I'v been part of this game for a few years on and off now, and to be honest all iv did is deposit then crazy hunt, lose all my ped then quit and come back again!
Deciding to get into the game a bit more, iv been reading Jimmy Bs thread on armor decay, I understand how it works now and how to work out which armor is more eco on certain mobs. What I dont understand is how the armor stats work.
For example Pixie has 3 cut and 9 impact.
Is that for the whole set? so lets say I only had harness thighs and shins on, how would that work? What protection would i have?
Does it work the same as armor and plates? For example...
Mob does 50 dmg. 50 damage is put against each part of armor so for harness, thighs and shins add it together 3x9 = 27.
50 - 27 = 23 dmg hit on me!
if I had all 7 pieces on thats 50 dmg on each part of armor 7x9 = 63 protection.
50 dmg - 63 = 1 dmg caused...
Sorry for the wall of mess but have i grasp the concept?
Thank You
Deciding to get into the game a bit more, iv been reading Jimmy Bs thread on armor decay, I understand how it works now and how to work out which armor is more eco on certain mobs. What I dont understand is how the armor stats work.
For example Pixie has 3 cut and 9 impact.
Is that for the whole set? so lets say I only had harness thighs and shins on, how would that work? What protection would i have?
Does it work the same as armor and plates? For example...
Mob does 50 dmg. 50 damage is put against each part of armor so for harness, thighs and shins add it together 3x9 = 27.
50 - 27 = 23 dmg hit on me!
if I had all 7 pieces on thats 50 dmg on each part of armor 7x9 = 63 protection.
50 dmg - 63 = 1 dmg caused...
Sorry for the wall of mess but have i grasp the concept?
Thank You