Suggestion: Combat botting and macro

ProActive Mango

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Aug 28, 2014
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Implement a mercenary feature to the game.

Mission board created by avatars ingame.
An avatar can create a contract to other players with gears ammo and a mission goal. (Hunt 1000x Atrox) get a reward of 25ped. All loot goes to the creator of the contract and all of the gear are returned. There has to be a mission timer, say complete within X days. All gears are returned to the contract player after X days. During this contract, no other mobs or pvp can be done. (dunno how this can be done but..)

This would create work inside the game and bigger guys can hire hunters,miners, crafters to do work they dont have time for.
The mercenary gains free skills and a reward in the end.

This would help the new and old players, this would even draw in more players to the game and easier to start the game than to sweat.

Its just a random idea, what do you guys think?
 
Idea is fine except the gear transfer. Mindark won't go for it.

Player run bounty boards would be OK but not sure how many would use it outside of event runners or advertisers with LAs.
 
Not sure how this will combat botting and macro though? Then the Ubers can just stand in their instances macro all day and put out "missions" to get the materials they won't "have time" to hunt for themselves?!
 
We need hunt crates for all mobs and an auto open function so botters don't even have to bother to log in.
Deposit-buy crates per mob they want to hunt, auto open and voila... loot just placed in the invetory.
Can all be done from the entropia app.
 
Not sure how this will combat botting and macro though? Then the Ubers can just stand in their instances macro all day and put out "missions" to get the materials they won't "have time" to hunt for themselves?!
We have that system. It’s called auction orders.
 
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