davidgr1200
Elite
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- Sep 3, 2007
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- Maxic
The original idea behind sweat was to give new players a chance to play the game and make a small amount of PED before having to deposit. The problem is that because there is so much sweat in the game now the price has dropped considerably. I propose, therefore, a new type of sweat:
This NewSweat drops just like the old sweat and has a tt value the same.
On average half of the sweat you get will be NewSweat and half OldSweat.
The chance of getting NewSweat DECREASES with your sweater level
It has only one use and that is in crafting.
New BPs will be introduced (some available at tt) which use this NewSweat.
The BPs will be for decorative items such as necklaces, armbands, cufflinks etc etc.
This means that new players will be able to collect NewSweat and sell some of it. They will also be able to buy these new BPs and do some crafting.
The old sweat will continue just as before (except only half as much will drop, because the other half will be NewSweat).
Comments?
This NewSweat drops just like the old sweat and has a tt value the same.
On average half of the sweat you get will be NewSweat and half OldSweat.
The chance of getting NewSweat DECREASES with your sweater level
It has only one use and that is in crafting.
New BPs will be introduced (some available at tt) which use this NewSweat.
The BPs will be for decorative items such as necklaces, armbands, cufflinks etc etc.
This means that new players will be able to collect NewSweat and sell some of it. They will also be able to buy these new BPs and do some crafting.
The old sweat will continue just as before (except only half as much will drop, because the other half will be NewSweat).
Comments?