Note: I played on windows, my wife (also holding some compet deeds) played on android tablet
Bugs:
- amount of Diamonds bought for $19,99 - might be only text error (no intention to depo, depo not working anyway)
- server/client connection issues:
1. the server did not terminate a timed out connection (or maybe there is no timeout set?) - I still have the message that someone is playing from a different device, I can't login anymore
2. if disconnected in the arena then is very hard to get back in game - look in deep for this session, arena battle - I was able to get back in game when stuck in battle if I press give up button. But at a moment the button refuse to work and to terminate the battle session and here I am, not able anymore to login.
3. I tried connecting with my account on my wife tablet and the result was quite a mess. After some login failures I gave up. When she entered again on her account some of my buildings goes into her infrastructure, but not considered for progress. Library, for instance, my lvl 3 was in her village also (same spot as my village), while her library only lvl 2 was also existing having a different position. Although was not possible to create lvl 3 buffs.
4. this connection error remind me about virtual tycoon - same issue crashing when going over AH - so when dealing with large dynamic databases.
6. System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host.
from the log file, the error this morning when trying to login. Yesterday evening when crashed in arena, message was different: server is refusing the connection.
- security & registry:
1. "email": "xxx@xxx.com", "password": "xxxxxxx" - these I can find in the game log (file output_log). In clear, not with xxx my credentials, hmmm. Not good. Same the server ip address and port. If only verbose log for beta, OK.
2. hope final version for win will have setup for install and uninstall (at uninstall to clean the registry)
Gameplay
- accelerate progress - to easy level up (pet & buildings), too easy gold collection (but I assume this is only for beta testing as we need to go fast through the game and identify bugs - hope for normal play you make it harder
- big minus: definitely no connection to EU. The announcement was a consistent content of EU will be implemented in competgame. There is no real connection, maybe was only advertising to convince people to buy compet deeds? Few mobs' design similar to EU is not relevant content...
- game play is slow on a Samsung tablet up to 2 years old, I don't remember exactly the model - reported by my wife. She used to play some similar games and this one is running really slow
- in general content is attractive and keeps you connected, arena battle is really cool
Bugs:
- amount of Diamonds bought for $19,99 - might be only text error (no intention to depo, depo not working anyway)
- server/client connection issues:
1. the server did not terminate a timed out connection (or maybe there is no timeout set?) - I still have the message that someone is playing from a different device, I can't login anymore
2. if disconnected in the arena then is very hard to get back in game - look in deep for this session, arena battle - I was able to get back in game when stuck in battle if I press give up button. But at a moment the button refuse to work and to terminate the battle session and here I am, not able anymore to login.
3. I tried connecting with my account on my wife tablet and the result was quite a mess. After some login failures I gave up. When she entered again on her account some of my buildings goes into her infrastructure, but not considered for progress. Library, for instance, my lvl 3 was in her village also (same spot as my village), while her library only lvl 2 was also existing having a different position. Although was not possible to create lvl 3 buffs.
4. this connection error remind me about virtual tycoon - same issue crashing when going over AH - so when dealing with large dynamic databases.
6. System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host.
from the log file, the error this morning when trying to login. Yesterday evening when crashed in arena, message was different: server is refusing the connection.
- security & registry:
1. "email": "xxx@xxx.com", "password": "xxxxxxx" - these I can find in the game log (file output_log). In clear, not with xxx my credentials, hmmm. Not good. Same the server ip address and port. If only verbose log for beta, OK.
2. hope final version for win will have setup for install and uninstall (at uninstall to clean the registry)
Gameplay
- accelerate progress - to easy level up (pet & buildings), too easy gold collection (but I assume this is only for beta testing as we need to go fast through the game and identify bugs - hope for normal play you make it harder
- big minus: definitely no connection to EU. The announcement was a consistent content of EU will be implemented in competgame. There is no real connection, maybe was only advertising to convince people to buy compet deeds? Few mobs' design similar to EU is not relevant content...
- game play is slow on a Samsung tablet up to 2 years old, I don't remember exactly the model - reported by my wife. She used to play some similar games and this one is running really slow
- in general content is attractive and keeps you connected, arena battle is really cool