Auction Bots at Jurra

Your casino comparisons don't work for my suggestion, DoA. In a casino, you can't buy or acquire a bunch of casino chips, hang onto them for a while, then have some of them increase in value a hundred-fold, and cash them out. How would a casino's bottom line be affected by this? ;)

I realize MA doesn't make money simply from deposits; I'm sure a good deal of their income comes from decay being repaired. That doesn't matter in my example, as that doesn't take huge-markups-followed-by-sales-and-cashing-out into account. :)
 
Your casino comparisons don't work for my suggestion, DoA. In a casino, you can't buy or acquire a bunch of casino chips, hang onto them for a while, then have some of them increase in value a hundred-fold, and cash them out. How would a casino's bottom line be affected by this? ;)

I realize MA doesn't make money simply from deposits; I'm sure a good deal of their income comes from decay being repaired. That doesn't matter in my example, as that doesn't take huge-markups-followed-by-sales-and-cashing-out into account. :)

Thing is that those money were deposited by someone first... example:


Player 1 deposits 100,000 PEDs.
Player 2 deposits 100,000 PEDs.
Player 3 deposits 1,000 PEDs.
Total money in game (deposited but not belonging to MA): 201,000 PEDs.
Total profit for MA: 0 PEDs.

Player 1 cycles his 100,000 PEDs, loses 20,000 PEDs, remains with 80,000 PEDs.
Player 2 cycles his 100,000 PEDs, loses 10,000 PEDs, remains with 90,000 PEDs.
Player 3 cycles his 1,000 PEDs, breaks even, remains with 1,000 PEDs.
Total money in game (deposited but not belonging to MA): 171,000 PEDs.
Total profit for MA: 30,000 PEDs.

Now player 3 got an item that has a TT value of 100 PEDs, but the other players value it at 50,000 PEDs.
Player 3 sells his item to player 1 for 50,000 PEDs; now player 1 has 30,000 PEDs, player 2 has 90,000 PEDs, Player 3 has 51,000 PEDs.
Total money in game (deposited but not belonging to MA): 171,000 PEDs.
Total profit for MA: 30,000 PEDs.

Player 3 decides to cash out his 51,000 PEDs.
Total money in game (deposited but not belonging to MA): 120,000 PEDs.
Total profit for MA: 30,000 PEDs

How was MA's profit hurt by the transaction between player 1 and player 3, followed by player 3's withdrawl?

The only one that "lost" is player one, that paid 50,000 PEDs for an item whos TT value was (and still is) 100 PEDs, but which he valued at 50,000 PEDs.
 
DoA, you are very naive.
I would not trust thiniest bit of MA's financial reports nor make any assumption about their cash<->PED interactions and money flow based on sense of lawfulness and fairness, quite controrary I would only make assumptions based on worst cases of human greed&fear behavior, such as having zero control on PED emission (or excessive PED emission) and honoring withdrawal requests only by pooling ongoing deposits.
 
DoA, you are very naive.
I would not trust thiniest bit of MA's financial reports nor make any assumption about their cash<->PED interactions and money flow based on sense of lawfulness and fairness, quite controrary I would only make assumptions based on worst cases of human greed&fear behavior, such as having zero control on PED emission (or excessive PED emission) and honoring withdrawal requests only by pooling ongoing deposits.

What you say is very very very likely and I don't really believe they follow my model either. :p

Just saying that it would be the most fair, ethic and safe one - having all PEDs backed up by RL$ in a separate bank account and only count as income their cut from cycling. :)
 
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I don't think it's that simple, Ace. A player can acquire all sorts of items in-game, some with insane markups. Someone can buy something that has 20k PEDs markup. The seller now has over 20k PEDs on their account. Thus far, no actual money has changed hands, as far as MA is concerned.

Now, the seller decides to cash out a 300-PED gun for 15k PEDs. As this is all from MARKUP, and not actual item value, if it gets cashed out, MA takes the hit because it comes out of their pockets when someone withdraws. That Mod Merc or Imp MK2 that someone bought for 5K PEDs 10 years ago and later got sold for 5 - 10 times as much due to inflation/markup, now creates a big empty spot in MA's wallet when the person who sold it cashes out.

It's my personal opinion that the group of old, lucky-ass veterans who owned those rare items then sold them for ludicrous markups and cashed out, which caused a financial problem for MA.

No argument here...agreed.

This is my very very over simplified version, lol:

The way I see it, rightly or wrongly, someone had to 'deposit' that 20k peds in the first place. Irrelevant of how the peds exchange hands. MA doesnt see that cash until it is cycled. It could go back and forth through a thousand avatars before the end guy/girl withdraws, but it is still the same deposited money from the first person.

Unless i miss read what you meant?

Rgds

Ace

EDIT: of course this is missing out on any interest MA makes on deposited money.
EDIT2: just read DoA's post. That is how i believe it works. I don't, for a second, think MA back up all monies in game with RL cash.
 
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