the algorithm does not guarantee a pay out 95% to all players - it does happen but there are more factors at play - MA cannot live on 5% of deposits to run their company so most people have to lose as they need to force people to HAVE to deposit which is - imo - partly why there is no MU at most level and most people never loot a high value item - if players did they would depo less - MA no like dat.
This sentence is respectfully incorrect.
MA does its profit from PED SENIORAGE as not me but the balance account says for most part of its revenues so the fact that "we must loose 20%" is a false statement.
i dont want to enter in the reasoning on how to "profit from teh rules" because no niche of profit must be explained, this is economic PVP sorry
1. "average joe" deposit 1.000 usd or 10.000 ped, a slice of 3% is cut off as a "deposit commission", joe receive 9700 PED on his account. IT IS NO DIFFERENCE IF JOE CHOOSE KEYS OR NORMAL BOXEX, he sill loose 3% in cycle, so it is anyway 9700 at the end of the day. MA wise the seasonal boxes have 0.00001 ped value, MA just cares TT , MU is player vs player
2. on the 9700 ped MA accounts a LIABILITY of 30% and consider (9700 * 70%) = 6.580 ped as profit because they KNOW from statistical evidence that the remaining 70% is wasted in cycling, or is remaining in game as skill value (yes they got skill value, what you "loose" is the cost for your skillset, the goal of the game is in fact to skill for free to get better stats) or TT Value of repaired iteems (look at how many ped is your items TT in armor and weapons).
3. thre are "minor voluntary taxes" during the game cycle that the player ACTUALLY CHOOSE TO PAY for his convenience such as 200 ped for a viceroy base set that are given to BILL (Arkadia plaent partner, 1000 ped for a "Smuggler full setup" again paid to arkadia planet partner, Next island 670 ped (i could be wrong) to open moloch depth, 250 ped to open forest istance, and more, these are not mandatory, and opening instanfces is a personal choice. And mission galactica that gives in barter a lower TT value item than contrivution (the rest of value is MU so its player vs player)
4. as "average joe" withdraws he pay 1% tax with a mijimum of 10 dollar (100 ped)
These are COST to game, then there is the said 2% average cost, that returns in codex and green lines 1.5% in skill TT accounting. Some planet return PED or ITEMS for daily missions, caly return tokens, but including TTloss for collecting them i strongly disagree that those are "free weapons", their return is negligible in TT Term, and basically with TTloss to manufacture tokens, they are just worth if a player is interested in killing daily quest target.
MA wants EVERYBODY TO RETURN 98% so his moeny can be Reshuffled 50 times and procude market activity.
Some player have self-destructive behavious and use condition crafting, swint, or grindhouse or snowball gun to hunt to increase multiplier in case of positive, and forget that that could require 50.000 loot event and they got capital for 50 or 100 and call fot the scam.
Agter 2 years of gaming i "Trust the algorithm" and everything is going as it is intended. if anyone feels things different from above, it is his perception and statistical deception.
if MA was a "fraud" as many say, would not survive 20 years..... remove the tin foil hat and read balance account, actual disclosures (a company can not lie to investors, and there is a stock exchange listing ongoing, this would be a criminal offense.
if a player loose it is 90% his fault because increase the "leverage" of ped card.