.
That there is a session based or short term tracking is out of question - how often do globals match your losses (minus a fixed fee ~10%)? How is that possible when loot is just a multiple of the kill cost/mob health?
We all had very uneco guns not too long ago - how many players maxed a non-SIB gun before SIB was introduced?
Yet the losses were pretty much what we have now.
But yeah, why not put some meat on the bones and get some data.
I have suggested two weapons before, perfect for a test - anyone willing to sell (craft) me a Mux-2 for TT?
Getting hands on an improved embra should be a bit more of a problem, they don't drop that often afaik.
But any other maxed SIB weapon in the 4.5+ dmg/PEC range should do.