Calypso - My BIG idea!

Do you think Calypso should be center of the Universe?

  • Genius Idea!

    Votes: 31 40.8%
  • Good Idea!

    Votes: 17 22.4%
  • No its fine as it is!

    Votes: 17 22.4%
  • Other.... (please explain).

    Votes: 11 14.5%

  • Total voters
    76
A touch of realism would be fun - it would be interesting for planets to rotate around a sun at different rotational speeds. You would 'lead' your destination by aiming your ship at an area in front of it. If you time your flight right, your destination planet would be much closer than traveling to the opposite side of the solar system. Motherships would have more advanced trajectory systems.

I would also like to see a more realistic flight movement, not the 'ship doesn't move when you stop thrusting' current movement. It would make space battles more fun too.
 
neat idea...Nice one :D
 
I was more thinking like a Galaxy-system. Having all planets in the same Solar-System isn't logical, in our Sun-system only Earth is habitable, not Mars, not Venus and definatly not 'Planet Partners' such as Mercurius and Jupiter.

But then thinking some more, a Galaxy-system isn't logical either, the Solar-Systems do move in those, but not in a timeframe that we are able to notice in our livetimes. On the otherhand, Entropia Universe lacks in more realism so why not?

The planets when they're in a Galaxy-system can rotate in an eclips around a Black Hole in the center. Some planets are closer, others are father away; in a different plane if you will. The planets closest rotate at a much higher speed then those on the outskirts, this makes it possible that first day Planet A - Planet Z - Black Hole are in line and a month orso later it's Planet A - Planet R - Black Hole wich are in line.
When a planet gets to close to the Black Hole it get's sucked inside (sounds nasty, I know). Two, maybe three planets at the same time will be in the Black Hole and players will be able to teleport to another planet in the Black Hole, because the gravity there is so high and therefor the planets are very close together. This will last for only a short time, say a few days, week at the most, before a planet will get spewed out and ends up at the outskirts of the Galaxy-System. To spice things up a bit it can be nice to not get them out like "first in, first out", but more as in "second in, first out; first in, first out; repeat". Like this:
Planet A - Planet B - Planet C
Planet A - Planet C - Planet D
Planet C - Planet D - Planet E
Planet C - Planet E - Planet F
Planet E - Planet F - Planet G
Planet E - Planet G - Planet H

Yes, I understand that for most it will be too complicated. Not realistic. Scammersheaven because the distances/ prices of a flight stances all the time. Too difficult to implitate for MindArk. Not usuable with six planets.
But it's nice to philosify about and the next Planet Partner can be simple inserted at the end of the Galaxy System.
 
I just avoid space altogether. I don't need to waste my time travelling between planets, if I want to check one out I'm more likely to just make another avatar to start on that planet with. The cost of fuel is already high enough, let alone the ridiculous danger of being in lootable pvp. It's a fun idea, but impractical for most. This takes advantage of the fact it's a real cash economy, the rich are the ones who cash out for the best protection in space leaving those who don't wish to waste all their hard earned money on PVP being held, literally, at gunpoint. Previously there were only two lootable PVP zones, both easily avoidable and impossible to enter by accident.

My biggest gripe are the fucking idiotic physics. 100kmph is the MINIMUM speed something in space should go, not the maximum. Realistically the accelleration would be relatively endless. If I was to pass another user in space with realistc physics then that user would not be able to catch up with me let alone be able to aim a gun at me with any realistic chance of a hit unless I was also stationary.
And when you have a quad planetside then why the hell is it only going like 60Kph?? This game is set in the future for crying out loud, a vehicle like that should be going 500kph at its slowest speed. You have domestic SPACE TRAVEL but your planes go slower than your cars???

Don't tell me it's only a game yada yada, these are the little things that add up to make me an inactive user.
 
Don't tell me it's only a game yada yada, these are the little things that add up to make me an inactive user.

It's not JUST A GAME, not when my REAL CASH is involved!

They really should listen to the idea's of the players instead of letting player open new planets!

The major flaw with EU as a whole is the lack of players! More players brings more loot, more loot brings more players!

I got my uncle and my brother into EU 7yrs ago when it was a good game, today I would NOT recommend EU to anyone, I dont stay on other planets cause I can't sell my loots fast enough to continue playing due to the LACK of players on them!
 
i'm really interested in trying out rocktopia or ark, maybe even next island. The problem is the time required to fly there (i've no idea on warp speeds)

i work most of the day and only get online a couple of hours a night which i don't want to spend trying to sort a flight out to another planet, so at this moment i'm sticking on caly until i get some time to change planet.

btw to the pilots on this thread, what are warp prices to the different planets and time it takes.

ps does CLD's pay while off caly?
 
I created a support case almost a year back regarding same idea
Reply back was the usual... "We will inform the bla bla team...."
 
Not much to add to all the "No" above.

For me as a player having Calypso at the center might be convenient, but it would secure Calypso's status as THE planet and all others' as satellites and harm the idea of multicultural universe forever.
 
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