from my perspective, entropia is currently in the worst state its ever been, tho I say this as a player who wants to profit while hunting
the opportunity where you can profit is getting smaller and smaller, and this is despite the introduction of craftables for gamblers, the UL items that are being introduced are getting so much more eco/ higher dps to what L weapons can offer, that it just seems pointless to play, even if I am on some mob with avg MU of 104%, which is extremely rare, il be paying 1% for L weapons (this is best case scenario), so at the end of the day I am barely making any extra money, while having to play all day to cycle 10k
now compare that to somebody who has an UL weapon with 100+ dps, 3+ eco, produces much more MU then i ever could, destroying my opportunity in the process while not contributing almost anything into the economy (cant wait for some baboons to start demanding UL enhancers, and arguing how great they are because somebody has to drop 10k ped once into the game), and somehow plays 24/7 (boting being argued as if its a good thing for EU on another thread)
i have to assume most people just don't give a fuck about the games future based on what i read here, what is the selling point of entropia anymore, I'm a veteran player, i have good rings and i play smart, i do use L and that somehow under perfect conditions gives me ability to make 1$ per hour, while needing 1k$ budget to do so(excluding cost of rings), what type of new player does it take for start playing entropia, and keep playing it, profit at this point seems too far out of reach
but the reason shortly said why it seems to me that entropia is in a bad spot is the following, MA seems incapable of either fixing the economy, punishing cheaters, or even just maintaining the game, the community cant even identity something as simple as if boting is a bad for the game, within the game the profit margin is too small to be worth investing your time
UE5 wont solve these issues